Evyn replied to me: > Essentially you are looking at the starship equivalent of modern coast > guard > vessels. (http://en.wikipedia.org/wiki/Cyclone_class_Patrol_ship) These > are > fully capable of engaging warships their size, and merchantmen that are > larger. they are also equipe to support off board operations, which most > of > USCG ship's are able too also. > > What I am trying to point out is that light Patrol vessel's Might be a > concept to think about, as far more of them exist than combatant's... > Argh, > that isn't coming out right. What you are looking for is something like > Trek's Uss Enterprise with a PC sized crew and scaled to fit said crew?
I'm looking for a ship the size of a Cyclone, perhaps with a slightly smaller crew, which can fight a roughly equal weight of any other warship class. In ab open ocean battle between 100 Cyclones (33,100 tons) and 8 Oliver Hazard Perrys (32,800 tons), I would expect the light ships to get wiped out. Eight frigates have more than enough SM-1 to sink the patrol ships way beyond the range of the 25mm guns on those ships. In fact, ten Cyclones (3,310 tons) would also be wiped out by eight Albatros fast attack craft (3,814 tons), because those fast attack craft would have 32 Exocets and 16 3' guns between them. http://en.wikipedia.org/wiki/Albatros_class_fast_attack_craft Sending 100 Albatros (39,800 tons) against ten Oliver Hazard Perry (41,000 tons) might be more what I had in mind -- the frigates are individually much more capable, but the smaller fast attack boats would have a realistic chance to damage a frigate, and numbers on their size. In gaming theory, the Fuzzy Wuzzy Fallacy advocates a swarm of weak units, as long as both can kill each other with one hit. http://www.bookrags.com/wiki/Fuzzy_Wuzzy#Fuzzy_Wuzzy_Fallacy Regards, Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
