Un fortunately, that won't work. The 3d version is being developed in
tandem with the side-scroller version, and they both are using the
same engine, basically the same code, and I don't want to rewrite all
the menus, status messages, etc for one version and maintain the wav
files for the other primarily because I won't be able to share code
between the projects without reworking it every time I need to add
something to one or the other. So if I am going to convert the code to
use screen reader support I'll do it for both or not at all.
However, I do take your point that Heather does sound good for the
game. Its not very flexible and not exactly the best way to get speech
output, but it does sound decent. That's a good reason to hang on to
it, but I'll wait and see what others have to say before making a
final decision which way to swing with this.
On 11/10/11, Phil Vlasak <p...@pcsgames.net> wrote:
> Hi Thomas,
> I would like you to keep the Acapela Heather speech.
> I think her voice fits perfectly with the game and the main character.
> One possibility is after the side scroller version is done, you could add
> the SAPI to the 3D version.
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.