There's still several major issues that were introduced with the Pyro update. I hope Valve is actually looking into this and the CPU spiking issues that started at the same time. I fear that they've just moved on to working on new stuff though.

On 8/12/2012 1:04 PM, Leon Hunter wrote:
Cameron, you're sadly mistaken. Whilst I understand and know of the common
problem that you're describing, Violent and I are describing a completely
different and more severe issue.

Most recently we have had cases on a very reguler basis where over a third
of the clients on a server will crashout (to desktop) on a map change. This
only started happening after Valve's recent updates to TF2 and thanks to
Violent I now know it is not an isolated issue.

This is not a trivial matter of players quitting and then crashing or
loosing connectivity during map change, so please do not misrepresent it as
one.

-Leon

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