The important thing with java seems to be a large chunk of memory and a
good cpu, then it's ok speed wise, but I have a test box with a geforce
256 a p2 333 and 128mb ram and that just plain crawls along, very very
slow. but on other systems all seems will, once the cpu and memory are
up to it it seems to be a little slower, but not much, and the
devolpment time and all the normal features of using java v.s. something
else kick in, well worth looking into. The only other thing that is a
downer is the speed that j3d adopts the bleeding edge hardware
capabilites, but we will see how things devel on that one, but there are
a number of games being developed on j3d, which is good news

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