Andy, The fix is in trunk, but hasn't been merged into the 2.8 branch yet.
Chuck On Mar 22, 2010, at 10:44 AM, Andy Skinner wrote: > Does that mean I need to wait for it to get onto 2.8? Or that it is there? > > thanks > andy > >> -----Original Message----- >> From: [email protected] [mailto:osg-users- >> [email protected]] On Behalf Of Chuck Seberino >> Sent: Monday, March 22, 2010 1:00 PM >> To: OpenSceneGraph Users >> Subject: Re: [osg-users] 2.8.3 testing >> >> Andy and Paul - >> >> I submitted a fix for this (r10927) which reorders some of the ifdef >> checking so that it works properly under OSX. >> >> Chuck >> >> On Mar 22, 2010, at 9:47 AM, Andy Skinner wrote: >> >>> I just got OpenSceneGraph-2.8, and tried to build on OS X. >>> >>> I'm getting an error in OpenThreads/Atomic, complaining that int32_t >> does not name a type. >>> >>> I'm following the unix instructions, doing configure and then make. >>> >>> I had just build the trunk (at least the first part) and got past >> this. >>> >>> Have I got it set up incorrectly, or is there a problem on 2.8? >>> >>> thanks >>> andy >>> >>>> -----Original Message----- >>>> From: [email protected] [mailto:osg-users- >>>> [email protected]] On Behalf Of Paul Martz >>>> Sent: Monday, March 22, 2010 12:31 PM >>>> To: OpenSceneGraph Users >>>> Subject: [osg-users] 2.8.3 testing >>>> >>>> Hi all -- Here's an update on the 2.8.3 release, and a plea for >>>> testing. >>>> >>>> The 2.8.3 release is slightly behind my original schedule, but >>>> nonetheless getting close to a release candidate. >>>> >>>> ISSUES: There are two open issues at this point: >>>> >>>> 1. XCode project files need to be updated. (Stephan, will you have >> any >>>> time to contribute this in the near future, or do we need another >>>> volunteer?) >>>> >>>> 2. Updates to the DAE plugin and osgManipulators nodekit. These are >>>> late >>>> feature requests. >>>> >>>> I'm concerned about updating these two modules. The changes for both >>>> these modules are not limited to the modules themselves, and require >>>> changes to core OSG and elsewhere. Many changes on trunk often >> depend >>>> on >>>> previous changes, and chasing all of them down with a high level of >>>> confidence is difficult. It would certainly introduce issues if I >>>> missed >>>> any required changes. >>>> >>>> Let me make this suggestion: Let's leave DAE and osgManipulators out >> of >>>> the 2.8.3 release. If someone really wants them, and can't wait for >>>> v2.10 (or v3.0), then we could do a 2.8.4 release. The benefit of >> this >>>> approach is that it doesn't prevent 2.8.3 from getting out the door >> in >>>> a >>>> timely fashion, should merging these changes produce instability >> that >>>> would otherwise delay the release. >>>> >>>> Does this make sense? >>>> >>>> TESTING: Please test the 2.8 branch if you have time. For >> convenience, >>>> here's the 2.8 branch URL: >>>> >>>> >> http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenScene >>>> Graph-2.8 >>>> >>>> I'd appreciate build/run testing for the following platforms and >>>> features: >>>> >>>> Platforms: >>>> Mac 10.5/10.6 32/64bit >>>> Windows XP/Vista/7, 32/64bit >>>> *nix, 32/64bit >>>> Features (latest stuff from trunk): >>>> osgAnimation nodekit >>>> FBX plugin >>>> 3ds plugin (esp writer capability) >>>> ImageIO plugin >>>> QuickTime plugin >>>> Inventor plugin >>>> ply plugin >>>> ffmpeg plugin >>>> >>>> There were also minor bug fixes to the 3dc, ac, dds, and flt >> plugins. >>>> >>>> When you send a test report, please mention which plugins you are >>>> building, as not all plugins build by default of course. >>>> >>>> Once we get the XCode project files updated, I'll tag a release >>>> candidate, and further candidates will follow as needed. I'm still >>>> hoping for a 31 March release date. If we start testing now, this >>>> should >>>> give us plenty of time for testing and resolving issues. >>>> >>>> Thanks! >>>> -Paul >>>> >>>> >>>> _______________________________________________ >>>> osg-users mailing list >>>> [email protected] >>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users- >>>> openscenegraph.org >>> _______________________________________________ >>> osg-users mailing list >>> [email protected] >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users- >> openscenegraph.org >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users- >> openscenegraph.org > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

