One thing that was strange in programming our DOS games was that numbers
start at 0 instead of 1 so that if you had a list of 10 items they were
numbered 0 through 9.
One suggestion about the continuing looping torch is that it might be set
with a 0 handle instead of 1.
In the GMA engine the 0 handle is always the background song.
Hope this helps.
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.