I'm sorry Phil, but I actually believe mechanically you pretty much can order your peopel around with the curser anywhere.

Just tel someone to be a lumberjack, and they'll automatically run off to the nearest quarry. All the curser does is let you look around the map, and site where you want buildings to be, your people behave entirely independent of it.

It is not like say sound rts where you need to tell a peasant to go to a specific wood to chop trees, in castaways your lumberjack will walk off and find his/her own trees.

That's why it's where you need to put the sawmill that makes all the difference, not what tree your looking at with the curser when you assign a lumberjack.

Beware the grue!


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