Hello from Germany, today i have tested to run a CS:S Server in GDB to see Crashes that my Plugin registers by Signals and Stack-Back-Tracing that results from the Engine itself...
Today i have registered a Crash with GDB and like to send it to the list to see other people with this issue and gets an information over this crash! I hope anybody can tell me more! I have startet a 64 Slot test Server the server have changed many times the map (over 1 day) and than after i included 10 Bots it goes down... Here the crash information with GDB Line: bot_quota 10 Game will not start until both teams have players. Going to intermission... Going to intermission... Executing dedicated server config file Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB) Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 1075185344 (LWP 27486)] 0x419bb73d in CUtlLinkedList<NavLadderConnect, int>::RemoveAll () from /home/GameServer/GS1/cstrike/bin/server_i486.so I hope thats problem is fixable becouse its not the first time it happends on my CS:S Servers... With friendly Regards from Germany Ratman2000 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

