Hello,

CS:S is for up to 64 Slots!
It was allways so!

My start params:

-console -game cstrike +map de_dust2 +maxplayers 64 -tickrate 100

There is no trick! No Plugin and nothing else! Its an blank install!

I have now startet a 16 Slot Server and added 10 Bots to it... So i will see 
what happend...

With friendly Regards

Ratman2000

----- Original Message ----- 
From: "DontWannaName!" <[email protected]>
To: "Half-Life dedicated Linux server mailing list" 
<[email protected]>
Sent: Friday, November 06, 2009 11:47 PM
Subject: Re: [hlds_linux] CS:S Crash


>I dont think you just type +maxplayers 64 into your command line though...
>
> On Fri, Nov 6, 2009 at 1:46 PM, 1nsane <[email protected]> wrote:
>
>> Counter-Strike: Source always did.
>>
>> On Fri, Nov 6, 2009 at 1:07 PM, Rick Payton <[email protected]> wrote:
>>
>> > wait, since when does srcds based servers support 64 players? Did I 
>> > miss
>> > something here? In any case, try running it with a "normal" amount of
>> > maxplayers (like 20) and see what happens.
>> >
>> > --mauirixxx
>> >
>> > -----Original Message-----
>> > From: [email protected]
>> > [mailto:[email protected]] On Behalf Of
>> > Ratman2000
>> > Sent: Thursday, November 05, 2009 11:02 PM
>> > To: Half-Life dedicated Linux server mailing list
>> > Subject: [hlds_linux] CS:S Crash
>> >
>> > Hello from Germany,
>> >
>> > today i have tested to run a CS:S Server in GDB to see Crashes that my
>> > Plugin registers by Signals
>> > and Stack-Back-Tracing that results from the Engine itself...
>> >
>> > Today i have registered a Crash with GDB and like to send it to the 
>> > list
>> > to
>> > see other people with this
>> > issue and gets an information over this crash!
>> >
>> > I hope anybody can tell me more!
>> >
>> > I have startet a 64 Slot test Server the server have changed many
>> > times the map (over 1 day) and than after i included 10 Bots it goes
>> > down...
>> >
>> > Here the crash information with GDB Line:
>> >
>> > bot_quota 10
>> > Game will not start until both teams have players.
>> > Going to intermission...
>> > Going to intermission...
>> > Executing dedicated server config file
>> > Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
>> >
>> > Program received signal SIGSEGV, Segmentation fault.
>> > [Switching to Thread 1075185344 (LWP 27486)]
>> > 0x419bb73d in CUtlLinkedList<NavLadderConnect, int>::RemoveAll () from
>> > /home/GameServer/GS1/cstrike/bin/server_i486.so
>> >
>> > I hope thats problem is fixable becouse its not the first time it
>> > happends
>> > on my CS:S Servers...
>> >
>> > With friendly Regards from Germany
>> >
>> > Ratman2000
>> >
>> >
>> > _______________________________________________
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>> >
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>> >
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