On Mon, 26 Feb 2001 [EMAIL PROTECTED] wrote:
> Not true. Rolemaster has been described as a skill-based game as well. In it, 
> the clocksmith would be in a similar shape as the 3E version. No way a 0th 
> level character could put all his points in the one skill. Just thought I'd 
> point that out.

Except with Rolemaster, he can put a lot of his DPs into that one skill
and other associated skills and never has to buy any weapons related
skill. Given that Rolemaster gives experience points for successful skill
maneuvers, a Layman character could go up the levels without ever having
to get involved in a fight, let alone kill anyone.

Using background options / talents, suitable training packages, and rapid
skill development, a Layman clocksmith in Rolemaster could be quite
competent even at 1st level.

Regards,
Nicholas HM Caldwell
General Editor for the Guild Companion
http://www.guildcompanion.com/


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