That would mean the project has a dependency on OpenGL, and you either do not 
have the development headers installed, or, the project is not properly 
including the path where it exists.


On Aug 22, 2012, at 3:18 PM, Macbeth R. wrote:

> Anyone Sucessfulll building this??  
> I got this error from Visual Studio after making the .sln file from cmake:
> 
> Error    35    error C1083: Cannot open include file: 'OpenGL/gl3.h': No such 
> file or directory    
> C:\Users\User\Documents\GitHub\OpenSubdiv\opensubdiv\osd\vertexBuffer.cpp    
> 62    1    osd_static
> 
> 
> 
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