Hi Karl, Well, if you think about it realisticly you have to have a little space to perform any kind of attack. If you have a big weapon like a shotgun you have to have enough room between you and the target to point the barrel of the shotgun at the enemy. That's why every weapon has a minimum and maximum range. As for a special sound to indicate you are poisoned what exactly would that be? When Angela's health gets low she starts breathing hard, and if you hear a harpy claw you your chances are good she poisoned you with her claws. That's a well known harpy attack from mythology.
Smile. On 7/5/10, karl belanger <[email protected]> wrote: > One thing I found is that there is currently no way to target the enemy when > it is on the same location as you. You have to move to one side, but then > the enemy follows you and it is quite hard to line up a shot. > Also, it would be very nice to have a sound effect to hear when you are > poisoned. > Karl --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
