Somebody mentioned the cart progress indicator bug, and that reminded me that occasionally, on CTF maps (Or maybe just 2fort specifically, I don't know.) the "radar" will lock, and even if the intel is being carried to bridge, the arrows indicate the intel is safely "At Home".
On Thu, Jul 10, 2008 at 12:17 PM, JT <[EMAIL PROTECTED]> wrote: > I guess the tracking can be an advantage sometimes if the sentry is > already aimed directly at the enemy the moment they come out from > behind a wall. Following them after they go back behind a wall would > be a problem though.. I think they should just get rid of the > through-wall tracking and make them swivel faster. > > > On Thu, Jul 10, 2008 at 9:14 AM, Dustin Wyatt <[EMAIL PROTECTED]> > wrote: > > So you're saying the best way to address a dubious shortcoming is to > > not fix a bug? > > > > Dustin > > > > On Thu, Jul 10, 2008 at 1:36 AM, Ronny Schedel <[EMAIL PROTECTED]> > wrote: > >> Sentries tracking through walls should not be fixed. The engineer is > already > >> the worst character right now, the sentries are too weak to fight back > >> against Pyros, Heavys and Demomans. Also with the upcoming Heavy patch, > it > >> will go worse for the Engineer. He even cannot fight back in a close > combat > >> against a Medic with Blutsauger. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- Devgru Seal - IT/Tech & PC Geek - » June 1st: HL2:Episode 1 Release! « » October 9th, 2007: The Orange Box Release! « http://ecsa-clan.com - Team #ECSA _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

