Hi Brian.
I'd be interested to know more about your project of using audio games
(that's the term), in their relation to cognition myself.
To answer your question, there are several very good examples of audio fps
games. probably the best well known is shades of doom from www.gmagames.com,
an audio game who's atmosphere and setting are losely based on the doom
series.
Others are around, for instance terraformers from pin interactive, and
Sarah, a first person adventure game set in the harry potter universe
produced by pcs games, www.pcsgames.net, but shades is probably the most
typical example and a good place to start.
As regards games like starcraft, well mostly for mmorps, people will play
online in brouser based games such as kingdom of loathing or core exiles,
which run with screen readers, or muds, multiplayer text based interactive
fiction style games (though some have such extensive soundpacks they might
be considdered audio games in their own right).
that being said, there has been a recent spate of audio stratogy games.
One example for instance which might be good to examine if your interested
in the presentation of information could be gmagames time of conflict.
This is a modern war stratogy game, where you command hundres of units, yet
it has a very revolutionary system of context sensative menues to aide audio
viewing of the maps, for instance instead of requiring an overview of all
units, you can go to a map square (or another friendly or enemy unit), and
hit a couple of keys to get a list of what's closest.
There are then several others, such as sound rts and the recently developed
dwarf fortress like game castaways.
These however are very much stratogy rather than mmorp, and thus far there
are no full online worlds entirely in audio, though s I said, some muds come
close.
For more information on audio games generally and some overviews of what is
available, you might want to check out www.audiogames.net, and
www.pcsgames.net.
Both provide extensive lists of what games are around, with pcs providing a
huge list of websites as an overview, and audiogames having a gamefaqs like
searchable database with descriptions and genre classifications.
Hth.
All the best,
Dark.
----- Original Message -----
From: "brian glass" <[email protected]>
To: <[email protected]>
Sent: Thursday, July 28, 2011 8:23 PM
Subject: [Audyssey] General Gaming Info
Hello, I am a graduate student in psychology, and I am interested in using
video games for the visually impaired to study cognition. I was hoping to
get some feedback. Does anyone know of the most popular or best audio-only
video games (is that an oxymoron?) in the categories of action game (such
as
a first person shooter) or real-time strategy game (such as StarCraft)?
Also, are there any good open source audio-only games out there?
Thank you!
Brian
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