Everything, osgPPU, plugin and examples builds. What is the cudakernel project that Cmake generated? Note of the files will open in VS.
W On Fri, Oct 30, 2009 at 12:08 PM, Art Tevs <[email protected]> wrote: > Hi, > > > WyattEarp wrote: >> >> I am using OSG 2.8.0 and the osgPPU from SVN. Is that a problem? >> > > yes, it will be a problem. osgPPU from SVN needs some functionality of the > very current osg. So, for you (osg v2.8.0) you better download osgPPU from > the download section on the project webpage > (http://projects.tevs.eu/osgppu/downloads/15) > > >> >> Also... I clicked configure on the CMake panel, then proceeded to >> point all of the OSGxxx_LIBRARY_RELEASE type vars to the correct >> location/files. I thought I set OSG_DIR to the root of my osg tree, >> but I'll check. I downloaded the zipped up OSG 2.8.0 and built it, >> rather than using an installer. >> > > Yes OSG_DIR can be the root of your source tree as also installation path. > The thing is that when you built osg it will place a Config file in your > build directory. This will be copied to install directory when you install > osg. If you do not install osg, then copy this Config file directly to other > include files in your osg source tree. > > art > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=18947#18947 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

