Wrong

2009/8/22 Christopher Harris <[email protected]>

> If you are using the OB SDK Base then I believe it uses the same engine as
> TF2 and DOD:S.
>
> Chris
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Tom Edwards
> Sent: Friday, August 21, 2009 7:02 PM
> To: Discussion of Half-Life Programming
> Subject: Re: [hlcoders] Fragments memory corruption in the Source Engine
> (exploit; arbitary memory access)
>
> Looks to me like this was fixed in today's TF2/DODS update:
> http://store.steampowered.com/news/2759/
>
> Too bad SDK Base is still waiting. :-(
>
> Saul Rennison wrote:
> > Luigi has found yet another exploit in Valve's up-to-date,
> > unexploitable engine :D
> >
> > http://aluigi.altervista.org/adv/sourcefraghof-adv.txt
> >
> > Thanks,
> > - Saul.
> >
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> >
> >
>
>
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