I am starting to play with the DyPinConstraint node. How do you
get/build the list of point to puts to put in the "selection" knob ?
On Thu, Nov 15, 2012, at 0:48, Marten Blumen wrote:
setting Order to 'Overwrite' or 'Blend' works?
set cut_paste_input [stack 0]
version 7.0 v1b100
push $cut_paste_input
Card2 {
control_points {3 3 3 6
1 {-0.5 -0.5 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1666666865 0}
0 {0 0 0} 0 {0 0 0}
1 {0 -0.5 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0
0.1666666865 0} 0 {0 0 0} 0 {0.5 0 0}
1 {0.5 -0.5 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1666666865 0}
0 {0 0 0} 0 {1 0 0}
1 {-0.5 0 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1666666716 0} 0
{0 -0.1666666716 0} 0 {0 0.5 0}
1 {0 0 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0
0.1666666716 0} 0 {0 -0.1666666716 0} 0 {0.5 0.5 0}
1 {0.5 0 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1666666716 0} 0
{0 -0.1666666716 0} 0 {1 0.5 0}
1 {-0.5 0.5 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0
-0.1666666865 0} 0 {0 1 0}
1 {0 0.5 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0 0} 0
{0 -0.1666666865 0} 0 {0.5 1 0}
1 {0.5 0.5 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0 0} 0 {0
-0.1666666865 0} 0 {1 1 0} }
name Card2
selected true
xpos -154
ypos -155
}
GT_DeformTransform {
order Overwrite
translate {0 0.3 0}
rotate {39 0 0}
pivot {0 -0.3 0}
name DeformTransform1
selected true
xpos -162
ypos -84
}
On 15 November 2012 15:08, Frank Rueter <[1][email protected]>
wrote:
I'm just trying to simply rotate a card around it's base (not it's
centre) when inside a field, but no matter what I do, it always rotates
around it's
centre.
I'm just using Card followed by DeformTransform which uses an animated
Field. I have tried offsetting the card against the DeformTransform as
well as adjust it's and the DeformTransform pivot, but to no avail.
Is this possible?
Can't wait for docs, this is awesome!
Cheers,
frank
On 10/11/12 7:58 AM, marsupial wrote:
Thanks...is it just me or is the body missing and garbled when quoted?
Hopefully below is easier to read and doesn't start a new topic
[2]http://www.nukepedia.com/gizmos/plugins/3d/geometry-tools/
[3]http://www.nukepedia.com/gizmos/dynamics/
These builds are for 6.3 and 7.0b100.
There are more concise descriptions on the respective pages, but a
brief overview:
Geometry Tools; surprisingly, creates and modifies geometry:
* Create 3D Text, 3D Shapes (from roto curves), Voronoi-shards, and
copy geometry onto points or with an accumulated transform.
* 3D Curves that you can sweep, revolve, or create an axes on.
* Boolean operations, face/edge extrusion, Catmull-Clark subdivision,
face removal/poking and point merging.
* Test geometry for intersection with an ellipsoid, trapezoid, or
cylinder for:
modifying attributes with values or expressions, and applying
Transform, Bend, Bulge, Taper, and Twist deformers.
Dynamics; oddly enough, allows rigid and soft body simulations in Nuke.
* Integration with particles to trigger emission when objects collide
or simulate geometry emitted from a stream.
* Achieve realtime playback with a massive amount of objects (30,000
for example).
* Simulate deforming geometry and concave objects.
* Animatable properties and constraints (point, hinge, spring, soft
pin, soft to rigid).
* Baking of both rigid and soft bodies (invokable in UI and
command-line).
* Bake object transforms to Axis nodes.
Thanks, and let me know of any issues.
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[6]http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
_______________________________________________
Nuke-users mailing list
[7][email protected],
[8]http://forums.thefoundry.co.uk/
[9]http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-use
rs
_______________________________________________
Nuke-users mailing list
[10][email protected],
[11]http://forums.thefoundry.co.uk/
[12]http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
References
1. mailto:[email protected]
2. http://www.nukepedia.com/gizmos/plugins/3d/geometry-tools/
3. http://www.nukepedia.com/gizmos/dynamics/
4. mailto:[email protected]
5. http://forums.thefoundry.co.uk/
6. http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
7. mailto:[email protected]
8. http://forums.thefoundry.co.uk/
9. http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
10. mailto:[email protected]
11. http://forums.thefoundry.co.uk/
12. http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
--
Hugo Léveillé
TD Compositing, Vision Globale
[email protected]
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