Hi Shaun, Yes, but the general quality of those games have gone down. What i mean by that is now that BGT has been released a lot of new game developers are trying to produce games, but a lot of what I've seen from them are a bunch of amateur practice games. Nothing really skillfully written which is to be expected from people just starting out. I'm not saying this to be negative, rude, etc but I think that some of the new amateur games should have been simply private affairs rather than public releases since they are proof of concepts rather than games. I won't name names or their projects as I don't want to hurt anyones feelings, but I think some of the new BGT developers should wait until they have enough skills under their belt to produce something a little more complete I guess is the word for it.
HTH On 5/18/11, shaun everiss <sm.ever...@gmail.com> wrote: > Well what I have seen is That with the event of bgt, a load of teams > have started. > Loads of indipendant teams mainly opensource hackers have released > loads of stuff. > The language is sertainly versitile. > This along with those that have started in python and with the games > from game madness, apron, etc have probably releaved preasure from > the main companies which I am happy. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://email@example.com. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.