Yeah, I know. That's an issue I'm working on. Basically, it comes down
to setting the proper min and max attenuation on the sound buffers so
they roll-off more gradual or more rapid. In this case I need to set
the attenuation factor so the roll-off is more gradual. it is
probably something easy I can fix once I play with the sound
On 10/2/10, shaun everiss <sm.ever...@gmail.com> wrote:
> aah ok.
> I have issues grabbing the gems and killing the enemies because I
> can't hear them that well or rather at all while far away.
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