hmmm that would be something I'd be interested in when ips or something like that changes I smell another public free utility somewhere. On that note have you thought about having wireless on the server though it may not work so well depending where things exist.
At 01:37 p.m. 8/11/2011 -0800, you wrote:
I'm sorry not not seeming as active lately. I've been busy with a few things, working on Swamp, and reading many many emails posts and messages. Because I was finding myself responding to about 40 messages a day, some being quite long, I have started to conserve energy by not responding to everyone for the time. I am still receiving and reading them all, so please don't misinterpret my quietness as a lack of interest in the community's thoughts.

The game of course has bugs in its current form, but for the most part it is pretty stable. When I'm not accidentally pulling the Ethernet cord out of the server it is stable, I mean. Haha, sorry again to all of those who were affected by that yesterday. Because the game is fairly stable, I am taking this time to implement several changes before I upload the next game update. At various stages in development, a programmer will hit places where much time is needed to proceed but an outside viewer wouldn't notice any changes. Foundations need to be built, code needs to be optimized, and few of those things bring about fun new content in and of themselves. I am at one of those points in the code, so it is going to take a bit longer before the next update.

I also plan to hot glue the cord into the back of my server, ROFL! I'm also considering building something to alert me in the event that my lousy ISP resets my connection and changes my router redirect settings like it has done twice already.

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