You don't need these plugins anymore, remove them. The bugs have been fixed with this update.
> Server crashes time to time- even with Tony's plugin enabled (and also > nephstats mapchange timeout fix plugin). It happens in middle of map. > After servers auto-restart clients get these lines in console: > Attempting to create unknown particle system 'stunballtrail_blue' > Quoting Zuko : You need to wait about 1 min, and server will run > fine. > W dniu 6 marca 2009 03:04 użytkownik Pawel napisał: > > I can't start my server on linux centos. > > > > Auto detecting CPU > > Using SSE2 Optimised binary. > > Server will auto-restart if there is a crash. > > > > Console initialized. > > Game.dll loaded for "Team Fortress" > > > > Why it is loading game.dll for linux? 0_o > > > > On Fri, Mar 6, 2009 at 2:36 AM, Cc2iscooL wrote: > > > > > Gameplay is related to servers, is it not? > > > > > > On 3/5/09, Björn Rohlén wrote: > > > > This list is for server discussions, not gameplay. > > > > > > > > -G > > > > > > > > On Fri, Mar 6, 2009 at 12:54 AM, Eric-Jan Riemers > > > wrote: > > > >> Would be nice if the sandman could -NOT- stop a uber, the > whole point > > of > > > >> the > > > >> name "uber" is not correct now anymore. > > > >> > > > >> Especially with maps like Egypt where its "engie" time in > some maps, > > if > > > >> you > > > >> get the chance to go past the 3 sentry's and you get hit by a > ball its > > > >> game > > > >> over. (not to mention the airblast of a pyro, but that has > more logic) > > > >> > > > >> -----Oorspronkelijk bericht----- > > > >> Van: [email protected] > > > >> [mailto:[email protected]] Namens > Jason > > Ruymen > > > >> Verzonden: vrijdag 6 maart 2009 0:41 > > > >> Aan: Half-Life dedicated Win32 server mailing list; > > > >> [email protected]; > > [email protected] > > > >> Onderwerp: [hlds_linux] Team Fortress 2 Update Available > > > >> > > > >> A required update for Team Fortress 2 is now available. > Please run > > > >> hldsupdatetool to receive it. The specific changes include: > > > >> > > > >> Gameplay changes: > > > >> - Added a duck timer that prevents duck spamming while > running around > > > >> on-ground. > > > >> - In-air, players are only allowed to duck once before they > touch > > > ground > > > >> again. > > > >> - Fixed several bounding box issues with jumping, falling, > and rocket > > > >> jump > > > >> air-walking. Bounding box should be much more accurate there > now. > > > >> - Increased backstab check so that Spies can side-stab > again. > > > >> - When disguising, Spies now always start showing the > primary weapon > > in > > > >> their disguise, and can then switch it with the last-disguise > key. > > > >> > > > >> TF2 Fixes: > > > >> - Fixed flamethrower loophole that resulted in the flame > effect being > > > >> stuck > > > >> on while the flamethrower wasn't really firing. > > > >> - Fixed exploit that allowed players to circumvent the > force-fire > > > timeout > > > >> on the pipebomb launcher. > > > >> - Fixed a bug that caused Natasha's slow on hit effect to be > inverted > > > >> from > > > >> 75% to 25%. > > > >> - Restored sawmill_logs.mdl file, fixing some user maps that > used it. > > > >> - Fixed some localization issues with Scout achievement > strings. > > > >> - Removed the "Final" phrasing in the map loading screen. > > > >> > > > >> Engine fixes: > > > >> - Fixed a server crash on startup under Linux. > > > >> - Fixed a buffer overflow issue related to network string > tables. > > > >> - Gamestats uploading is now done asynchronously. This fixes > the > > client > > > >> timeout issues on map changes. > > > >> > > > >> CP_Junction: > > > >> - Fixed an exploit where engineers could build a teleporter > exit in > > an > > > >> invalid area. > > > >> - Fixed a few bad overlay assignments and other minor > issues. > > > >> > > > >> Jason > > > >> > > > >> > > > >> _______________________________________________ > > > >> To unsubscribe, edit your list preferences, or view the list > archives, > > > >> please visit: > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > >> > > > >> > > > >> _______________________________________________ > > > >> To unsubscribe, edit your list preferences, or view the list > archives, > > > >> please visit: > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > >> > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > > -- > > > Sent from my mobile device > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > > > -- > > Pozdrawiam, > > > > Paweł Majewski > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > -- > Żuko > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > Links: > ------ > [1] mailto:[email protected] > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

