At least the GameCube switched to OpenGL which is a huge step in the right
direction.  Hopefully the PS3 will use Linux as its native OS by default
and will switch to OpenGL as well.  It'd be great if OS X, the PS3, and
the GameCube successor all implemented the following standards:

UNIX (Linux or OS X or whatever)
OpenGL
OpenAL
OpenML
OpenPlay
MPEG4
Java
Java3D (it's too bad "Java3D" is a separate line item from Java and not
        just assumed when you say "Java")

Since all of those standards are available on Windows as well it
might be enough to get developers to switch away from DirectX.

On Tue, 11 Jun 2002, Smith, Daniel wrote:

> What I'd like to see is a CONSOLE platform that supports Java3D...
>
> I'm afraid to admit it to a Java-centric list, but I own an  MS Xbox, and I can't 
>help but drool over the eye candy every I fire up Rallisport Challenge or Dead or 
>Alive 3.  It's the first console I've owned since my Atari 2600 (the very first 
>version of it, with Space Invaders and all!), and bought it because it was cheaper 
>than a GEForce 3 card (at the time).
>
> Face it--PC Games are such a limited market compared the console platforms... if one 
>of these platforms (GameCube, PS/2, Xbox), or more specifically an UPCOMING console, 
>could support Java, think of the fun we could have...
>
> Okay, okay, I know we'll NEVER see Java on an Xbox, (thanks to MS's business 
>tactics) but just thinking out loud.  If a PS/2 can run Linux, why couldn't it run 
>Java and Java3D?
>
> Scott

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