I'm afraid I rather disagree with your split of motivations believing that
full 3D fps implies people who want something sompared to a modern game and
challenging, while 2D implies retro freaks and those who like the past.
Firstly, in audio thus far other than mota we really haven't seen a true
side scroller that actually has characters moving vertically. In a lot of
ways it's just as much untapped potential as full 3D, sinse in comparison to
many of the highly complex mainstream side scrollers I've played something
like Q9 would seem extremely limited.
Like wise, the challenge of a 3D game has to be the game, not it's
navigation. People claime to want a 3D environment for "challenge" but
certainly in something like terraformers (which is first person rather than
3D), the actual gameplay isn't challenging at all despite the environment it
I'm not saying a 3D game can't provide challenge, certainly many do, but
there are also rather too simplistic and easy going games in full 3D
released today (indeed some people say games are getting easier).
As I said, I'm happy with either style, however I wouldn't want people
either to assume that what we've seen in audio thus far is the be all and
end all of side scrollers (we've barely scratched the surface), or that
anything 3D must automatically be better simply because it is! 3D.
beware the Grue!
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.