Well that is funny. I had some issues with Saxton Hale and CTF while serverhopping so I changed that to help make it so players could easily transition. =|

On 8/13/2012 1:17 AM, Leon Hunter wrote:
After fiddling around with TF2 Settings for some time, I can announce with
near certainty that the cause of the mass client crash-out during map
changes is the result of issues with sv_pure 1.

I have tested sv_pure 0 for the last 12 hours and the mass client crash-outs
are no longer occurring for us.

-Leon

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Cameron Munroe
Sent: Monday, 13 August 2012 6:03 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Clients Crashing On Map Change

Sadly I think we are talking about the same issue, it just has gotten much
much bigger after the update.


On 8/12/2012 1:04 PM, Leon Hunter wrote:
Cameron, you're sadly mistaken. Whilst I understand and know of the common
problem that you're describing, Violent and I are describing a completely
different and more severe issue.

Most recently we have had cases on a very reguler basis where over a third
of the clients on a server will crashout (to desktop) on a map change.
This
only started happening after Valve's recent updates to TF2 and thanks to
Violent I now know it is not an isolated issue.

This is not a trivial matter of players quitting and then crashing or
loosing connectivity during map change, so please do not misrepresent it
as
one.

-Leon

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Cameron Munroe
Sent: Monday, 13 August 2012 4:42 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Servers Crashing On Map Change

Its called tf2 itself. All servers have this issue to varying degrees.
It seems that on map change clients either quit out, or they lost
connectivity with the servers in time. Nothing has been found on how to
resolve the issue.


On 8/12/2012 10:43 AM, Violent Crimes wrote:
I have 15 servers for tf2 and they all seem to crash clients out on
map change. I have removed sourcemod and metamod and they still crash.
Is anyone else having this issue?

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds




_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds




_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to