Everything, osgPPU, plugin and examples builds.  What is the
cudakernel project that Cmake generated?  Note of the files will open
in VS.

W


On Fri, Oct 30, 2009 at 12:08 PM, Art Tevs <[email protected]> wrote:
> Hi,
>
>
> WyattEarp wrote:
>>
>> I am using OSG 2.8.0 and the osgPPU from SVN.  Is that a problem?
>>
>
> yes, it will be a problem. osgPPU from SVN needs some functionality of the 
> very current osg. So, for you (osg v2.8.0) you better download osgPPU from 
> the download section on the project webpage 
> (http://projects.tevs.eu/osgppu/downloads/15)
>
>
>>
>> Also... I clicked configure on the CMake panel, then proceeded to
>> point all of the OSGxxx_LIBRARY_RELEASE type vars to the correct
>> location/files.  I thought I set OSG_DIR to the root of my osg tree,
>> but I'll check.  I downloaded the zipped up OSG 2.8.0 and built it,
>> rather than using an installer.
>>
>
> Yes OSG_DIR can be the root of your source tree as also installation path. 
> The thing is that when you built osg it will place a Config file in your 
> build directory. This will be copied to install directory when you install 
> osg. If you do not install osg, then copy this Config file directly to other 
> include files in your osg source tree.
>
> art
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=18947#18947
>
>
>
>
>
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