Server crashes time to time- even with Tony's plugin enabled (and also
nephstats mapchange timeout fix plugin). It happens in middle of map.
After servers auto-restart clients get these lines in console:
Attempting to create unknown particle system 'stunballtrail_blue'
 Quoting Zuko : You need to wait about 1 min, and server will run
fine.
 W dniu 6 marca 2009 03:04 użytkownik Pawel  napisał:
 > I can't start my server on linux centos.
 >
 > Auto detecting CPU
 > Using SSE2 Optimised binary.
 > Server will auto-restart if there is a crash.
 >
 > Console initialized.
 > Game.dll loaded for "Team Fortress"
 >
 > Why it is loading game.dll for linux? 0_o
 >
 > On Fri, Mar 6, 2009 at 2:36 AM, Cc2iscooL  wrote:
 >
 > > Gameplay is related to servers, is it not?
 > >
 > > On 3/5/09, Björn Rohlén  wrote:
 > > > This list is for server discussions, not gameplay.
 > > >
 > > > -G
 > > >
 > > > On Fri, Mar 6, 2009 at 12:54 AM, Eric-Jan Riemers 
 > > wrote:
 > > >> Would be nice if the sandman could -NOT- stop a uber, the
whole point
 > of
 > > >> the
 > > >> name "uber" is not correct now anymore.
 > > >>
 > > >> Especially with maps like Egypt where its "engie" time in
some maps,
 > if
 > > >> you
 > > >> get the chance to go past the 3 sentry's and you get hit by a
ball its
 > > >> game
 > > >> over. (not to mention the airblast of a pyro, but that has
more logic)
 > > >>
 > > >> -----Oorspronkelijk bericht-----
 > > >> Van: [email protected]
 > > >> [mailto:[email protected]] Namens
Jason
 > Ruymen
 > > >> Verzonden: vrijdag 6 maart 2009 0:41
 > > >> Aan: Half-Life dedicated Win32 server mailing list;
 > > >> [email protected];
 > [email protected]
 > > >> Onderwerp: [hlds_linux] Team Fortress 2 Update Available
 > > >>
 > > >> A required update for Team Fortress 2 is now available. 
Please run
 > > >> hldsupdatetool to receive it.  The specific changes include:
 > > >>
 > > >> Gameplay changes:
 > > >>  - Added a duck timer that prevents duck spamming while
running around
 > > >> on-ground.
 > > >>  - In-air, players are only allowed to duck once before they
touch
 > > ground
 > > >> again.
 > > >>  - Fixed several bounding box issues with jumping, falling,
and rocket
 > > >> jump
 > > >> air-walking. Bounding box should be much more accurate there
now.
 > > >>  - Increased backstab check so that Spies can side-stab
again.
 > > >>  - When disguising, Spies now always start showing the
primary weapon
 > in
 > > >> their disguise, and can then switch it with the last-disguise
key.
 > > >>
 > > >> TF2 Fixes:
 > > >>  - Fixed flamethrower loophole that resulted in the flame
effect being
 > > >> stuck
 > > >> on while the flamethrower wasn't really firing.
 > > >>  - Fixed exploit that allowed players to circumvent the
force-fire
 > > timeout
 > > >> on the pipebomb launcher.
 > > >>  - Fixed a bug that caused Natasha's slow on hit effect to be
inverted
 > > >> from
 > > >> 75% to 25%.
 > > >>  - Restored sawmill_logs.mdl file, fixing some user maps that
used it.
 > > >>  - Fixed some localization issues with Scout achievement
strings.
 > > >>  - Removed the "Final" phrasing in the map loading screen.
 > > >>
 > > >> Engine fixes:
 > > >>  - Fixed a server crash on startup under Linux.
 > > >>  - Fixed a buffer overflow issue related to network string
tables.
 > > >>  - Gamestats uploading is now done asynchronously. This fixes
the
 > client
 > > >> timeout issues on map changes.
 > > >>
 > > >> CP_Junction:
 > > >>  - Fixed an exploit where engineers could build a teleporter
exit in
 > an
 > > >> invalid area.
 > > >>  - Fixed a few bad overlay assignments and other minor
issues.
 > > >>
 > > >> Jason
 > > >>
 > > >>
 > > >> _______________________________________________
 > > >> To unsubscribe, edit your list preferences, or view the list
archives,
 > > >> please visit:
 > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 > > >>
 > > >>
 > > >> _______________________________________________
 > > >> To unsubscribe, edit your list preferences, or view the list
archives,
 > > >> please visit:
 > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 > > >>
 > > >
 > > > _______________________________________________
 > > > To unsubscribe, edit your list preferences, or view the list
archives,
 > > > please visit:
 > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 > > >
 > >
 > > --
 > > Sent from my mobile device
 > >
 > > _______________________________________________
 > > To unsubscribe, edit your list preferences, or view the list
archives,
 > > please visit:
 > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 > >
 >
 >
 >
 > --
 > Pozdrawiam,
 >
 > Paweł Majewski
 > _______________________________________________
 > To unsubscribe, edit your list preferences, or view the list
archives,
 > please visit:
 > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
 >
 -- 
 Żuko
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