I'm no games programmer (least not since my Acorn Electron days or Mud wizording :) but I think the basic problem with the question is the context.
Here's some simple answers that are in my limited opinion; Q1) You want to learn skills to become a pro game programmer for a major label? A1) No java is not for you, look at C++, OpenGl, DirectX (may take you 2-5 years if you work real hard!). Q2) You want to write your own game engine equivalent to Quake3, Unreal, Doom3 etc? A2) See A1 Q3) You want to write a game that looks like those in Q2? A3) Why not just use the many level editors and SDK for those, you'll get for better/faster results (may take you 3-18 months). Q4) You want to see what programming a game is like, you have a simple idea but don't know much programming yet? A4) Java could be for you, it's a nice language to start from and certainly has all the major features you'll need to produce a game. You'll get faster results (may take you 0.5-2 years), it may not look like Doom3 but heh how many of us have the skills and resources needed to complete a project of that scale! Jason. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
