If you are using the OB SDK Base then I believe it uses the same engine as
TF2 and DOD:S.

Chris

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Tom Edwards
Sent: Friday, August 21, 2009 7:02 PM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Fragments memory corruption in the Source Engine
(exploit; arbitary memory access)

Looks to me like this was fixed in today's TF2/DODS update:
http://store.steampowered.com/news/2759/

Too bad SDK Base is still waiting. :-(

Saul Rennison wrote:
> Luigi has found yet another exploit in Valve's up-to-date,
> unexploitable engine :D
>
> http://aluigi.altervista.org/adv/sourcefraghof-adv.txt
>
> Thanks,
> - Saul.
>
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