I never was a Megaman fan when I was young, not until I became a teenager, then I tried to find copies of all the NES games. I only managed to get the first one courtesy of a friend. But I'd love to see a version of Megaman, Castlevania, StarTropics or even Crystalis made accessible. StarTropics was fairly linear but there still managed to be a fair amount of exploration not to mention some fun/frustrating traps to avoid in some of the dungeons, like pits full of spikes to arrows sooting out of the wall, to a couple earthquake rooms where the floor would collapse and you had to jump across to safe ground, even a few coridors with giant bowling balls that rolled back and forth and would kill you instantly if they touched you. And the storyline was pretty good, not to mention the music.
We are the Knights who saaaaay...Ni!
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, February 10, 2011 6:53 AM
Subject: Re: [Audyssey] playing mainstream games vs blindness specific ones


Hi Dark,

I hear you there. That's pretty much why the fighting genre doesn't
apeal to me either. I love a game with a good storyline, and of course
I've played so many mainstream games before I lost my sight and the
kinds of games I grew up on just aren't that accessible any more. For
example, when Megaman first came out I was perhaps 10, and I loved the
game. I played that sucker for weeks night after night when I came
home from school. I'd love to play more of the Megaman games, would be
happy to still play the original, but everyone says buy a Play Station
or XBox to play Street Fighter. Well, that's not really my forte. I
want to play Megaman, Castlevania, play Tomb Raider, and other games
with an actual storyline, with a lead character, and/or lots of room
for exploration.

As I mentioned to Michael in addition to being a history buff the Tomb
Raider games always apealed to me because there was lots of room for
exploration. When you played a Tomb Raider game for the first time
there was this sense of mystery of what's behind this or that locked
door. How do I get that door open? Where does this passage lead? What
does this or that do?

All of these exploration elements are truly what drew me into games
like that. I could care less if there was a monster or enemy hiding
behind every door to beat the crap out of. Sometimes I just wanted to
walk around the level looking at things. By the time Tomb Raider came
on the sceen in the late 90's graphics technology was far better than
the 80's and they could render things much more realistic so the
panaramic seens would be as interesting to look at as the game play.
Today it is even more so since the new Tomb Raider games are a good 10
more years newer than the original game and graphics technology has
come a very long ways since Windows 95 and DirectX 6. Even the audio
in the last three or four Tomb Raider games is movie quality.


Anyway, my point is I don't dislike the fighting games, but I'd like
to have something more if I'm going to cough up the money for an XBox
or Play Station for myself. It is one thing if my wife and son will
use it and play games on it as it splits the cost between three
members of the family and the value of the console goes up. However,
I'm not going to just pay for one of those consoles just to play a
handful of fighting games as those aren't really the kinds of games I
really like. However, if I get the console for my family, already have
it, then buying a fighting game now and then is okay, but it isn't
something I'll play every single day myself.

Cheers!


On 2/10/11, dark <d...@xgam.org> wrote:
Well Clement, it just struck me that for those who believe beat em ups are
symple there should probably be an explanation.

Were I my brother, and thus more interested in the competative and strategic
aspects of gaming rather than it's plot and general detail, I'd have
probably already bought a ps3 or similar just for the 4 or 5 strategical
beat em ps on it, ---- my brother for instance does play the marval vs
capcom games.

For me though, the stratogy is secondary to achieving a goal in the game.
even back in the early 90's, where as my brother would play one character to perfection on a game like street fighter 2, I'd try and work to complete the
game on as many characters, seeing as many endings as I could.

Thus, beat em ups only make up a fraction of the games I'm interested in
playing generally, and so I wouldn't buy a console just for them
specifically, ---- in fact on my gamecube, I own only two actual gamecube
original games gc games, mk da, soul calibur 2, however I then own a hole
bunch of collections of older games like the Mega man aniversary and x
collections, and a huge range of gameboy advanced games, most of which are
arcade or exploration plataformers like Metroid fusion or Omega factor.

This is basically what I'd want a console for, and why i'm more interested in the Wii owing to the amount of classic games playable on it, beat em ups
alone just don't do it for me.

Beware the grue!

Dark.


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