It's alway said .dll for that particular one on Linux.
On Mar 5, 2009, at 6:24 PM, Pawel <[email protected]> wrote: > Okay it loaded. But now starting the server is so long. > But it works ;) > > > > On Fri, Mar 6, 2009 at 3:14 AM, Rick Payton <[email protected]> > wrote: > >> I thought srcds in linux always referenced the dll file ... I'm >> pretty sure >> that's normal behavior. >> >> -mauirixxx >> - Sent from my #hlserveradmins IRC fanboyism >> >> -----Original Message----- >> From: [email protected] [mailto: >> [email protected]] On Behalf Of Ryan Mannion >> Sent: Thursday, March 05, 2009 4:12 PM >> To: Half-Life dedicated Linux server mailing list >> Subject: Re: [hlds_linux] [hlds_announce] Team Fortress 2 Update >> Available >> >> I'm experiencing the same on a small test server (Unbuntu). It also >> references game.dll. >> >> Ryan >> >> 2009/3/5 Pawel <[email protected]>: >>> I can't start my server on linux centos. >>> >>> Auto detecting CPU >>> Using SSE2 Optimised binary. >>> Server will auto-restart if there is a crash. >>> >>> Console initialized. >>> Game.dll loaded for "Team Fortress" >>> >>> Why it is loading game.dll for linux? 0_o >>> >>> On Fri, Mar 6, 2009 at 2:36 AM, Cc2iscooL <[email protected]> >>> wrote: >>> >>>> Gameplay is related to servers, is it not? >>>> >>>> On 3/5/09, Björn Rohlén <[email protected]> wrote: >>>>> This list is for server discussions, not gameplay. >>>>> >>>>> -G >>>>> >>>>> On Fri, Mar 6, 2009 at 12:54 AM, Eric-Jan Riemers >>>>> <[email protected]> >>>> wrote: >>>>>> Would be nice if the sandman could -NOT- stop a uber, the whole >>>>>> point of the name "uber" is not correct now anymore. >>>>>> >>>>>> Especially with maps like Egypt where its "engie" time in some >>>>>> maps, if you get the chance to go past the 3 sentry's and you get >>>>>> hit by a ball its game over. (not to mention the airblast of a >>>>>> pyro, but that has more logic) >>>>>> >>>>>> -----Oorspronkelijk bericht----- >>>>>> Van: [email protected] >>>>>> [mailto:[email protected]] Namens Jason >>>>>> Ruymen >>>>>> Verzonden: vrijdag 6 maart 2009 0:41 >>>>>> Aan: Half-Life dedicated Win32 server mailing list; >>>>>> [email protected]; >>>>>> [email protected] >>>>>> Onderwerp: [hlds_linux] Team Fortress 2 Update Available >>>>>> >>>>>> A required update for Team Fortress 2 is now available. Please >>>>>> run hldsupdatetool to receive it. The specific changes include: >>>>>> >>>>>> Gameplay changes: >>>>>> - Added a duck timer that prevents duck spamming while running >>>>>> around on-ground. >>>>>> - In-air, players are only allowed to duck once before they touch >>>> ground >>>>>> again. >>>>>> - Fixed several bounding box issues with jumping, falling, and >>>>>> rocket jump air-walking. Bounding box should be much more >>>>>> accurate >>>>>> there now. >>>>>> - Increased backstab check so that Spies can side-stab again. >>>>>> - When disguising, Spies now always start showing the primary >>>>>> weapon in their disguise, and can then switch it with the >> last-disguise key. >>>>>> >>>>>> TF2 Fixes: >>>>>> - Fixed flamethrower loophole that resulted in the flame effect >>>>>> being stuck on while the flamethrower wasn't really firing. >>>>>> - Fixed exploit that allowed players to circumvent the force-fire >>>> timeout >>>>>> on the pipebomb launcher. >>>>>> - Fixed a bug that caused Natasha's slow on hit effect to be >>>>>> inverted from 75% to 25%. >>>>>> - Restored sawmill_logs.mdl file, fixing some user maps that used >> it. >>>>>> - Fixed some localization issues with Scout achievement strings. >>>>>> - Removed the "Final" phrasing in the map loading screen. >>>>>> >>>>>> Engine fixes: >>>>>> - Fixed a server crash on startup under Linux. >>>>>> - Fixed a buffer overflow issue related to network string tables. >>>>>> - Gamestats uploading is now done asynchronously. This fixes the >>>>>> client timeout issues on map changes. >>>>>> >>>>>> CP_Junction: >>>>>> - Fixed an exploit where engineers could build a teleporter exit >>>>>> in an invalid area. >>>>>> - Fixed a few bad overlay assignments and other minor issues. >>>>>> >>>>>> Jason >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>>> >>>> >>>> -- >>>> Sent from my mobile device >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>> >>> >>> >>> -- >>> Pozdrawiam, >>> >>> Paweł Majewski >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > > -- > Pozdrawiam, > > Paweł Majewski > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

