-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

On 03/18/2010 08:23 PM, Michael Platings wrote:
>
> How stable is the current Collada plugin in OSG?
>
>
> It should be very robust now. I've got it displaying all the test
> models from the https://collada.org/owl/ with the exception of the
> one that uses morphing (AKA vertex blending). Another issue is that
> some models assume that they will be rendered with two-sided
> lighting and without back-face culling, which for OSG isn't the
> case. However I have no intention of changing this as doing so
> would compromise the speed of rendering for nicely designed
> models.
>
> Does it support animation well?
>
>
> Yes, all skinned animations should work perfectly, if not then
> please let me know.
>
> And will content creation tools export Collada in a way that osg
> and osgAnimation will understand?
>
>
> Yes, AFAIK. Again, if you find any files that don't work (aside
> from the known issues above) then please let me know.
>
>
> _______________________________________________ osg-users mailing
> list [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Hi
>
Michael,

About morphing now the architecture should be able to handle it.
Because now the source is a osg::Geometry. It could be possible to
modify the Geometry source of the RigGeometry. I think it would need a
bit of code, but most of elements are there for someone that would
need to go in this way.

Cheers,
Cedric

- -- 

Provide OpenGL services around OpenSceneGraph and more
+33 659 598 614 Cedric Pinson mailto:[email protected]
http://www.plopbyte.net
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v2.0.14 (GNU/Linux)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/

iEYEARECAAYFAkuirWIACgkQs6ZHzVQN0IgtbgCfUhu7nhrziai/clXuAszFhgqP
4dwAn1egZP8JHtR1T5O06WnRVho8EcSi
=DDN6
-----END PGP SIGNATURE-----

<<attachment: cedric_pinson.vcf>>

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to