--- Ted Halmrast <[EMAIL PROTECTED]> wrote:
> On Tue, 11 Jun 2002, Nathan Bower wrote:
>
> If you
> really want portability you might be better off
> using OpenGL and C/C++.

I'd like to point out that Java3D isn't the only
option (heresy, I know) short of OpenGL/C++.  GL4Java
is quite nice and does exist for OS X.  Of course,
you'll lose out on the scenegraph benefits, but you
can still leverage Java on a Mac for game dev without
Java3D (and currently without JDK1.4 too, sadly)...

-Bob


__________________________________________________
Do You Yahoo!?
Yahoo! - Official partner of 2002 FIFA World Cup
http://fifaworldcup.yahoo.com

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to