Hi Dark, Oh, yeah. The Super Star Wars games were cool for their time. To tell the truth I wouldn't mind having them in an an accesssible format just because they were pretty fun to play but were limited by the platform. Later Star Wars games for the PC added so much more in terms of graphics and game play.
For example, one of the features Lukas Arts started in Dark Forces II is the ability to play for skill points, and carried that feature over into its sequals like Mysteries of the Sith, Jedi Knight II, etc. The basic idea is you would gain so many skill points and force units per game level you could put towards inproving certain powers or skills. That gave you a certain amount of control of customizing the character by giving you a chance to give them special attacks and moves. If you put 5 points towards speed the main character would have a huge speed advantage against the dark Jedi in combat as well as in a force run. If you put 5 points towards force healing you would be able to quickly heal a huge amount of damage at a time without using up your force power. If you were playing as a dark sider you could put x points towards chain lightning which could be an extremely powerful weapon against other dark Jedi in the game. Basically, what made those PC games so much better is not just the graphics, but it was hard to get board with the games quickly because you could experiment with different combos of force abilities and take different paths to come up with an alternative ending than the official one. In the case of Dark Forces II as it turns out the dark side ending where Kyle Katern becomes corrupted by the dark side and declares himself the new emperor is the correct path setting up the story line for Mysteries of the Sith where Mara Jade has to find and stop him. That means you could have lots of fun using force destruction, chain lightning, and use choke holds to dispatch the enemies in Dark Forces II without trying to stick to a light side path. although, a light side path was available for people not bent on murder and destruction. Grin. On 12/2/10, dark <d...@xgam.org> wrote: > Very odd tom. > > Obviously the super starwars games were produced in the early 90's, and were > most deffinately 2D platformers with their own fairly unique style of > gameplay. > > Even the platform stages were varied sinse some, ---- like the first dune > sea level of super starwars, were just streight up walk along, jump around > avoid enemies constantly moving right, while others involved more > exploration. > > they also had some pretty unique traps, ---- for instance in Jaba's thrown > room you'd have jaba's dancers coming after you chucking spears, while atht > the same time you'd have to jump over many holes in the floor which would > randomly open and drop you into the rankor pit. > > Then though when you got to the shield generator base on ender, ---- well > expect a huge maze with lots of exploration! > > As you might gather I was very fond of these games (in fact I might fire up > my snes and give them another blast), but at the same time, obviously they > are very limited, ---- not the least by the Snes' hardware at the time. > > Beware the Grue! > > Dark. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.