AntTweakBarD - D binding to the AntTweakBar OpenGL/DirectX GUI tweaking library

2014-03-12 Thread Andrej Mitrovic
Many C/C++ game development demos and apps tend to use the popular AntTweakBar parameter tweaking library. AntTweakBar is used to manipulate user-defined parameters in real-time by providing a GUI-like interface in an OpenGL / DirectX environment. AntTweakBarD[1][2] is just a simple D binding

Re: Bountysource activity

2014-03-13 Thread Andrej Mitrovic
On 3/13/14, Vladimir Panteleev vladi...@thecybershadow.net wrote: However, the biggest problem is the open pull request count. What good is authoring a patch if no one wants to take time to review it? IMHO, we don't need more bug bounties - we need REVIEWER bounties. Some way to convince

Re: Bountysource activity

2014-03-15 Thread Andrej Mitrovic
On 3/15/14, Dicebot pub...@dicebot.lv wrote: This is one of best D-related things I have heard lately. Looking forward to it! They'll get to experience that fast pull/review/merge cycle we're so used to. :P

Re: Soon Nick will be $75 richer...

2014-03-20 Thread Andrej Mitrovic
On 3/19/14, Nick Sabalausky seewebsitetocontac...@semitwist.com wrote: Speaking of, I learned a lot about DMD's inliner while doing that, so I've posted an explanation of it on the Wiki: http://wiki.dlang.org/DMD_Source_Guide#Inliner I was really impressed by the write-up. I never touched the

Re: DFL can be used by D2.065

2014-03-26 Thread Andrej Mitrovic
On 3/26/14, FrankLike 1150015...@qq.com wrote: If you are programming on win32,now,DFL can be used by D2.065. Please git clone http://github.com/FrankLike/dfl Open the folder w32 -dflexe double click the 'makedflexe.bat' FYI: you've changed one hardcoded path to another. I also don't

Re: warp: a fast C and C++ preprocessor

2014-03-30 Thread Andrej Mitrovic
On 3/30/14, ixid nuacco...@gmail.com wrote: Perhaps we should unleash a community effort to match clang? Sounds like wasted effort, why improve tools for parsing C++ instead of improving tools for parsing D?

Re: warp: a fast C and C++ preprocessor

2014-03-30 Thread Andrej Mitrovic
On 3/30/14, Peter Alexander peter.alexander...@gmail.com wrote: 3. It shows that D lives up to its performance claims. Maybe. But there's a sore thumb in that codebase: GC.disable(); And that will do exactly the opposite for its performance claims (with regards to advertising it).

Re: It's official: Sociomantic Labs has been acquired by dunnhumby Ltd

2014-04-03 Thread Andrej Mitrovic
On 4/3/14, Don x...@nospam.com wrote: https://www.sociomantic.com/dunnhumby-acquires-sociomantic/ Congrats! I don't suppose there will be a blog post showcasing a successful exit of a startup that used D as its core technology? It could be a nice advertisement for D. :)

Re: I'm joining Facebook

2014-04-05 Thread Andrej Mitrovic
On 4/5/14, Peter Alexander peter.alexander...@gmail.com wrote: Well, I didn't considering this D.announce worthy, but Andrei suggested I post the news. Congrats! As the title suggests, after over 5 years in the games industry I've decided to shake things up a bit and join Facebook at their

Re: Anchovy is good,Find a bug: can't get the gui.lib

2014-04-08 Thread Andrej Mitrovic
On 4/8/14, FrankLike 1150015...@qq.com wrote: I build the anchovy's guidemo, but can't get the gui.lib, the err is :timemanager.d(153) instantiated from here:sort!(a.) std\range.d(2188) can't be declared be a funtion you can test the build ,you will see it. In the future please post

Re: Bugzilla maintenance tonight

2014-04-09 Thread Andrej Mitrovic
On 4/9/14, Brad Roberts bra...@puremagic.com wrote: Tonight at 11pm pacific time, about 3 hours from now, the D bugzilla is going to go read-only for some much needed maintenance and upgrading. Interesting. So what's new in this version of bugzilla (or rather what was the old version and which

Re: Bugzilla maintenance tonight

2014-04-09 Thread Andrej Mitrovic
On 4/9/14, Andrej Mitrovic andrej.mitrov...@gmail.com wrote: - All links are underlined by default (a little bit ugly, but I can use a stylish script to override this) Here's what I use for the Stylish[1] addon: - @-moz-document url-prefix('https://issues.dlang.org'), url

Re: Bugzilla maintenance tonight

2014-04-09 Thread Andrej Mitrovic
On 4/9/14, Brad Roberts bra...@puremagic.com wrote: As to what the 3.4 to 4.4 changes entail.. I'm sure that list is long as it's years and many many versions worth of changes. Best source for that would be to peruse the bugzilla change logs. Excellent. Found a few pages listing the new

Re: Bugzilla maintenance tonight

2014-04-09 Thread Andrej Mitrovic
On 4/9/14, Brad Roberts bra...@puremagic.com wrote: Tonight at 11pm pacific time, about 3 hours from now, the D bugzilla is going to go read-only for some much needed maintenance and upgrading. I've just noticed some new behavior which looks like a bug. When I click on edit next to the Status

Re: Bugzilla maintenance tonight

2014-04-09 Thread Andrej Mitrovic
On 4/9/14, Brad Roberts bra...@puremagic.com wrote: It's moving your focus down to the status block just below the comment textarea. Not a bug, but also not super obvious. I know. But it's a total usability anti-pattern. It would be like hitting the horn in your car and then getting a display

Re: How I Came to Write D -- by Walter Bright

2014-04-10 Thread Andrej Mitrovic
On 4/8/14, Andrei Alexandrescu seewebsiteforem...@erdani.org wrote: http://www.reddit.com/r/programming/comments/22jwcu/how_i_came_to_write_d/ Btw, w.r.t. #2: W.B.: I've had to learn how to manage a project where people are all volunteers. Since I don't pay anybody anything, I can't tell

Re: dblog.aldacron.net is BLACKLISTED Again

2014-04-12 Thread Andrej Mitrovic
On 4/12/14, Mike Parker aldac...@gmail.com wrote: If you need assistance cleaning your account and fixing the security holes for you site, we offer a low cost service option called Managed Shared Hosting. For the service fee of $39.95, we can create a work order to investigate and fix your

Re: [ANN] 3T Software Labs MongoDB tools for D programmers.

2014-04-18 Thread Andrej Mitrovic via Digitalmars-d-announce
On 4/18/14, Joakim via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Yep, a google search for the above text turns up almost identical posts to Clojure, Scala, Haskell, Ruby, and Ruby on Rails forums also. In other words this is just spam.

Re: [ANN] 3T Software Labs MongoDB tools for D programmers.

2014-04-18 Thread Andrej Mitrovic via Digitalmars-d-announce
On 4/18/14, Andrei Alexandrescu via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Announcing D-related commercial products here is entirely appropriate. Absolutely. But I don't see how these tools are in any way D-related.

Re: [OT] Excelsior Jet standard edition virtually for free

2014-04-25 Thread Andrej Mitrovic via Digitalmars-d-announce
On 4/25/14, Jos van Uden via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: For those who are interested in the Excelsior Jet AOT Java to native compiler http://www.excelsiorjet.com/charity Note: non-upgradable, no support If it's OT it does not belong to D.announce.

Re: Tkd – Cross platform GUI toolkit based on Tcl/Tk

2014-05-08 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/8/14, Andrei Alexandrescu via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: http://www.reddit.com/r/programming/comments/251s5i/tkd_cross_platform_gui_toolkit_for_d_based_on/ https://twitter.com/D_Programming/status/464434846849179648

Re: Tkd – Cross platform GUI toolkit based on Tcl/Tk

2014-05-09 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/9/14, simendsjo via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: I'm unable to find the HN link. This search shows the reddit link and a link straight to the forum. I even tried to go through several pages of newest on HN doing a search for tkd without any luck. Did

Re: Livestreaming DConf?

2014-05-12 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/12/14, Dicebot via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Will that also mean that we won't need to wait several months for all videos to be published? :) Better record the livestream then!

Re: Livestreaming DConf?

2014-05-13 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/13/14, ponce via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Yes please! I'll be up all night :p Yeah, we'll bring the popcorn to #d.

OpenGL Examples in D and a birth of a New Initiative

2014-05-14 Thread Andrej Mitrovic via Digitalmars-d-announce
I am starting an initiative for everyone interested in D game development by creating the github organization d-gamedev-team[1]. The first project hosted here is the the freshly created opengl-tutorials[2] project. This is a long-term project that aims to collect as many modern OpenGL examples

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-15 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/15/14, Manu via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: I tried to gather support for a community game project (FeedBack). Lots of interest, but nobody actually joined the party when I kicked it off. Sorry, but I was put off by the terrible performance. 30 FPS

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-15 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/15/14, Manu via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: You never mentioned that you were deterred by performance, I can go and make it run at a thousand fps if you like :) Bah I feel terrible for even saying what I said. I tested it on a 9600GT (yeah it's old,

Re: Livestreaming DConf?

2014-05-15 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/12/14, simendsjo via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On 05/11/2014 11:15 PM, John Carter via Digitalmars-d-announce wrote: The timezones being so different, I'm not sure livestreaming will help me... But I do plan to watch any videos of it as soon as they

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-16 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/16/14, Manu via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Out of curiosity, are you running Linux or Windows? Win7.

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-16 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/15/14, Dicebot via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: I think it is a very good initiative to start creating community teams of D hackers interested in specific domains. Can be beneficial for both spreading the information and lobbying needed changes in

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-16 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/14/14, Andrej Mitrovic andrej.mitrov...@gmail.com wrote: I am starting an initiative for everyone interested in D game development by creating the github organization d-gamedev-team[1]. Just ported the imgui library to D. It's a minimal OpenGL GUI library, useful for things like tweaking

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-17 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/17/14, Kiith-Sa via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: This is pretty awesome - don't need to write my own anymore. How does it handle fonts? Does it depend on FreeType or something like that? It uses a copy of this file: nothings.org/stb/stb_truetype.h

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-17 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/17/14, Kiith-Sa via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: This is pretty awesome - don't need to write my own anymore. You have some pretty cool repositories on Github! I haven't yet tried to build anything, but I see lots of things D and gamedev-related. Pretty

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-17 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/15/14, evilrat via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: same with DirectX, more than half year passed since i published it and i only get single commit and one known user. nice, good and active community. i wish to say good luck with ur linuxez guyz i'm done

Re: Gearing up for DConf 2014

2014-05-19 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/19/14, Atila Neves via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Any specific instructions for the speakers, are people meeting up in the Aloft beforehand somewhere, or do I just turn up to Facebook, say DConf and it'll be fine? You need to say the secret keyword

Re: Gearing up for DConf 2014

2014-05-19 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/19/14, Brian Schott via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Monday, 19 May 2014 at 17:18:27 UTC, Steven Schveighoffer wrote: Would it be possible to have a separate space on the nametags for handles? -Steve snip It's going to be funny seeing: Walter

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-19 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/19/14, Colden Cullen via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: This is such a great effort to see! I'm liking the enthusiasm! Btw, I'm currently porting the Box2D physics engine to D. I've already ported Chipmunk a while ago, but Box2D has its own benefits.

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-19 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/19/14, Andrej Mitrovic andrej.mitrov...@gmail.com wrote: Btw, I'm currently porting the Box2D physics engine to D. For a second there I thought Dash was a 2D game engine, but it's a 3D one, which is awesome! 2D physics can still be used with 3D graphics to some great effect. But ultimately

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-19 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/19/14, Ben Boeckel via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Derelict has a module[1] for ODE[2]. I've heard about ODE but I'm not sure about the state it's in these days. Bullet seems to be the place of active development. I've yet to try it though so I can't

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-19 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/19/14, Kiith-Sa via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Box2D would be awesome. I'm about to start a project that would greatly benefit from good 2D physics (I used simple AABB till now simply because physics is too much of a PITA) Excellent. Expect the port

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-19 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/19/14, Andrej Mitrovic andrej.mitrov...@gmail.com wrote: Excellent. Expect the port to be done within a day or two. I just have some runtime bugs to squash. In the meantime here's a teaser: http://i.imgur.com/HQSNhO2.png The test-suite uses IMGUI which I've recently ported to D as well

Re: Gearing up for DConf 2014

2014-05-20 Thread Andrej Mitrovic via Digitalmars-d-announce
On Friday, 16 May 2014 at 17:16:57 UTC, Andrei Alexandrescu wrote: We have secured livestreaming of the entire event. Where will this be streamed btw? Twitch?

Re: Programming in D book is about 97% translated

2014-05-20 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/20/14, Ali Çehreli digitalmars-d-announce@puremagic.com wrote: * Data Sharing Concurrency Awesome work! That's one of the lesser-specified parts of the language, so this is really welcome. Btw, you may want to toss in a word or two about the -transition=tls switch as well. It's very useful

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-21 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/21/14, francesco cattoglio via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Port? Or wrap? Because 10K in 10 hours feels crazy. Even worse than crazy! :D I think after all I might just be remembering it wrong. And in fact git log will tell me otherwise. Let's see: $

Re: DConf 2013 Pictures

2014-05-21 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/21/14, David Ellsworth via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Here are mine. I too hope these are not too stale. https://drive.google.com/folderview?id=0B0ahz3zZ-gZnYlBKeVZzaW03M0Eusp=sharing This is great. But is there any way to download the pictures all

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-21 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/21/14, francesco cattoglio via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: BTW: thank you so much for imgui, I discovered it yesterday and I'm already using it: it is so simple it is awesome, even in early alpha stage! It IS the most immediate gui I've ever used ;)

Re: OpenGL Examples in D and a birth of a New Initiative

2014-05-21 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/21/14, Vova616 via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Whoa you are awesome, I will use it with my experimental engine for sure I'm still stuck on the design but here it is http://code.dlang.org/packages/batch-engine Cool stuff, will have a look later!

Re: Online D Course

2014-05-21 Thread Andrej Mitrovic via Digitalmars-d-announce
On Wednesday, 21 May 2014 at 22:59:51 UTC, Chuck Allison wrote: Just thought I'd let you all know that there is an online D video course (unfortunately not free) at pluralsight.com. It's been there almost month. It's really quite good for newbies learning D. Just sayin' It was already posted

dimgui - A port of imgui, the immediate-mode OpenGL GUI library

2014-05-22 Thread Andrej Mitrovic via Digitalmars-d-announce
If you need a very minimal but usable GUI library for your OpenGL applications, then an immediate-mode GUI such as IMGUI could be just the trick. IMGUI has been ported to D and can be found at the following links: https://github.com/d-gamedev-team/dimgui http://code.dlang.org/packages/dimgui

dbox is a complete D2 port of the Box2D game physics library

2014-05-23 Thread Andrej Mitrovic via Digitalmars-d-announce
https://github.com/d-gamedev-team/dbox What is Box2D? == Box2D[1] is an open source C++ physics engine used for simulating rigid bodies in 2D. Box2D is developed by Erin Catto and is zlib-licensed. Box2D is mainly used for game development and interactive physics simulations. Box2D

Re: dbox is a complete D2 port of the Box2D game physics library

2014-05-23 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/24/14, Piotrek via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: nice one. How does it compare to C++ version in terms of performance? I haven't tested the performance yet! I'm definitely interested, but as usual I assume LDC will probably beat DMD in this area.

Re: dbox is a complete D2 port of the Box2D game physics library

2014-05-24 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/24/14, Kiith-Sa via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Do you intend to keep this a straight port or will it be open to modifications? I think we can create a new branch with API improvements and additions. I'm not sure what the state of dub support for this

Re: DConf 2013 Pictures

2014-05-24 Thread Andrej Mitrovic via Digitalmars-d-announce
On 5/20/14, Ali Çehreli digitalmars-d-announce@puremagic.com wrote: I hope it's not too stale. :p http://acehreli.org/DConf_2013_Pictures/ Hope we won't have to wait a year for the DConf 2014 pictures! :) Have any been taken this year?

Re: DConf 2014 Day 2 Talk 4: Reducing D Bugs by Vladimir Panteleev

2014-07-09 Thread Andrej Mitrovic via Digitalmars-d-announce
On 7/9/14, Andrei Alexandrescu via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: https://news.ycombinator.com/newest (please find and vote quickly) Just paste the URL with some randomness in it and people can then copy-paste it themselves, this search hunt think is silly.

Re: DConf 2014 Day 2 Talk 4: Reducing D Bugs by Vladimir Panteleev

2014-07-09 Thread Andrej Mitrovic via Digitalmars-d-announce
On 7/9/14, Andrej Mitrovic andrej.mitrov...@gmail.com wrote: On 7/9/14, Andrei Alexandrescu via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: https://news.ycombinator.com/newest (please find and vote quickly) Just paste the URL with some randomness in it and people can

Re: Programming in D book is 100% translated

2014-07-24 Thread Andrej Mitrovic via Digitalmars-d-announce
On 7/24/14, Ali Çehreli digitalmars-d-announce@puremagic.com wrote: I have completed the translation of the book. Phew... :) Congrats! It's fantastic that we have a D book of this quality, which is free. Superb work.

Re: D for the Win

2014-08-23 Thread Andrej Mitrovic via Digitalmars-d-announce
On 8/23/14, Adam D. Ruppe via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Author posted part 2 http://tomerfiliba.com/blog/dlang-part2/ If I read that right it seems they're using D in his startup? Pretty cool. A bit of googling reveals the company's name is Weka.IO.

Re: 438-byte Hello, world Win32 EXE in D

2014-09-08 Thread Andrej Mitrovic via Digitalmars-d-announce
On 9/7/14, Vladimir Panteleev via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Thanks to recent advances in DMD (-betterC and -m32mscoff), I could get a Hello, world program on Win32 down to just 438 bytes when compiled. This is without assembly, linker scripts, custom

Re: Programming in D book, User Defined Attributes (UDA) chapter

2014-09-10 Thread Andrej Mitrovic via Digitalmars-d-announce
On 8/29/14, Andrei Alexandrescu via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Awesome!! Put it on Amazon too! -- Andrei Yeah, I'd be the first in line to buy it as well! If you do consider publishing the book, do let us know before it happens so those of us who want to

Re: D2 port of Sociomantic CDGC available for early experiments

2014-10-12 Thread Andrej Mitrovic via Digitalmars-d-announce
On 10/12/14, Leandro Lucarella via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Also, completely unflexible, so to run 2 instances of the same program with different configuration you have to run one, modify the config file and then run the seconds? Perhaps there would be

Re: D2 port of Sociomantic CDGC available for early experiments

2014-10-17 Thread Andrej Mitrovic via Digitalmars-d-announce
On 10/17/14, Leandro Lucarella via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: In all the years I've been working in Linux I never, EVER came across problems with environment variables being accidentally set. I find it very hard to believe this is a real problem. On the

Re: Travis-CI support for D

2014-12-10 Thread Andrej Mitrovic via Digitalmars-d-announce
On 12/11/14, Martin Nowak via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: Glad to announce that D support on Travis-CI was launched today. http://blog.travis-ci.com/2014-12-10-community-driven-language-support-comes-to-travis-ci/ Awesome!! Btw, I've noticed this command

Re: Sargon component library now on Dub

2014-12-14 Thread Andrej Mitrovic via Digitalmars-d-announce
On 12/14/14, Walter Bright via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: http://code.dlang.org/packages/sargon These two modules failed to generate much interest in incorporating them into Phobos, but I'm still rather proud of them :-) Very cool that you decided to

Re: Gource visualisations of various D repositories

2014-12-24 Thread Andrej Mitrovic via Digitalmars-d-announce
On 12/23/14, Gary Willoughby via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: For a bit of fun and prompted by a thread requesting such, i've created a few visualisation videos generated from D repositories by Gource. Cool stuff, thanks for taking the time to do this!

Re: Gource visualisations of various D repositories

2014-12-24 Thread Andrej Mitrovic via Digitalmars-d-announce
On 12/24/14, Gary Willoughby via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: On Wednesday, 24 December 2014 at 19:10:50 UTC, Andrej Mitrovic via Digitalmars-d-announce wrote: The animations are super-fast, it makes it hard to see what's going on but it's still fun

Re: D is one if Wired's 10 Most Hardcore Tech Stories of 2014

2014-12-27 Thread Andrej Mitrovic via Digitalmars-d-announce
On 12/27/14, Walter Bright via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: http://www.wired.com/2014/12/wired-enterprise-year/ Great stuff. Here's to hoping that 2015 becomes a landmark year for D!

Re: D promoted in FPS magazine, issue 33 (RU)

2014-12-31 Thread Andrej Mitrovic via Digitalmars-d-announce
On 12/31/14, Basile Burg via Digitalmars-d-announce digitalmars-d-announce@puremagic.com wrote: http://issuu.com/tgafaroff/docs/fps33 http://fps-magazine.blogspot.fr/ see page 15 to 19, scroll by dragging right to left of with arrow keys. Can someone offer a run-down on what is being said?

Re: Sociomantic Labs is looking for Software Developers! (D language)

2015-12-02 Thread Andrej Mitrovic via Digitalmars-d-announce
. On 10/23/15, Andrej Mitrovic via Digitalmars-d-announce <digitalmars-d-announce@puremagic.com> wrote: > Hi, > > We at Sociomantic Labs are looking for new software developers to > join our ranks in our Berlin office! > > Here's what we're looking for in a potential candidat

Re: Beta 2.074.0-b1

2017-03-28 Thread Andrej Mitrovic via Digitalmars-d-announce
On Friday, 24 March 2017 at 17:35:58 UTC, Martin Nowak wrote: First beta for the 2.074.0 release. This release comes with plenty of phobos additions and a new std.experimental module. http://dlang.org/download.html#dmd_beta http://dlang.org/changelog/2.074.0.html Please report any bugs at

Re: mysqln - tagged bugfix release v1.1.1

2017-09-21 Thread Andrej Mitrovic via Digitalmars-d-announce
On Wednesday, 20 September 2017 at 05:24:14 UTC, Nick Sabalausky (Abscissa) wrote: https://github.com/mysql-d/mysql-native Native D client driver for MySQL/MariaDB, works with or without Vibe.d Hey Nick, Can this also work with Percona MySQL? Or perhaps maybe in the future.. :) Cheers!

Re: D's Newfangled Name Mangling

2017-12-21 Thread Andrej Mitrovic via Digitalmars-d-announce
On Wednesday, 20 December 2017 at 13:57:20 UTC, Mike Parker wrote: The blog https://dlang.org/blog/2017/12/20/ds-newfangled-name-mangling/ it won’t catch every error; for example, structs, classes and other user defined types are mangled > by name only, so that a change to their definition

Re: DMD backend now in D

2018-11-11 Thread Andrej Mitrovic via Digitalmars-d-announce
On Sunday, 11 November 2018 at 23:40:16 UTC, Walter Bright wrote: As: https://github.com/dlang/dmd/pull/8946 removes the header files for the old C++ code! Congrats to everyone!

Re: D compilation is too slow and I am forking the compiler

2018-11-22 Thread Andrej Mitrovic via Digitalmars-d-announce
On Wednesday, 21 November 2018 at 20:51:17 UTC, Walter Bright wrote: Unfortunately, you're right. The title will leave the impression "D is slow at compiling". You have to carefully read the article to see otherwise, and few will do that. Well comparative to itself sometimes it is. When you

Re: D compilation is too slow and I am forking the compiler

2018-11-22 Thread Andrej Mitrovic via Digitalmars-d-announce
On Thursday, 22 November 2018 at 11:16:26 UTC, Paolo Invernizzi wrote: BTW, it's nice to see again the Secret Squirrel on the forum, in these days: welcome back Andrej! /Paolo Oh hey there too! I'm sorry if I can't recall you, though. ¯\_(ツ)_/¯ I mostly lurk around here these days. But I

Re: DConf 2019 Livestream

2019-05-08 Thread Andrej Mitrovic via Digitalmars-d-announce
On Wednesday, 8 May 2019 at 07:57:40 UTC, Mike Parker wrote: The venue uses WebEx for livestreaming. All the information is available in this PDF: https://drive.google.com/open?id=1yekllbfOmxHqJNuuWIVeP9vNeROmfp1I "When joining: Please connect using Internet Explorer, not Google Chrome or

Re: DConf 2019 Livestream

2019-05-08 Thread Andrej Mitrovic via Digitalmars-d-announce
On Wednesday, 8 May 2019 at 10:13:35 UTC, Ethan wrote: On Wednesday, 8 May 2019 at 07:57:40 UTC, Mike Parker wrote: The venue uses WebEx for livestreaming. All the information is available in this PDF: https://drive.google.com/open?id=1yekllbfOmxHqJNuuWIVeP9vNeROmfp1I Good news everyone! A

Re: We’re hiring Software Engineers! (D language)

2019-07-03 Thread Andrej Mitrovic via Digitalmars-d-announce
On Wednesday, 3 July 2019 at 14:38:48 UTC, Dejan Lekic wrote: On Tuesday, 2 July 2019 at 08:56:42 UTC, Andrej Mitrovic wrote: Hi! BPF Korea is looking to increase the size of its core development team in Seoul, South Korea. The job is on-site, and the company is willing to sponsor your Visa

We’re hiring Software Engineers! (D language)

2019-07-02 Thread Andrej Mitrovic via Digitalmars-d-announce
Hi! BPF Korea is looking to increase the size of its core development team in Seoul, South Korea. The job is on-site, and the company is willing to sponsor your Visa application and will guide you through the entire process. This is an exciting career opportunity to work on a new

Re: We’re hiring Software Engineers! (D language)

2019-07-02 Thread Andrej Mitrovic via Digitalmars-d-announce
On Tuesday, 2 July 2019 at 09:38:58 UTC, Bastiaan Veelo wrote: On Tuesday, 2 July 2019 at 08:56:42 UTC, Andrej Mitrovic wrote: Hi! BPF Korea is looking to increase the size of its core development team in Seoul, South Korea. Congrats! You should be on this page[1] then, would you agree

Re: Five Projects Selected for SAOC 2019

2019-08-25 Thread Andrej Mitrovic via Digitalmars-d-announce
On Sunday, 25 August 2019 at 13:38:24 UTC, Mike Parker wrote: ... Solve Dependency Hell: This is considered as a crucial first step in making Phobos available via the DUB registry I'm guessing this means we might even be able to use multiple versions of Phobos one day. However before we do

Re: A program that does OCR(Optical Character Recognition) inspired by Neural Networks

2019-12-10 Thread Andrej Mitrovic via Digitalmars-d-announce
On Friday, 6 December 2019 at 01:07:38 UTC, Murilo wrote: Hi everyone. I've spent the last weeks working on a program which is able to read and understand text from an image file(OCR) by using a rudimentary neural network after training with a large amount of images(I made them myself,

Re: Blog Post: Beating std::visit Without Really Trying

2019-10-08 Thread Andrej Mitrovic via Digitalmars-d-announce
On Sunday, 6 October 2019 at 19:58:04 UTC, Walter Bright wrote: On 10/6/2019 2:59 AM, Paolo Invernizzi wrote: Well, so there's hope that _very little_ improvements will be merged, in a way or another? I mean, there's some sort of policy for things like that:   

Re: DIP 1024---Shared Atomics---Accepted

2020-01-06 Thread Andrej Mitrovic via Digitalmars-d-announce
On Thursday, 2 January 2020 at 09:41:02 UTC, Walter Bright wrote: On 1/2/2020 12:01 AM, Manu wrote: Quick quick, we need a PR to issue deprecation messages for those invalid read/writes! :) It's already been merged! https://github.com/dlang/dmd/pull/10209 Some really fast work there :-)

Re: DustMite: the General-Purpose Data Reduction Tool (from the D Blog)

2020-04-13 Thread Andrej Mitrovic via Digitalmars-d-announce
On Monday, 13 April 2020 at 13:06:30 UTC, Mike Parker wrote: Vladimir has contributed to the blog an article on the evolution of DustMite, looking at some of the challenges he had to overcome along the way. The blog:

Re: win32 - Windows API declarations for all platforms

2020-04-03 Thread Andrej Mitrovic via Digitalmars-d-announce
On Wednesday, 1 April 2020 at 07:11:44 UTC, Vladimir Panteleev wrote: More details in the README: https://github.com/CyberShadow/win32#readme Ohh thanks a lot for this! It will be handy for something I'm working on.

Re: Symmetry Investments and the D Language Foundation are Hiring

2020-09-05 Thread Andrej Mitrovic via Digitalmars-d-announce
On Sunday, 30 August 2020 at 14:13:36 UTC, Mike Parker wrote: Looking for a full-time or part-time gig? Not only is Symmetry Investments hiring D programmers, they are also generously funding two positions for ecosystem work under the D Language Foundation. And they've put up a bounty for a

Re: Symmetry Investments and the D Language Foundation are Hiring

2020-09-02 Thread Andrej Mitrovic via Digitalmars-d-announce
On Sunday, 30 August 2020 at 14:13:36 UTC, Mike Parker wrote: Looking for a full-time or part-time gig? Not only is Symmetry Investments hiring D programmers, they are also generously funding two positions for ecosystem work under the D Language Foundation. And they've put up a bounty for a

Re: Beta 2.094.0

2020-09-11 Thread Andrej Mitrovic via Digitalmars-d-announce
On Friday, 11 September 2020 at 07:48:00 UTC, Martin Nowak wrote: http://dlang.org/changelog/2.094.0.html As usual please report any bugs at https://issues.dlang.org -Martin "Equality of arrays of structs is consistent again, as before v2.078" Not a big fan of this. I think it's super

Re: DConf Online 2020 Schedule

2020-10-14 Thread Andrej Mitrovic via Digitalmars-d-announce
On Wednesday, 14 October 2020 at 12:41:34 UTC, Mike Parker wrote: The DConf Online schedule is now live on the website. I've got a blog post coming tomorrow which will, among other things, include an announcement about the schedule aimed at the world outside our community in a form suitable

Re: Release D 2.094.0

2020-10-04 Thread Andrej Mitrovic via Digitalmars-d-announce
On Saturday, 26 September 2020 at 21:45:09 UTC, Martin Nowak wrote: Glad to announce D 2.094.0, ♥ to the 49 contributors. This release comes with faster compiler binaries (built with ldc), direct git dependencies in dub, better type checking of vectors, and improved template instantiation

Re: Release D 2.094.0

2020-10-05 Thread Andrej Mitrovic via Digitalmars-d-announce
On Monday, 5 October 2020 at 03:27:22 UTC, Andrej Mitrovic wrote: I'm not sure if it's related to https://issues.dlang.org/show_bug.cgi?id=21226. But how many people will be turned away not being able to install the compiler? This might have come off a bit rude, apologies

Re: DIP1028 - Rationale for accepting as is

2020-05-27 Thread Andrej Mitrovic via Digitalmars-d-announce
On Wednesday, 27 May 2020 at 09:50:50 UTC, Walter Bright wrote: Un-annotated C declarations should be a red flag to any competent QA team. Recognizing a false @trusted is a whole lot harder. Is the actual problem those `@trusted:` declarations at the top of C headers? There could be a

Re: DIP1028 - Rationale for accepting as is

2020-05-27 Thread Andrej Mitrovic via Digitalmars-d-announce
On Wednesday, 27 May 2020 at 13:47:46 UTC, Claude wrote: On Wednesday, 27 May 2020 at 13:42:08 UTC, Andrej Mitrovic wrote: Is the actual problem those `@trusted:` declarations at the top of C headers? There could be a simple solution to that: Ban `@trusted:` and `@trusted { }` which apply

Re: From the D Blog: A Pattern for Head-mutable Structures

2020-06-26 Thread Andrej Mitrovic via Digitalmars-d-announce
On Friday, 26 June 2020 at 06:14:48 UTC, Mike Parker wrote: On Friday, 26 June 2020 at 05:37:13 UTC, Arun Chandrasekaran wrote: This is a very interesting post. But this strategy with HN is clearly not working. 5 upvotes after 17 hours and 0 comments. Please paste the direct link in future

Re: Interesting work on packing tuple layout

2020-06-15 Thread Andrej Mitrovic via Digitalmars-d-announce
On Saturday, 13 June 2020 at 19:11:33 UTC, Andrei Alexandrescu wrote: https://github.com/ZigaSajovic/optimizing-the-memory-layout-of-std-tuple Would be interesting to adapt it for std.tuple. I can't see any way of making indexing work *except* by adding a Get template inside the tuple.

Re: Interesting work on packing tuple layout

2020-06-15 Thread Andrej Mitrovic via Digitalmars-d-announce
On Monday, 15 June 2020 at 06:06:40 UTC, Andrej Mitrovic wrote: Currently Tuple supports indexing via `tuple[2]` => gets you the third value with its own type. It does this via `alias fields this;` basically.

Re: Interesting work on packing tuple layout

2020-06-15 Thread Andrej Mitrovic via Digitalmars-d-announce
On Monday, 15 June 2020 at 13:34:18 UTC, Max Samukha wrote: On Sunday, 14 June 2020 at 23:30:03 UTC, Andrei Alexandrescu wrote: It's really easy if members in the layout are given internal names that include information about the original index. You can construct a list of member aliases in

Re: dbox is a complete D2 port of the Box2D game physics library

2020-06-18 Thread Andrej Mitrovic via Digitalmars-d-announce
On Thursday, 18 June 2020 at 14:38:27 UTC, aberba wrote: On Wednesday, 17 June 2020 at 01:20:00 UTC, Andrej Mitrovic wrote: On Tuesday, 16 June 2020 at 17:52:37 UTC, aberba wrote: On Friday, 23 May 2014 at 22:00:51 UTC, Andrej Mitrovic wrote: https://github.com/d-gamedev-team/dbox What

Re: dbox is a complete D2 port of the Box2D game physics library

2020-06-16 Thread Andrej Mitrovic via Digitalmars-d-announce
On Tuesday, 16 June 2020 at 17:52:37 UTC, aberba wrote: On Friday, 23 May 2014 at 22:00:51 UTC, Andrej Mitrovic wrote: https://github.com/d-gamedev-team/dbox What is Box2D? == [...] This sort of investment still amazes me. This is a 6 years old post though. I'm sure

Re: Interesting work on packing tuple layout

2020-06-15 Thread Andrej Mitrovic via Digitalmars-d-announce
On Monday, 15 June 2020 at 15:00:12 UTC, Max Samukha wrote: On Monday, 15 June 2020 at 14:55:37 UTC, Andrej Mitrovic wrote: On Monday, 15 June 2020 at 14:18:38 UTC, Timon Gehr wrote: Apparently, it has been fixed in 2.092. Nice! Oh wow that's fantastic. Does anyone know which changeset / PR

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