next time it could be worth mentioning, that there was a dods update, too. thx.
2009/3/6 Ronny Schedel <[email protected]>: > You don't need these plugins anymore, remove them. The bugs have been fixed > with this update. > > >> Server crashes time to time- even with Tony's plugin enabled (and also >> nephstats mapchange timeout fix plugin). It happens in middle of map. >> After servers auto-restart clients get these lines in console: >> Attempting to create unknown particle system 'stunballtrail_blue' >> Quoting Zuko : You need to wait about 1 min, and server will run >> fine. >> W dniu 6 marca 2009 03:04 użytkownik Pawel napisał: >> > I can't start my server on linux centos. >> > >> > Auto detecting CPU >> > Using SSE2 Optimised binary. >> > Server will auto-restart if there is a crash. >> > >> > Console initialized. >> > Game.dll loaded for "Team Fortress" >> > >> > Why it is loading game.dll for linux? 0_o >> > >> > On Fri, Mar 6, 2009 at 2:36 AM, Cc2iscooL wrote: >> > >> > > Gameplay is related to servers, is it not? >> > > >> > > On 3/5/09, Björn Rohlén wrote: >> > > > This list is for server discussions, not gameplay. >> > > > >> > > > -G >> > > > >> > > > On Fri, Mar 6, 2009 at 12:54 AM, Eric-Jan Riemers >> > > wrote: >> > > >> Would be nice if the sandman could -NOT- stop a uber, the >> whole point >> > of >> > > >> the >> > > >> name "uber" is not correct now anymore. >> > > >> >> > > >> Especially with maps like Egypt where its "engie" time in >> some maps, >> > if >> > > >> you >> > > >> get the chance to go past the 3 sentry's and you get hit by a >> ball its >> > > >> game >> > > >> over. (not to mention the airblast of a pyro, but that has >> more logic) >> > > >> >> > > >> -----Oorspronkelijk bericht----- >> > > >> Van: [email protected] >> > > >> [mailto:[email protected]] Namens >> Jason >> > Ruymen >> > > >> Verzonden: vrijdag 6 maart 2009 0:41 >> > > >> Aan: Half-Life dedicated Win32 server mailing list; >> > > >> [email protected]; >> > [email protected] >> > > >> Onderwerp: [hlds_linux] Team Fortress 2 Update Available >> > > >> >> > > >> A required update for Team Fortress 2 is now available. >> Please run >> > > >> hldsupdatetool to receive it. The specific changes include: >> > > >> >> > > >> Gameplay changes: >> > > >> - Added a duck timer that prevents duck spamming while >> running around >> > > >> on-ground. >> > > >> - In-air, players are only allowed to duck once before they >> touch >> > > ground >> > > >> again. >> > > >> - Fixed several bounding box issues with jumping, falling, >> and rocket >> > > >> jump >> > > >> air-walking. Bounding box should be much more accurate there >> now. >> > > >> - Increased backstab check so that Spies can side-stab >> again. >> > > >> - When disguising, Spies now always start showing the >> primary weapon >> > in >> > > >> their disguise, and can then switch it with the last-disguise >> key. >> > > >> >> > > >> TF2 Fixes: >> > > >> - Fixed flamethrower loophole that resulted in the flame >> effect being >> > > >> stuck >> > > >> on while the flamethrower wasn't really firing. >> > > >> - Fixed exploit that allowed players to circumvent the >> force-fire >> > > timeout >> > > >> on the pipebomb launcher. >> > > >> - Fixed a bug that caused Natasha's slow on hit effect to be >> inverted >> > > >> from >> > > >> 75% to 25%. >> > > >> - Restored sawmill_logs.mdl file, fixing some user maps that >> used it. >> > > >> - Fixed some localization issues with Scout achievement >> strings. >> > > >> - Removed the "Final" phrasing in the map loading screen. >> > > >> >> > > >> Engine fixes: >> > > >> - Fixed a server crash on startup under Linux. >> > > >> - Fixed a buffer overflow issue related to network string >> tables. >> > > >> - Gamestats uploading is now done asynchronously. This fixes >> the >> > client >> > > >> timeout issues on map changes. >> > > >> >> > > >> CP_Junction: >> > > >> - Fixed an exploit where engineers could build a teleporter >> exit in >> > an >> > > >> invalid area. >> > > >> - Fixed a few bad overlay assignments and other minor >> issues. >> > > >> >> > > >> Jason >> > > >> >> > > >> >> > > >> _______________________________________________ >> > > >> To unsubscribe, edit your list preferences, or view the list >> archives, >> > > >> please visit: >> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > >> >> > > >> >> > > >> _______________________________________________ >> > > >> To unsubscribe, edit your list preferences, or view the list >> archives, >> > > >> please visit: >> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > >> >> > > > >> > > > _______________________________________________ >> > > > To unsubscribe, edit your list preferences, or view the list >> archives, >> > > > please visit: >> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > >> > > >> > > -- >> > > Sent from my mobile device >> > > >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list >> archives, >> > > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > >> > >> > >> > >> > -- >> > Pozdrawiam, >> > >> > Paweł Majewski >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list >> archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> -- >> Żuko >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> Links: >> ------ >> [1] mailto:[email protected] >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

