Johannes wrote: > Could it be an option, that a cargo might consist of biofreight + life > support module? It would have disadvantages since you can't use ecconomics > of scale with power and such (though the freighter might have excess power > for such purposes) but the freighter gets more verstantile and you don#t > carry unneccessary life support equipment in ordinary cargo runs.
I can see no other way to provide the life support for a herd of cows or horses unless they are frozen -- and which GM would pass the fun of live cargo? Not even a passenger ship would have that much spare life support. Another advantage of separate life support for the animals would be that it doesn't have to be as redundant as the main system. If things go wrong, the colony gets frozen meat, not livestock, while the crew section remains unaffected. Regards, Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
