Hi Liam, No, you definitely are not the only person in the universe that feels that way. I have no trouble with giving new developers a leg up, but spoon feeding is not the answer. Giving someone a wizard with the ability to click here and click that to make a game is just too restrictive and will result in a lack of originality and will provent a developer from finding his/her personal style. I suppose the reason I feel so strongly about this is the fact I learned the hard way myself. I took classes on VB, C++, Java, etc and I believe I got a superior education for it. I not only learned the languages but the mechanics of why and how they work. I have never wished to go back and start with a wizard or similar type of tool as I know that would never really teach me what I wanted to know.
On 7/14/10, Liam Erven <[email protected]> wrote: > I must be the one person in the universe who gets annoyed by this. I had > always hoped that BGt would be there for people to create new and original > game concepts. Not to take a generic template and maybe modify a few lines > and call it a game. BGT offers an excelent help file which gives plenty of > information on how to get started. I do not believe that the world should > be spoon-fed everything. I have always believed that if you want something > bad enough, you will find ways to make it happen. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
