Hi.

I'm liking the new beta very much, particularly the revamped view menue. Only one thing is mildly irritating, and that is the duck command.

Previously, ctrl down arrow was used to duck. i can completely understand that you wanted to make a single duck key to allow Angela the chance to shimmy along the ground, however I'm finding the D key a trifle inconvenient to reach in a hurry when I've got my hands on the arrow keys and spacebar during combat.

I was therefore wondering if either, ctrl down arrow could be added back in as a duck feature in addition to D to make it easier to duck in coming attacks, or whenter another key could be used closer to the spacebar such as ctrl on it's own, z, \ or right shift.

many appologies for the complaint, I'm just finding myself getting hit by oncoming attacks far more than in previous versions of mota because of the key change, ---- and I completely understand if you want to keep things as they are Tom.

Beware the grue!

Dark.
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, July 06, 2010 12:03 AM
Subject: [Audyssey] MOTA (Standard) Beta 13 Released


Hello everyone,
USA Games Interactive would like to announce the immediate
availability of Tomb Hunter Mysteries of the Ancients beta 13. This
all new test release includes a number of bug fixes, keyboard
commands, various updates to levels 1 and 2, as well as an all new
training mode. For a complete list of changes in this release read the
Changes.txt file included with the game. As always please remember to
uninstall beta 12 and earlier releases before installing this new
release.
To download this release visit our products page
http://www.usagamesinteractive.com/products.php
and click the Mysteries of the Ancients (Standard) link.

P.S.

This version is the side-scroller version of the game. As there are a
number of bugs in the fps version of the game we have elected to go
ahead and release this version first, and follow up with the 3d fps
version in a week or two once we know the fps version is stable enough
for public testing.

Happy Gaming!

---
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