Cameron, you're sadly mistaken. Whilst I understand and know of the common problem that you're describing, Violent and I are describing a completely different and more severe issue.
Most recently we have had cases on a very reguler basis where over a third of the clients on a server will crashout (to desktop) on a map change. This only started happening after Valve's recent updates to TF2 and thanks to Violent I now know it is not an isolated issue. This is not a trivial matter of players quitting and then crashing or loosing connectivity during map change, so please do not misrepresent it as one. -Leon -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Cameron Munroe Sent: Monday, 13 August 2012 4:42 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Servers Crashing On Map Change Its called tf2 itself. All servers have this issue to varying degrees. It seems that on map change clients either quit out, or they lost connectivity with the servers in time. Nothing has been found on how to resolve the issue. On 8/12/2012 10:43 AM, Violent Crimes wrote: > I have 15 servers for tf2 and they all seem to crash clients out on > map change. I have removed sourcemod and metamod and they still crash. > Is anyone else having this issue? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

