Server crashes time to time- even with Tony's plugin enabled (and also nephstats mapchange timeout fix plugin). It happens in middle of map. After servers auto-restart clients get these lines in console: Attempting to create unknown particle system 'stunballtrail_blue' Quoting Zuko : You need to wait about 1 min, and server will run fine. W dniu 6 marca 2009 03:04 użytkownik Pawel napisał: > I can't start my server on linux centos. > > Auto detecting CPU > Using SSE2 Optimised binary. > Server will auto-restart if there is a crash. > > Console initialized. > Game.dll loaded for "Team Fortress" > > Why it is loading game.dll for linux? 0_o > > On Fri, Mar 6, 2009 at 2:36 AM, Cc2iscooL wrote: > > > Gameplay is related to servers, is it not? > > > > On 3/5/09, Björn Rohlén wrote: > > > This list is for server discussions, not gameplay. > > > > > > -G > > > > > > On Fri, Mar 6, 2009 at 12:54 AM, Eric-Jan Riemers > > wrote: > > >> Would be nice if the sandman could -NOT- stop a uber, the whole point > of > > >> the > > >> name "uber" is not correct now anymore. > > >> > > >> Especially with maps like Egypt where its "engie" time in some maps, > if > > >> you > > >> get the chance to go past the 3 sentry's and you get hit by a ball its > > >> game > > >> over. (not to mention the airblast of a pyro, but that has more logic) > > >> > > >> -----Oorspronkelijk bericht----- > > >> Van: [email protected] > > >> [mailto:[email protected]] Namens Jason > Ruymen > > >> Verzonden: vrijdag 6 maart 2009 0:41 > > >> Aan: Half-Life dedicated Win32 server mailing list; > > >> [email protected]; > [email protected] > > >> Onderwerp: [hlds_linux] Team Fortress 2 Update Available > > >> > > >> A required update for Team Fortress 2 is now available. Please run > > >> hldsupdatetool to receive it. The specific changes include: > > >> > > >> Gameplay changes: > > >> - Added a duck timer that prevents duck spamming while running around > > >> on-ground. > > >> - In-air, players are only allowed to duck once before they touch > > ground > > >> again. > > >> - Fixed several bounding box issues with jumping, falling, and rocket > > >> jump > > >> air-walking. Bounding box should be much more accurate there now. > > >> - Increased backstab check so that Spies can side-stab again. > > >> - When disguising, Spies now always start showing the primary weapon > in > > >> their disguise, and can then switch it with the last-disguise key. > > >> > > >> TF2 Fixes: > > >> - Fixed flamethrower loophole that resulted in the flame effect being > > >> stuck > > >> on while the flamethrower wasn't really firing. > > >> - Fixed exploit that allowed players to circumvent the force-fire > > timeout > > >> on the pipebomb launcher. > > >> - Fixed a bug that caused Natasha's slow on hit effect to be inverted > > >> from > > >> 75% to 25%. > > >> - Restored sawmill_logs.mdl file, fixing some user maps that used it. > > >> - Fixed some localization issues with Scout achievement strings. > > >> - Removed the "Final" phrasing in the map loading screen. > > >> > > >> Engine fixes: > > >> - Fixed a server crash on startup under Linux. > > >> - Fixed a buffer overflow issue related to network string tables. > > >> - Gamestats uploading is now done asynchronously. This fixes the > client > > >> timeout issues on map changes. > > >> > > >> CP_Junction: > > >> - Fixed an exploit where engineers could build a teleporter exit in > an > > >> invalid area. > > >> - Fixed a few bad overlay assignments and other minor issues. > > >> > > >> Jason > > >> > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >> > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >> > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > -- > > Sent from my mobile device > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > -- > Pozdrawiam, > > Paweł Majewski > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Żuko _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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