I'm no games programmer (least not since my Acorn Electron days or Mud
wizording :) but I think the basic problem with the question is the
context.

Here's some simple answers that are in my limited opinion;

Q1) You want to learn skills to become a pro game programmer for a
major label?
A1) No java is not for you, look at C++, OpenGl, DirectX (may take you
2-5 years if you work real hard!).

Q2) You want to write your own game engine equivalent to Quake3,
Unreal, Doom3 etc?
A2) See A1

Q3) You want to write a game that looks like those in Q2?
A3) Why not just use the many level editors and SDK for those, you'll
get for better/faster results (may take you 3-18 months).

Q4) You want to see what programming a game is like, you have a simple
idea but don't know much programming yet?
A4) Java could be for you, it's a nice language to start from and
certainly has all the major features you'll need to produce a game.
You'll get faster results (may take you 0.5-2 years), it may not look
like Doom3 but heh how many of us have the skills and resources needed
to complete a project of that scale!

Jason.

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