Just for precision: Mac OSX users are welcome to *TEST* OpenAL-Soft, but *any* 
developper is welcome to work on or discuss osgAudio, osgAL and OpenAL-Soft.

And if you want to test osgAL, I already compiled the following dependencies 
for VC8 SP1:
- OpenAL-Soft
- FreeALUT (acutally a binary distribution)
- lib OGG
- lib Vorbis
- osgAL (against OSG 2.7.6)
Just ask me if needed, because you may need to tweak some little things in 
order to compile it.

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/


Le Tue, 02 Dec 2008 13:18:43 +0100, Ümit Uzun <[EMAIL PROTECTED]> a écrit:

> Hi Sukender,
>
>>>But why do you say "unfortunately I am using WindowsXP"? Are you talking
> about testing under Mac >>OSX? I'm under Win32 too (I also work from time to
> time using a Ferodra linux distro, but I just don't >>have enough time).
>
> I thought you especially want contributers who is using MacOSX, IRIX and etc
> except Windows :) Sorry I have misunderstood.
>
>>>Hope so!
>>>I'll try to make a kind of "draft" for osgAudio from osgAL, and everyone
> that want to help is welcome. >>Especially ones that know CMake because I
> didn't learn it much yet!
>
> Great! Firstly I should try OpenAL soft and osgAL as possible as fast.
>
> Regards.
>
>
> 2008/12/2 Sukender <[EMAIL PROTECTED]>
>
>> Hi Ümit,
>>
>> That's good news! I'm new too to OpenAL & such, but acutally I don't care
>> since I only want to adapt osgAL so that it fits what Robert said:
>> decoupling the interface (to osgAudio) and the implementation (to a plugin).
>>
>> But why do you say "unfortunately I am using WindowsXP"? Are you talking
>> about testing under Mac OSX? I'm under Win32 too (I also work from time to
>> time using a Ferodra linux distro, but I just don't have enough time).
>>
>> > Hope we could share much of thing about Audio.
>>
>> Hope so!
>> I'll try to make a kind of "draft" for osgAudio from osgAL, and everyone
>> that want to help is welcome. Especially ones that know CMake because I
>> didn't learn it much yet!
>>
>> PS: In my direct mail, yes, I meant osg-users, not OpenAL :)
>>
>> Sukender
>> PVLE - Lightweight cross-platform game engine -
>> http://pvle.sourceforge.net/
>>
>>
>> Le Tue, 02 Dec 2008 11:47:29 +0100, Ümit Uzun <[EMAIL PROTECTED]> a
>> écrit:
>>
>> > Hi Sukender,
>> >
>> > I want to be member of osgAudio work. I am new OpenAL and studying for 3
>> > days and learning OpenAL. But unfortunately I am using WindowsXP platform
>> > for now.
>> >
>> > Hope we could share much of thing about Audio.
>> >
>> > regards.
>> >
>> > 2008/12/2 Sukender <[EMAIL PROTECTED]>
>> >
>> >> Hi all,
>> >>
>> >> This is only partially related to OSG, so I'll make it short:
>> >> In order to make an "osgAudio" layer and a corresponding plugin based on
>> >> OpenAL-Soft and osgAL, there is some need for testing and/or
>> development.
>> >>
>> >> 1. Anyone that can help testing OpenAL-Soft on following platforms may
>> mail
>> >> me or openal-devel mailing list (
>> >> http://opensource.creative.com/mailman/listinfo/openal-devel ):
>> >> - Mac OSX (most wanted of all tests)
>> >> - IRIX
>> >> - HP-UX
>> >> - AIX
>> >> - Any other platform, mainly those supported by OSG and not tested with
>> >> OpenAL-Soft.
>> >>
>> >> 2. Anyone that can help developping current OpenAL-Soft, current osgAL,
>> >> future osgAudio or anything related may mail me or this mailing list (if
>> >> OSG's related of course).
>> >>
>> >> Thanks for help.
>> >> OpenAL-Soft homepage: http://kcat.strangesoft.net/openal.html
>> >>
>> >> Sukender
>> >> PVLE - Lightweight cross-platform game engine -
>> >> http://pvle.sourceforge.net/
>> >> _______________________________________________
>> >> osg-users mailing list
>> >> [email protected]
>> >>
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>> _______________________________________________
>> osg-users mailing list
>> [email protected]
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

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