Hi Thomas,
This is why I wish I had written the Sarah game myself instead of using David's engine. I proposed several ways of casting spells, but the game engine is not capable of doing them. He is working on mouse support right now and it does sound like it would work well with the game.
I do now have hot key support inside the spell menu.
For example, control s brings up a quick menu and then you can hit u to cast the unlocking spell. There is a keystroke ini file that allows you to change the quick spell menu from control s to just s, which would make casting even faster.
Phil

----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, March 05, 2011 7:06 AM
Subject: Re: [Audyssey] A Suggestion for SCW


Hi Dark,

Well, to be honest the kinds of wand motions we are talking about are
generally pretty simple. For example, Alohomora, which Phil uses in
Sarah, is left, right, down, up. You can do that pretty fast in the
Harry Potter games. Remember we aren't talking huge motions here so
using a mouse a little move left, a little move right, a little move
down, and a little push forward would do it. What's that a couple of
seconds?

Generally speaking you have plenty of time to pull off a wand movement
like that. It is certainly faster than bringing up the spell menu and
looking through the list for the one you want. In fact, that is a big
reason why I'm suggesting it. I think the spell menu is too slow and
doesn't give you a quick and easy way to get to the spell you want.
With the mouse you can draw the spell, click the left mouse button,
and presto.


Cheers!


On 3/5/11, dark <d...@xgam.org> wrote:
Actually tom, I'm not sure if you've played aprone's latest game (he who
made towers of war), daytona and the book of gold, sinse that is exactly
what you do, cast a magic spell to make gold appear by performing mouse
movements.

see http://audiogames.net/db.php?id=Daytona+and+the+book+of+gold

It's a nice idea for a game, but I'm not sure how well it'd fit in sarah,
sinse your running around avoiding ghosts, solving puzles etc at the same
time, and adding mouse movements to that (which take some practice), might
just be a bit too much.

Beware the Grue!

Dark.

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