Hello from Germany,

today i have tested to run a CS:S Server in GDB to see Crashes that my 
Plugin registers by Signals
and Stack-Back-Tracing that results from the Engine itself...

Today i have registered a Crash with GDB and like to send it to the list to 
see other people with this
issue and gets an information over this crash!

I hope anybody can tell me more!

I have startet a 64 Slot test Server the server have changed many
times the map (over 1 day) and than after i included 10 Bots it goes down...

Here the crash information with GDB Line:

bot_quota 10
Game will not start until both teams have players.
Going to intermission...
Going to intermission...
Executing dedicated server config file
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 1075185344 (LWP 27486)]
0x419bb73d in CUtlLinkedList<NavLadderConnect, int>::RemoveAll () from 
/home/GameServer/GS1/cstrike/bin/server_i486.so

I hope thats problem is fixable becouse its not the first time it happends 
on my CS:S Servers...

With friendly Regards from Germany

Ratman2000 


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