If they'd made the names open, and closed the descriptions (but not the
stats), then othe developers could have used the monsters, requiring people
to buy the Creature Collection.

Simon Rogers

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On Behalf Of Walter
> Christensen
> Sent: 16 October 2000 21:53
> To: [EMAIL PROTECTED]
> Subject: Re: [Open_Gaming] OGL - Creature Collection
>
>
> From: "Marc Tassin, Ilium Software" <[EMAIL PROTECTED]>
> >Maybe I am way off but that is the point of having a unique product.
> >YOU thought of it and not someone else.  Rules are one thing but I
> >absolutley disagree with the suggestion that anyone should have an
> >obligation (even if it is just a 'social' obligation) to release their
> >creative property as Open.  This is a business.  Give everything away
> >and there is no money.
>
> I agree that there should be no obligation for creative content.  I can't
> imagine an economic reason why they don't want the names Open.  The
> "undercut with a softcover newsprint version" doesn't hold up as
> that could
> be done anyway with the same stats and new names.  I would think that the
> most economic benefit would be gained by opening up the names so
> they can be
> referred to in products (hopefully driving sales of the CC).
>
> Walter
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