Sadly I think we are talking about the same issue, it just has gotten much much bigger after the update.

On 8/12/2012 1:04 PM, Leon Hunter wrote:
Cameron, you're sadly mistaken. Whilst I understand and know of the common
problem that you're describing, Violent and I are describing a completely
different and more severe issue.

Most recently we have had cases on a very reguler basis where over a third
of the clients on a server will crashout (to desktop) on a map change. This
only started happening after Valve's recent updates to TF2 and thanks to
Violent I now know it is not an isolated issue.

This is not a trivial matter of players quitting and then crashing or
loosing connectivity during map change, so please do not misrepresent it as
one.

-Leon

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Cameron Munroe
Sent: Monday, 13 August 2012 4:42 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Servers Crashing On Map Change

Its called tf2 itself. All servers have this issue to varying degrees.
It seems that on map change clients either quit out, or they lost
connectivity with the servers in time. Nothing has been found on how to
resolve the issue.


On 8/12/2012 10:43 AM, Violent Crimes wrote:
I have 15 servers for tf2 and they all seem to crash clients out on
map change. I have removed sourcemod and metamod and they still crash.
Is anyone else having this issue?

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