Ahem...That's because that is the latest release. I'm not sure why,
but Microsoft hasn't released any updates to DirectX since last
summer. That's actually good for us game developers, because it helps
people actually catch up and have an actual version to point customers
to when using XAudio2, X3DAudio, XInput, etc. At last we have a truly
stable version that is going to remain fixed for a while.
On 3/29/11, shaun everiss <sm.ever...@gmail.com> wrote:
> every time I check to get the redist, etc the last version was for
> 2010 at june some times.
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