Hi Sukender, >>But why do you say "unfortunately I am using WindowsXP"? Are you talking about testing under Mac >>OSX? I'm under Win32 too (I also work from time to time using a Ferodra linux distro, but I just don't >>have enough time).
I thought you especially want contributers who is using MacOSX, IRIX and etc except Windows :) Sorry I have misunderstood. >>Hope so! >>I'll try to make a kind of "draft" for osgAudio from osgAL, and everyone that want to help is welcome. >>Especially ones that know CMake because I didn't learn it much yet! Great! Firstly I should try OpenAL soft and osgAL as possible as fast. Regards. 2008/12/2 Sukender <[EMAIL PROTECTED]> > Hi Ümit, > > That's good news! I'm new too to OpenAL & such, but acutally I don't care > since I only want to adapt osgAL so that it fits what Robert said: > decoupling the interface (to osgAudio) and the implementation (to a plugin). > > But why do you say "unfortunately I am using WindowsXP"? Are you talking > about testing under Mac OSX? I'm under Win32 too (I also work from time to > time using a Ferodra linux distro, but I just don't have enough time). > > > Hope we could share much of thing about Audio. > > Hope so! > I'll try to make a kind of "draft" for osgAudio from osgAL, and everyone > that want to help is welcome. Especially ones that know CMake because I > didn't learn it much yet! > > PS: In my direct mail, yes, I meant osg-users, not OpenAL :) > > Sukender > PVLE - Lightweight cross-platform game engine - > http://pvle.sourceforge.net/ > > > Le Tue, 02 Dec 2008 11:47:29 +0100, Ümit Uzun <[EMAIL PROTECTED]> a > écrit: > > > Hi Sukender, > > > > I want to be member of osgAudio work. I am new OpenAL and studying for 3 > > days and learning OpenAL. But unfortunately I am using WindowsXP platform > > for now. > > > > Hope we could share much of thing about Audio. > > > > regards. > > > > 2008/12/2 Sukender <[EMAIL PROTECTED]> > > > >> Hi all, > >> > >> This is only partially related to OSG, so I'll make it short: > >> In order to make an "osgAudio" layer and a corresponding plugin based on > >> OpenAL-Soft and osgAL, there is some need for testing and/or > development. > >> > >> 1. Anyone that can help testing OpenAL-Soft on following platforms may > mail > >> me or openal-devel mailing list ( > >> http://opensource.creative.com/mailman/listinfo/openal-devel ): > >> - Mac OSX (most wanted of all tests) > >> - IRIX > >> - HP-UX > >> - AIX > >> - Any other platform, mainly those supported by OSG and not tested with > >> OpenAL-Soft. > >> > >> 2. Anyone that can help developping current OpenAL-Soft, current osgAL, > >> future osgAudio or anything related may mail me or this mailing list (if > >> OSG's related of course). > >> > >> Thanks for help. > >> OpenAL-Soft homepage: http://kcat.strangesoft.net/openal.html > >> > >> Sukender > >> PVLE - Lightweight cross-platform game engine - > >> http://pvle.sourceforge.net/ > >> _______________________________________________ > >> osg-users mailing list > >> [email protected] > >> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Ümit Uzun
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