right that worked. But what about the orthographic view? I am genuinely 
curious now

On Monday, November 2, 2015 at 9:49:07 PM UTC, [email protected] wrote:
>
> Bleh, I'm so derped right now. I fixed the issue by enabling subpixels 
> which uses float vertex data instead of int, so:
>
> self.sprite1 = pyglet.sprite.Sprite(self.texture1,batch=self.batch,group=
> group(1),subpixel=True)
>
> That should clear up the issue with the z coord.
>

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