Hi Sukender,

>>But why do you say "unfortunately I am using WindowsXP"? Are you talking
about testing under Mac >>OSX? I'm under Win32 too (I also work from time to
time using a Ferodra linux distro, but I just don't >>have enough time).

I thought you especially want contributers who is using MacOSX, IRIX and etc
except Windows :) Sorry I have misunderstood.

>>Hope so!
>>I'll try to make a kind of "draft" for osgAudio from osgAL, and everyone
that want to help is welcome. >>Especially ones that know CMake because I
didn't learn it much yet!

Great! Firstly I should try OpenAL soft and osgAL as possible as fast.

Regards.


2008/12/2 Sukender <[EMAIL PROTECTED]>

> Hi Ümit,
>
> That's good news! I'm new too to OpenAL & such, but acutally I don't care
> since I only want to adapt osgAL so that it fits what Robert said:
> decoupling the interface (to osgAudio) and the implementation (to a plugin).
>
> But why do you say "unfortunately I am using WindowsXP"? Are you talking
> about testing under Mac OSX? I'm under Win32 too (I also work from time to
> time using a Ferodra linux distro, but I just don't have enough time).
>
> > Hope we could share much of thing about Audio.
>
> Hope so!
> I'll try to make a kind of "draft" for osgAudio from osgAL, and everyone
> that want to help is welcome. Especially ones that know CMake because I
> didn't learn it much yet!
>
> PS: In my direct mail, yes, I meant osg-users, not OpenAL :)
>
> Sukender
> PVLE - Lightweight cross-platform game engine -
> http://pvle.sourceforge.net/
>
>
> Le Tue, 02 Dec 2008 11:47:29 +0100, Ümit Uzun <[EMAIL PROTECTED]> a
> écrit:
>
> > Hi Sukender,
> >
> > I want to be member of osgAudio work. I am new OpenAL and studying for 3
> > days and learning OpenAL. But unfortunately I am using WindowsXP platform
> > for now.
> >
> > Hope we could share much of thing about Audio.
> >
> > regards.
> >
> > 2008/12/2 Sukender <[EMAIL PROTECTED]>
> >
> >> Hi all,
> >>
> >> This is only partially related to OSG, so I'll make it short:
> >> In order to make an "osgAudio" layer and a corresponding plugin based on
> >> OpenAL-Soft and osgAL, there is some need for testing and/or
> development.
> >>
> >> 1. Anyone that can help testing OpenAL-Soft on following platforms may
> mail
> >> me or openal-devel mailing list (
> >> http://opensource.creative.com/mailman/listinfo/openal-devel ):
> >> - Mac OSX (most wanted of all tests)
> >> - IRIX
> >> - HP-UX
> >> - AIX
> >> - Any other platform, mainly those supported by OSG and not tested with
> >> OpenAL-Soft.
> >>
> >> 2. Anyone that can help developping current OpenAL-Soft, current osgAL,
> >> future osgAudio or anything related may mail me or this mailing list (if
> >> OSG's related of course).
> >>
> >> Thanks for help.
> >> OpenAL-Soft homepage: http://kcat.strangesoft.net/openal.html
> >>
> >> Sukender
> >> PVLE - Lightweight cross-platform game engine -
> >> http://pvle.sourceforge.net/
> >> _______________________________________________
> >> osg-users mailing list
> >> [email protected]
> >>
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
> _______________________________________________
> osg-users mailing list
> [email protected]
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>



-- 
Ümit Uzun
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