what are the drawbacks of an orthographic projection? I dont see why that 
would not work

On Monday, November 2, 2015 at 9:40:10 PM UTC, [email protected] wrote:
>
> Hmm, I think I found the problem near the bottom of _update_position(), it 
> seems to have to use int's because the vertexes are stored in a ctypes 
> array instead of floats, so it has to round the depth value. Guess thats w 
> hy when setting it to 1.0 and 05 still gave some results. :/
>
> It might be easier to just write a new sprite class than messing with it 
> more, heh.
>

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