hmmm that would be something I'd be interested in when ips or
something like that changes I smell another public free utility somewhere.
On that note have you thought about having wireless on the server
though it may not work so well depending where things exist.
At 01:37 p.m. 8/11/2011 -0800, you wrote:
I'm sorry not not seeming as active lately. I've been busy with a
few things, working on Swamp, and reading many many emails posts and
messages. Because I was finding myself responding to about 40
messages a day, some being quite long, I have started to conserve
energy by not responding to everyone for the time. I am still
receiving and reading them all, so please don't misinterpret my
quietness as a lack of interest in the community's thoughts.
The game of course has bugs in its current form, but for the most
part it is pretty stable. When I'm not accidentally pulling the
Ethernet cord out of the server it is stable, I mean. Haha, sorry
again to all of those who were affected by that yesterday. Because
the game is fairly stable, I am taking this time to implement
several changes before I upload the next game update. At various
stages in development, a programmer will hit places where much time
is needed to proceed but an outside viewer wouldn't notice any
changes. Foundations need to be built, code needs to be optimized,
and few of those things bring about fun new content in and of
themselves. I am at one of those points in the code, so it is going
to take a bit longer before the next update.
I also plan to hot glue the cord into the back of my server,
ROFL! I'm also considering building something to alert me in the
event that my lousy ISP resets my connection and changes my router
redirect settings like it has done twice already.
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