--- Ted Halmrast <[EMAIL PROTECTED]> wrote: > On Tue, 11 Jun 2002, Nathan Bower wrote: > > If you > really want portability you might be better off > using OpenGL and C/C++.
I'd like to point out that Java3D isn't the only option (heresy, I know) short of OpenGL/C++. GL4Java is quite nice and does exist for OS X. Of course, you'll lose out on the scenegraph benefits, but you can still leverage Java on a Mac for game dev without Java3D (and currently without JDK1.4 too, sadly)... -Bob __________________________________________________ Do You Yahoo!? Yahoo! - Official partner of 2002 FIFA World Cup http://fifaworldcup.yahoo.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
