You don't need these plugins anymore, remove them. The bugs have been fixed 
with this update.


> Server crashes time to time- even with Tony's plugin enabled (and also
> nephstats mapchange timeout fix plugin). It happens in middle of map.
> After servers auto-restart clients get these lines in console:
> Attempting to create unknown particle system 'stunballtrail_blue'
> Quoting Zuko : You need to wait about 1 min, and server will run
> fine.
> W dniu 6 marca 2009 03:04 użytkownik Pawel  napisał:
> > I can't start my server on linux centos.
> >
> > Auto detecting CPU
> > Using SSE2 Optimised binary.
> > Server will auto-restart if there is a crash.
> >
> > Console initialized.
> > Game.dll loaded for "Team Fortress"
> >
> > Why it is loading game.dll for linux? 0_o
> >
> > On Fri, Mar 6, 2009 at 2:36 AM, Cc2iscooL  wrote:
> >
> > > Gameplay is related to servers, is it not?
> > >
> > > On 3/5/09, Björn Rohlén  wrote:
> > > > This list is for server discussions, not gameplay.
> > > >
> > > > -G
> > > >
> > > > On Fri, Mar 6, 2009 at 12:54 AM, Eric-Jan Riemers
> > > wrote:
> > > >> Would be nice if the sandman could -NOT- stop a uber, the
> whole point
> > of
> > > >> the
> > > >> name "uber" is not correct now anymore.
> > > >>
> > > >> Especially with maps like Egypt where its "engie" time in
> some maps,
> > if
> > > >> you
> > > >> get the chance to go past the 3 sentry's and you get hit by a
> ball its
> > > >> game
> > > >> over. (not to mention the airblast of a pyro, but that has
> more logic)
> > > >>
> > > >> -----Oorspronkelijk bericht-----
> > > >> Van: [email protected]
> > > >> [mailto:[email protected]] Namens
> Jason
> > Ruymen
> > > >> Verzonden: vrijdag 6 maart 2009 0:41
> > > >> Aan: Half-Life dedicated Win32 server mailing list;
> > > >> [email protected];
> > [email protected]
> > > >> Onderwerp: [hlds_linux] Team Fortress 2 Update Available
> > > >>
> > > >> A required update for Team Fortress 2 is now available.
> Please run
> > > >> hldsupdatetool to receive it.  The specific changes include:
> > > >>
> > > >> Gameplay changes:
> > > >>  - Added a duck timer that prevents duck spamming while
> running around
> > > >> on-ground.
> > > >>  - In-air, players are only allowed to duck once before they
> touch
> > > ground
> > > >> again.
> > > >>  - Fixed several bounding box issues with jumping, falling,
> and rocket
> > > >> jump
> > > >> air-walking. Bounding box should be much more accurate there
> now.
> > > >>  - Increased backstab check so that Spies can side-stab
> again.
> > > >>  - When disguising, Spies now always start showing the
> primary weapon
> > in
> > > >> their disguise, and can then switch it with the last-disguise
> key.
> > > >>
> > > >> TF2 Fixes:
> > > >>  - Fixed flamethrower loophole that resulted in the flame
> effect being
> > > >> stuck
> > > >> on while the flamethrower wasn't really firing.
> > > >>  - Fixed exploit that allowed players to circumvent the
> force-fire
> > > timeout
> > > >> on the pipebomb launcher.
> > > >>  - Fixed a bug that caused Natasha's slow on hit effect to be
> inverted
> > > >> from
> > > >> 75% to 25%.
> > > >>  - Restored sawmill_logs.mdl file, fixing some user maps that
> used it.
> > > >>  - Fixed some localization issues with Scout achievement
> strings.
> > > >>  - Removed the "Final" phrasing in the map loading screen.
> > > >>
> > > >> Engine fixes:
> > > >>  - Fixed a server crash on startup under Linux.
> > > >>  - Fixed a buffer overflow issue related to network string
> tables.
> > > >>  - Gamestats uploading is now done asynchronously. This fixes
> the
> > client
> > > >> timeout issues on map changes.
> > > >>
> > > >> CP_Junction:
> > > >>  - Fixed an exploit where engineers could build a teleporter
> exit in
> > an
> > > >> invalid area.
> > > >>  - Fixed a few bad overlay assignments and other minor
> issues.
> > > >>
> > > >> Jason
> > > >>
> > > >>
> > > >> _______________________________________________
> > > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > > >> please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >>
> > > >>
> > > >> _______________________________________________
> > > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > > >> please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >>
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > >
> > > --
> > > Sent from my mobile device
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> >
> >
> > --
> > Pozdrawiam,
> >
> > Paweł Majewski
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> -- 
> Żuko
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> Links:
> ------
> [1] mailto:[email protected]
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 


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