Tom. Kinda off beet here, but have you heard graphic audio's version of the DC comics stuff? If not then you should check it out. http://www.graphicaudio.net.
-----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Monday, March 21, 2011 8:58 AM To: Ken the Crazy; Gamers Discussion list Subject: Re: [Audyssey] Thoughts on Community Projects Hi Ken, Sigh...When it comes to voice acting I'm quite frankly extremely picky how it sounds. Especially, if we are talking well established characters like Batman, Superman, Wonder Woman, etc. Understand I'm not so much against having people volunteer for voice acting if they can do it, but I'll say from the start muy personal standards are extremely high. For instance, if they are going to record some voice acting I'd expect them to use a decent mic, have very little to no background noise, no hiss, etc. What I want/expect for a decent production is a nice crisp clean recording so we don't have to try and edit all that out in post production. Certainly I think you can understand that. Then, there has to be the right voice for the job so to speak. A young teenage female actress might sound alright for Wonder Girl or Supergirl, but would sound too young for Wonder Woman who has a strong womanly voice. Diddo for Hawkgirl who also would have a middle aged female voice. When it comes to say Superman you definitely need a strong male voice, perhaps around age 35, to sound right. You don't want Superman sounding like a 15 year old kid. Lol! Anyway, I wouldn't be that strongly aposed to it if we were talking a real time action/adventure game, but that's not at all what I'm thinking of. I'm thinking of a simple text-based gamebook type system that is similar too the RPG books where you pick a character, a game story, and then play through it as the story progresses. Think of it in terms of the old choose your own adventure books that were out in the 80's only with a lot more randomess and ability to increase your skills, powers, etc as you progress. Things like cut scenes etc is absolutely unnecessary here. Not if we are talking a gamebook style system. The thing is I'm not sure why, but ever since games like Entombed have come out when you mention RPG game everybody starts asking for voice acting, music, sounds, whatever. Why can't a game just be a simple text-based gamebook system? Why must it become some 100,000 line monster with sounds, music, etc when text-based gamebooks can be just as equally fun? The reason I'm asking this is because I'm still a fan of text adventure games like Zork, Wishbringer, etc. Just because they don't have killer graphics, sounds, and music doesn't make them one bit less fun to play. I was a Sryth guild member for two years and I played the game constantly and Srith is nothing more than a bunch of html and scripts. The fact that the game is completely text-based doesn't seam to bother me. I'd like someone to explain to me why everything has to be high-tech. Don't you guys believe that a text-based game can be fun, or does it only become fun once you have 7.5 GB of sounds and music? Cheers! On 3/21/11, Ken the Crazy <kenwdow...@neo.rr.com> wrote: > Hey Tom, > First, you say that acting would cost too much money--but I find that > there are a lot of ham actors on list. I have heard many people claim > to be willing to do voice-overs. Many of these same people are the > ones that want a community project, so why not let them shine? The > same can be said for sound design. I don't see having to pay much money for anything personally. > A text game with audio sounds different. I would be interested in > that, because it would have a better story line and everything--and > you could, as you said, do audio mainly for the ambience, with maybe > some cut scenes thrown in. > Ken Downey > President > DreamTechInteractive! > And, > Blind Comfort! > The pleasant way to experience massage! > It's the Caring > without the Staring! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. 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