The latest from the svn fixed the problem. Thanks for the support ! Nick
http://www.linkedin.com/in/tnikolov On Tue, Dec 1, 2009 at 6:05 AM, Trajce Nikolov <[email protected]>wrote: > Looks like I am not up to date ...... Getting the latest now. Will give it > a try again > > Nick > > http://www.linkedin.com/in/tnikolov > Sent from Devlet, Ankara, Turkey > > On Tue, Dec 1, 2009 at 5:56 AM, Trajce Nikolov > <[email protected]>wrote: > >> I started a new thread, not sure it went thru. >> >> It does works for CompositeViewer as Robert stated, does not works for >> osgViewer::Viewer >> >> Thanks! >> >> Nick >> >> http://www.linkedin.com/in/tnikolov >> Sent from Devlet, Ankara, Turkey >> >> On Tue, Dec 1, 2009 at 5:55 AM, J.P. Delport <[email protected]>wrote: >> >>> Hi, >>> >>> $ pwd >>> OpenSceneGraph/src >>> >>> $ grep -r -e "NEW_TEX" * >>> osg/Texture.cpp:#define USE_NEW_TEXTURE_POOL 1 >>> >>> jp >>> >>> Trajce Nikolov wrote: >>> >>>> I just updated from svn. The source search gives mi 0 results >>>> >>>> Nick >>>> >>>> >>>> On Tue, Dec 1, 2009 at 5:36 AM, J.P. Delport <[email protected]<mailto: >>>> [email protected]>> wrote: >>>> >>>> Hi, >>>> >>>> >>>> Trajce Nikolov wrote: >>>> >>>> interesting. Robert has closed this thread with "fixed" but I am >>>> having the same problems. btw, where is USE_NEW_TEXTURE_POOL >>>> defined? >>>> >>>> >>>> what version of OSG are you using? The fix is in recent svn >>>> versions. Think it is in include/osg/Texture. Check the thread or >>>> search the include/src dirs. >>>> >>>> cheers >>>> jp >>>> >>>> >>>> Nick >>>> >>>> http://www.linkedin.com/in/tnikolov >>>> Sent from Devlet, Ankara, Turkey >>>> >>>> On Tue, Dec 1, 2009 at 5:21 AM, J.P. Delport >>>> <[email protected] <mailto:[email protected]> >>>> <mailto:[email protected] <mailto:[email protected]>>> >>>> wrote: >>>> >>>> Hi, >>>> >>>> read this: >>>> >>>> http://thread.gmane.org/gmane.comp.graphics.openscenegraph.user/51995/ >>>> >>>> jp >>>> >>>> Trajce Nikolov wrote: >>>> >>>> Hi, >>>> >>>> please have a look at the following scenario. The viewer >>>> is >>>> dynamically created, destroyed and created again. On the >>>> later, >>>> no textures shows up. Any ideas? >>>> >>>> .............. viewer->setSceneData( >>>> loadedModel.get() ); >>>> viewer->realize(); >>>> while (!viewer->done()) >>>> { >>>> viewer->frame(); >>>> } >>>> >>>> viewer->setSceneData( 0 ); >>>> loadedModel = 0; >>>> viewer = 0; >>>> >>>> >>>> viewer = new osgViewer::Viewer(arguments); >>>> setupViewer(viewer.get(),arguments); >>>> >>>> loadedModel = osgDB::readNodeFiles(arguments); >>>> >>>> viewer->setSceneData( loadedModel.get() ); >>>> viewer->realize(); >>>> while (!viewer->done()) >>>> { >>>> viewer->frame(); >>>> } >>>> ................. >>>> >>>> Nick >>>> >>>> >>>> >>>> ------------------------------------------------------------------------ >>>> >>>> _______________________________________________ >>>> osg-users mailing list >>>> [email protected] >>>> <mailto:[email protected]> >>>> <mailto:[email protected] >>>> <mailto:[email protected]>> >>>> >>>> >>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>> >>>> >>>> -- This message is subject to the CSIR's copyright terms >>>> and >>>> conditions, e-mail legal notice, and implemented Open Document >>>> Format (ODF) standard. 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