Re: [IxDA Discuss] IxD Greats?

2009-02-24 Thread Jim Leftwich
The idea I'd brought up at our IxDA Board meeting was to begin an IxD
Timeline that specifically wouldn't lead to the type of arguments our
community has traditionally wallowed in.

The idea was to create a very open project, where individuals could
add elements to the timeline representing a wide range of criteria
(examples: careers, groups, projects, ideas, essays, books, etc.) -
all things that occurred at points or periods in time.  Each entry
could have links to project case studies or groups or whatever
constituted supporting material, information, and media.

Each addition could have a variety of attributes attached
to/associated with it.  Types, categories, domains, styles of
approach, people/designers associated with, etc. (also open to
addition by all contributors - could be simple tagging or include or
extend to other means of attribute association).  These would be
helpful in later being able to analyze and visualize the accumulating
data in interesting ways.

One of the key reasons this would be valuable for our community is
that it would allow a rich accumulation of data points representing
people, projects, events, and relationships that comprise our field. 
It's an accumulation much more an agreed-upon consensus.

This type of initiative would be different from the who are the
most style questions that we often discuss here.  This would be a
comprehensive, ever-growing map of as much as could be added.  It's
not a replacement, but rather an alternative way of accumulating rich
data we can use as a valuable resource going forward.

I've spoken with some of our overlapping friends from the
Information Architecture field about this, and there is some interest
in pursuing this.

The idea is to design it to be very open and easy for people to add
to.  There will likely need to be some administration, but the spirit
should definitely be to foster openess and participation towards
building a very large and comprehensive IxD Timeline (time is just
one organizing attribute here, of course, but is key to the
historical aspect of the initiative).

I'm pretty excited about it, because I think we'll all be surprised
at the richness of such a database once it begins to accumulate.  I
would be particularly interested in seeing the entries going back
decades, where much occurred that's not widely known, or readily
recallable in the context of our field's history and multiple
threads of careers, work, and relationships.




. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] IxD Greats?

2009-02-24 Thread Christopher Fahey

On Feb 18, 2009, at 1:37 PM, Andrei Herasimchuk wrote:

On Feb 18, 2009, at 8:53 AM, Christopher Fahey wrote:
The difference you describe exists today, but it didn't exist ten  
or twenty years ago. We can hardly blame folks in the 1980's and  
earlier for blurring engineering and user experience design, as  
they were doing both. Thomas Edison thought a lot about user  
experience when he was engineering the fountain pen and the stock  
ticker, but obviously he was focused on the engineering. Even the  
people who created all those classic Atari 2600 computer games --  
the gameplay, the graphics, the sounds -- were almost without  
exception engineers... yet it's hard to argue today that their  
primary contribution to the universe was in engineering.


To be clear, I wasn't looking for blame in this sense. Further, I  
think you're taking it a bit too far and making the same mistake  
that plagued the user experience crowd in the late 90s and early  
00s. The it's all user experience, even if they didn't know it!


I don't think I suggested that it was all user experience. I said  
they were doing both. My twist, I suppose, is that when solving UX  
challenges the great creators of the 80's and earlier were often going  
beyond what their engineering training and responsibilities would  
usually require of them.



I just wanted to make sure folks were looking for the right people,  
which in the past context means they are almost always looking for  
engineers.


Again, I think that was the point I was making. -- that we should  
realize that great user experience innovations have come from  
engineers. Sorry if it seemed otherwise, or if you mistook someone  
else's comments as mine.


Cheers,
-Cf

Christopher Fahey

Behavior
biz: http://www.behaviordesign.com
me: http://www.graphpaper.com







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Re: [IxDA Discuss] IxD Greats?

2009-02-20 Thread Fredrik Matheson
This is a great discussion.
Can anybody suggest a way of adding the individuals, teams and concepts
discussed here to a list of some sort that can be navigated, edited and
visualized?

Timo Arnall, Anne Galloway et al have created
http://www.nearfield.org/retouch/ for exploring touch-related interaction.
Why don't we create something along those lines and make it editable,
wikified, give it multiple means and axes of navigation and add a bit of
interaction visualization too?

I'd be happy to *help* create one, who else would like to pitch in?

- Fredrik

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Re: [IxDA Discuss] IxD Greats?

2009-02-20 Thread Andrei Herasimchuk


On Feb 19, 2009, at 3:16 PM, Christian Crumlish wrote:

On Thu, Feb 19, 2009 at 11:04 AM, Peter Merholz  
pete...@peterme.com wrote:


If you're going to include Tim Berners-Lee, I think you need to  
also include

Marc Andreessen, as his innovation of bringing imagery into WWW was
fundamental in making it of broad interest.


I thought the earliest prototype browsers had imagery (as well as
read/write, and note-taking functionality)? I realize this is a
quibble, though and the experience I shared with no doubt many people
on this list was going from www/lynx to Mosaic.


Asked around because I had forgotten the evolution of this and was  
pointed to:

http://1997.webhistory.org/www.lists/www-talk.1993q1/0182.html

The exchange is interesting. Make of it what you will.

--
Andrei Herasimchuk

Chief Design Officer, Involution Studios
innovating the digital world

e. and...@involutionstudios.com
c. +1 408 306 6422


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Re: [IxDA Discuss] IxD Greats?

2009-02-19 Thread Ferran Alvarez
Ok, if we really need, I agree with the fact that we should consider a
wider spectrum. So, I would like to mention to...

... Enric Bernat, creatorof the Chupa Chups lollipop.
... King Camp Gillette, inventor of the safety razor.
... Emilio Bellvis, re-inventor of the mop.

Ferran


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Re: [IxDA Discuss] IxD Greats?

2009-02-19 Thread Dan Saffer

For completeness, adding Ted Nelson to the list of greats.

(Named hypertext, and his motto is A user interface should be so  
simple that a beginner in an emergency can understand it within ten  
seconds.)


Dan



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Re: [IxDA Discuss] IxD Greats?

2009-02-19 Thread Scott McDaniel
To be fair, this didn't read as a statement for shoehorning
author/ities based on categories,
but there is a decent question to be raised about the number of women
(etc) being seen as IxD Greats,
whether it's presentation, representative imbalance, industry culture
and history, oversight and publication and so on.

The same goes for other groups - for a field that would seem to
consider ethnography as significant,
I think ignoring these aspects would be a mistake (even if not a
subject for this thread).

/tangentially yours,
Scott

On Wed, Feb 18, 2009 at 5:12 PM, Angel Marquez angel.marq...@gmail.com wrote:
 That is like me saying their should be more mexican people on the list. I
 wouldn't say that.




-- 
In art and dream may you proceed with abandon. In life may you
proceed with balance and stealth.  -Patti Smith

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Re: [IxDA Discuss] IxD Greats?

2009-02-19 Thread Peter Merholz
Dan's and Christopher's lists are the best, though I wonder what the  
following people have designed that warrants inclusion:


| - Hugh Dubberly

- Jaron Lanier
- Ted Nelson
- Terry Winograd
- Herbert Simon
- Claude Shannon
- Marvin Minsky


If you're going to include Tim Berners-Lee, I think you need to also  
include Marc Andreessen, as his innovation of bringing imagery into  
WWW was fundamental in making it of broad interest.


Other people I would add:

John Maeda (his interactive toys/tools from the 90s...I wish he'd stop  
theorizing and get back to making stuff

http://www.maedastudio.com/index.php)

Lisa Strausfeld

Jake Barton (http://localprojects.net)

Dan Bricklin (VisiCalc)

Kai Krause (already mentioned by others)

Marc Blank, Dave Lebling (creators of Zork/Infocom)

Steve Jobs (also already mentioned)

--peter

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Re: [IxDA Discuss] IxD Greats?

2009-02-19 Thread Andrei Herasimchuk

So maybe a different way to consider this topic:

What products, design ideas, or other innovations have been created in  
the field that have lasted the test of time or made a significant  
impact, and who was responsible for them? Then you'd get a more  
practical list and provide create where credit is due.


So, rather than list people, which is prone to popularity and  
unreliable memories of the audience, you'd ask yourself things like...


Who created hyperlinks?
Who created the desktop model for the graphical user interface?
Who created the bezier curve drawing interface?
Who created the painting interface?
Who came up with the notion of bookmarks?
Who created the WASD + mouse model for first person 3D environments?
Who came up with Copy  Paste?
Who came up with Undo?
Who came up with the core notions of choice, resulting in Checkboxes,  
Radio Buttons, Menus and core Form controls?

Who designed the Mac IIci?
Who developed the Palm Graffiti input system?
Who designed Microsoft Word 1.0 (or whichever version was the first to  
use an optical mouse instead of pure keyboard input like Wordstar)

Who designed VisiCalc?

And so on and so on... Obviously, again, this line of question is  
computer and software tech heavy. I know the answer to many, but not  
all. Would be nice to get the collective wisdom of the crowd to find  
all the answers.


Getting a list like this made would also go towards a long way of  
collecting more core fundamentals around interface design and  
software, which has been missing for many years now.


--
Andrei Herasimchuk

Chief Design Officer, Involution Studios
innovating the digital world

e. and...@involutionstudios.com
c. +1 408 306 6422


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Re: [IxDA Discuss] IxD Greats?

2009-02-19 Thread Angel Marquez
The victor writes the history.
Did the wright brothers invent the airplane or the montgomery?

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Re: [IxDA Discuss] IxD Greats?

2009-02-19 Thread Christian Crumlish
On Wed, Feb 18, 2009 at 7:58 AM, dave malouf dave@gmail.com wrote:
 Why do I say this. I might have invented in the past the most
 amazing interactive systems. BUT did they really practice interaction
 design

clearly not, not having had studio training they weren't doing design
at all, right?

;^)

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Re: [IxDA Discuss] IxD Greats?

2009-02-19 Thread Christian Crumlish
On Thu, Feb 19, 2009 at 11:04 AM, Peter Merholz pete...@peterme.com wrote:

 If you're going to include Tim Berners-Lee, I think you need to also include
 Marc Andreessen, as his innovation of bringing imagery into WWW was
 fundamental in making it of broad interest.

I thought the earliest prototype browsers had imagery (as well as
read/write, and note-taking functionality)? I realize this is a
quibble, though and the experience I shared with no doubt many people
on this list was going from www/lynx to Mosaic.

I want to add Brewster Kahle but I can't really justify it.

-x-

-- 
Christian Crumlish
I'm writing a book so please forgive any lag
http://designingsocialinterfaces.com

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Re: [IxDA Discuss] IxD Greats?

2009-02-19 Thread mike myles
Andrei,

I agree that the artifacts are as important to acknowledge as the
individuals who created them. I like the timeline approach for that
reason. It's a way to aggregate the artifacts; such as applications,
components, and publications - and the people that created them in a
format that illustrates how each built on what came before. Since all
entries can presumably be cross linked it allows one to follow
whatever thread of connection catches one's interest.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] IxD Greats?

2009-02-19 Thread Angel
Is lynx better than links? I've been using links for phase1  and the  
only draw back so far is not being able to open gmail in it. Terminal  
commands seem to have a more intuitive progression than a lot of  
interfaces. Unix international?


Sent from my iPhone

On Feb 19, 2009, at 3:16 PM, Christian Crumlish x...@well.com wrote:

On Thu, Feb 19, 2009 at 11:04 AM, Peter Merholz  
pete...@peterme.com wrote:


If you're going to include Tim Berners-Lee, I think you need to  
also include

Marc Andreessen, as his innovation of bringing imagery into WWW was
fundamental in making it of broad interest.


I thought the earliest prototype browsers had imagery (as well as
read/write, and note-taking functionality)? I realize this is a
quibble, though and the experience I shared with no doubt many people
on this list was going from www/lynx to Mosaic.

I want to add Brewster Kahle but I can't really justify it.

-x-

--
Christian Crumlish
I'm writing a book so please forgive any lag
http://designingsocialinterfaces.com

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Re: [IxDA Discuss] IxD Greats?

2009-02-19 Thread dave malouf
I really don't see the point to all this for us in this community. A
timeline of the greatest interactive inventions of all time seems
really pointless as a means of expressing the history of the
discipline of interaction design. 

Despite Christian's snide comment, what I was referring to was less
about design but about using methods, applying known theories,
and understandings for achieving great IxD, as opposed to well,
genius. 

One might say by acknowledging these earily genius' we are saying
that everything we believe in as a discipline and a practice is well
meaningless. 

On the other hand lauding these accomplishments in such a way that
outlines what makes them great interaction designs. What part of
their aesthetics? their use of time? the quality motions? their use
of affordances? etc. etc. And most importantly how did they impact
behavior?

It might even be worthwhile to create a set of criteria that makes
something a great interaction design as opposed to us just randomly
using our gut to express these notions.

Again, though I'm not so sure that saying great invention is the
same as great interaction design.

- dave


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Re: [IxDA Discuss] IxD Greats?

2009-02-19 Thread Andrei Herasimchuk

On Feb 19, 2009, at 4:46 PM, dave malouf wrote:


It might even be worthwhile to create a set of criteria that makes
something a great interaction design as opposed to us just randomly
using our gut to express these notions.


This seems appropriate. I would presume that before you can ask  
questions like Who created Copy  Paste or Who developed Graffiti  
for the Palm? you'd have to first test whether they passed the  
criteria. I just didn't make that explicit.



Again, though I'm not so sure that saying great invention is the
same as great interaction design.


How is there a practical difference? How would we know that Rand was a  
great graphic design without the work he did at Direction or the  
various brands he created, or that Dreyfuss was a great industrial  
designer without the telephone? I mean... the books they wrote are  
certainly inspiring and insightful, but what makes their opinions  
relevant is the fact they had the body of work to back it up.


--
Andrei Herasimchuk

Chief Design Officer, Involution Studios
innovating the digital world

e. and...@involutionstudios.com
c. +1 408 306 6422

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Re: [IxDA Discuss] IxD Greats?

2009-02-19 Thread dave malouf
Hi Andrei,
I'm not sure why you went that way. I totally agree that its in the
artifact (the DESIGN) that we need to look at the designer and not
the thinking. In fact, I don't think that I was even suggesting
looking at the designer at all, nor their thinking.

I thought I was suggesting 2 things:
1) that in choosing what might go into a timeline we develop criteria
for what is a great example of interaction design.

2) I would also suggest that not every great invention is great
interaction design. I.e. the cotton gin was instrumental in
industrializing the production of cotton, but is that great IxD? I
have no idea! There are a host of inventions that were culture
changing for good or bad that I'm not sure were good IxD.But then I
haven't seen the answer to #1 suggestion.

To be clear at no time was I suggesting that we should judge anyone
on the basis of their thinking. THOUGH I do think there were pioneers
in design education who we may want to judge on the work of their
students, and their total contribution to the field/discipline, but
to me this is a different but still important category.

-- dave


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Re: [IxDA Discuss] IxD Greats?

2009-02-19 Thread Angel Marquez
Inventions that employed reification, polymorphism and reuse should be
allowed into the ixd fame domain. That would include the origins of machine
uses of transportation  communication.

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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Angel Marquez
Ford, HenryHR Giger

On Tue, Feb 17, 2009 at 11:35 PM, Andrei Herasimchuk 
aherasimc...@involutionstudios.com wrote:


 On Feb 17, 2009, at 5:09 PM, dave malouf wrote:

  But in general, your list is my list.


 If you're going to use software technology examples, considering we are
 still in early stages of that tech, we should acknowledge that most of the
 great interaction designers up until now haven't been designers at all.
 They've been engineers. It's going to be like that for some time. In Dan's
 list, more than half of those people were engineers first, and would
 probably call themselves engineers still, not designers.

 Mike Schuster? Thomas Knoll? Those two basically made Illustrator and
 Photoshop happen. Mark Hamburg? Definitely up there. The engineering team on
 Mac System 7? Better toss in Andy Hertzfeld into the mix as well. Then
 there's the guys behind things like AutoCAD. The engineers behind Alias,
 Wavefront, and SoftImage, cutting edge 3D which is one of the most difficult
 interface and interaction problems you've got in all of software design. The
 original PageMaker team! Which if you can travel back to 1986 was about as
 cutting edge and genre defining as it gets in this field considering what
 they created, how they did on a 9 black and white screen with 640x480 pixel
 resolution, and with what computing horsepower they had at the time.

 Could easily go on and on in this fashion.

 Designers like a Rand, Eames or a Dreyfuss type -- if you are trying to
 make parallels to this field -- are probably just getting out of high school
 at this very moment, if they've even gotten out of junior high. Until they
 come along, should give the engineers who made all of this happen the credit
 they are due for being great designers as well. And there have been plenty
 of great ones.

 --
 Andrei Herasimchuk

 Chief Design Officer, Involution Studios
 innovating the digital world

 e. and...@involutionstudios.com
 c. +1 408 306 6422


 
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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Angel Marquez
That metatools guy that did kai's power goo. Those interfaces were amazing
on mac os 7.5.3
3D has come along way since ray dream designer and specualr indiniD. I think
3DS max has the 'best' ux going on these days even though it is PC only.

I agree, the clone wars were minimal when bryce and metacreations were
making the wow UI's.

Autodesk kills it. Their products are real tools that meet real needs.

On Wed, Feb 18, 2009 at 12:01 AM, Angel Marquez angel.marq...@gmail.comwrote:

 Ford, HenryHR Giger

 On Tue, Feb 17, 2009 at 11:35 PM, Andrei Herasimchuk 
 aherasimc...@involutionstudios.com wrote:


 On Feb 17, 2009, at 5:09 PM, dave malouf wrote:

  But in general, your list is my list.


 If you're going to use software technology examples, considering we are
 still in early stages of that tech, we should acknowledge that most of the
 great interaction designers up until now haven't been designers at all.
 They've been engineers. It's going to be like that for some time. In Dan's
 list, more than half of those people were engineers first, and would
 probably call themselves engineers still, not designers.

 Mike Schuster? Thomas Knoll? Those two basically made Illustrator and
 Photoshop happen. Mark Hamburg? Definitely up there. The engineering team on
 Mac System 7? Better toss in Andy Hertzfeld into the mix as well. Then
 there's the guys behind things like AutoCAD. The engineers behind Alias,
 Wavefront, and SoftImage, cutting edge 3D which is one of the most difficult
 interface and interaction problems you've got in all of software design. The
 original PageMaker team! Which if you can travel back to 1986 was about as
 cutting edge and genre defining as it gets in this field considering what
 they created, how they did on a 9 black and white screen with 640x480 pixel
 resolution, and with what computing horsepower they had at the time.

 Could easily go on and on in this fashion.

 Designers like a Rand, Eames or a Dreyfuss type -- if you are trying to
 make parallels to this field -- are probably just getting out of high school
 at this very moment, if they've even gotten out of junior high. Until they
 come along, should give the engineers who made all of this happen the credit
 they are due for being great designers as well. And there have been plenty
 of great ones.

 --
 Andrei Herasimchuk

 Chief Design Officer, Involution Studios
 innovating the digital world

 e. and...@involutionstudios.com
 c. +1 408 306 6422


 
 Welcome to the Interaction Design Association (IxDA)!
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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Steve Baty
Angel,

After Andrei's post I thought of Kai's Power Tools as well. Kai Krause was
the guy's name. Along with Phil Clemenger a little later on.

Steve

2009/2/18 Angel Marquez angel.marq...@gmail.com

 That metatools guy that did kai's power goo. Those interfaces were amazing
 on mac os 7.5.3




-- 
Steve 'Doc' Baty | Principal | Meld Consulting | P: +61 417 061 292 | E:
steveb...@meld.com.au | Twitter: docbaty | LinkedIn:
www.linkedin.com/in/stevebaty

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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Steve Baty
Correction: Phil Clevenger was the other guy's name.

2009/2/18 Steve Baty steveb...@gmail.com

 Angel,

 After Andrei's post I thought of Kai's Power Tools as well. Kai Krause was
 the guy's name. Along with Phil Clemenger a little later on.

 Steve

 2009/2/18 Angel Marquez angel.marq...@gmail.com

 That metatools guy that did kai's power goo. Those interfaces were amazing
 on mac os 7.5.3




 --
 Steve 'Doc' Baty | Principal | Meld Consulting | P: +61 417 061 292 | E:
 steveb...@meld.com.au | Twitter: docbaty | LinkedIn:
 www.linkedin.com/in/stevebaty

 Blog: http://meld.com.au/blog
 Contributor: Johnny Holland - johnnyholland.org
 Contributor: UXMatters - www.uxmatters.com
 UX Australia: 25-27 August, http://uxaustralia.com.au
 UX Book Club: http://uxbookclub.org/ - Read, discuss, connect.




-- 
Steve 'Doc' Baty | Principal | Meld Consulting | P: +61 417 061 292 | E:
steveb...@meld.com.au | Twitter: docbaty | LinkedIn:
www.linkedin.com/in/stevebaty

Blog: http://docholdsfourth.blogspot.com
Contributor: UXMatters - www.uxmatters.com
UX Australia: 25-27 August, http://uxaustralia.com.au
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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Angel Marquez
Hey Steve,
Yea, I just looked him up. I have pleasant memories of the people the time
and how that was all introduced to me. I started my professional career
path' on mac 7.5.3, illustrator 7  photoshop 4.
It has been interesting to see how things have synthesized over the years.

On Wed, Feb 18, 2009 at 12:22 AM, Steve Baty steveb...@gmail.com wrote:

 Angel,

 After Andrei's post I thought of Kai's Power Tools as well. Kai Krause was
 the guy's name. Along with Phil Clemenger a little later on.

 Steve

 2009/2/18 Angel Marquez angel.marq...@gmail.com

 That metatools guy that did kai's power goo. Those interfaces were amazing
 on mac os 7.5.3




 --
 Steve 'Doc' Baty | Principal | Meld Consulting | P: +61 417 061 292 | E:
 steveb...@meld.com.au | Twitter: docbaty | LinkedIn:
 www.linkedin.com/in/stevebaty

 Blog: http://meld.com.au/blog
 Contributor: Johnny Holland - johnnyholland.org
 Contributor: UXMatters - www.uxmatters.com
 UX Australia: 25-27 August, http://uxaustralia.com.au
 UX Book Club: http://uxbookclub.org/ - Read, discuss, connect.


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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Angel Marquez
Kai Krause http://en.wikipedia.org/wiki/Kai_Krause

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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Ferran Alvarez
Do we already need a 'hall of fame'?
Do we really need a 'hall of fame'?


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=38833



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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Nina Eleanor Alter
I don't think anybody knows who any of the below mentioned men are,  
East of the Sacramento River.


Physical architecture has been around and celebrated as a celebrity- 
worship-worthy vocation, for thousands of years. *Everybody* in a  
given region also sees buildings, whereas not everybody uses most  
pieces of software.


Software design has only been a vocation for a couple of decades. My  
family in Oklahoma still give me blank stares when I explain what I  
do- and so despite no longer being employed by Yahoo!, I still just  
blurt out oh, I make Yahoo!, and that's pretty much the only thing  
that will prompt the raised-eyebrow-nod of comprehension. So they  
either then get that I work on teh internets w/o any further drill- 
down clarification (which they wouldn't know what to do with anyway),  
or they think I'm a hooker- and either, I'm fine with, so long as they  
quit asking.


Raymond Loewy and Yves Behar I also think are only design-community  
and design-conscious community celebrities... known only among the  
Prada-wearing or New-Balance sneakers w/ free software-shirt wearing  
geeks out there.


Challenge (perhaps?) for our own community: surfacing and celebrating  
the women mavericks among us, and lessening the sausage-party-ness of  
design celebrity. I know the biggest contributor to this problem is  
that there just aren't that many chicks in the field to begin with...  
but in a big long list, it does seem un-fit for no estrogen to preside.


:D n


On Feb 17, 2009, at 2:59 PM, Joel Eden wrote:


The Woz is going to be on the next season of Dancing with the
Stars...does that count?  :-)

Joel

On Tue, Feb 17, 2009 at 5:55 PM, Weston Thompson  
westo...@gmail.com wrote:

Possible exceptions you missed:

- Steve Jobs
- Jeff Bezos
- Sergei Brin
- Larry page


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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread John M. Morse
If you take the view that the simplest form of interaction is reading the 
written word..(tenuous?) then I'd submit Nevil Brody 

Personal hero of mine;)

John Morse
Information Architect
Professional Services Group
UPA,Prince 2, ISEB IT Architect, AIIM, MBCS

Eduserv 
innovative technology services 

john.mo...@eduserv.org.uk 

tel: +44 (0)1225 474395
mob: +44 (0)7500 069524
fax: +44 (0)1225 474374

http://www.eduserv.org.uk 
 


-Original Message-
From: discuss-boun...@lists.interactiondesigners.com 
[mailto:discuss-boun...@lists.interactiondesigners.com] On Behalf Of mike myles
Sent: 17 February 2009 14:01
To: disc...@ixda.org
Subject: [IxDA Discuss] IxD Greats?

Many of the great architects  industrial designers are known to the general 
public. To name a few (in no particular order): Walter Gropius, Frank Lloyd 
Wright, Antoni Gaudí, Frank Gehry, Raymond Loewy, Henry Dreyfuss, Charles and 
Ray Eames...

Who do we feel are the greats of IxD?

And to follow...

Why are designers of great software less well known than designers of real 
world objects? 

Is that a problem? 

Is there something we could/should be doing to change that? 

Or is there simply no software equivalent yet to Falling Water or the Coke 
bottle?

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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Eirik Midttun
You may not think of Linus Torvalds as an interaction designer, but he
is sort of a rock star in the software and open source community.

And if you think of Linux as a product for scientists, engineers, sys
admins, and programmers, he really has made it user friendly by
sticking to interfaces that is already understood and accepted. Even
better, by making it open source the user is included in the design
process. Looking at the quality and richness of some open source
software, the whole consept of open source software is in my view a
beautiful systems.

I don't see Linux as universally user friendly, but that wasn't the
original goal. The ills about Linux is not understanding how it is not
ready for the consumer market, or seriously underestimating the
efforts to do so (or is that just indicating the quality of
commercial software?). That said, things are improving.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=38833



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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Will Evans
I would say it's most important to not think about people based on  
whether their profession was IxD or not - given that the term and  
title have only been around for less than  a decade, yet people have  
been 'doing' just that for a bit longer. Leonardo Di Vinci was  
certainly not an industrial designer or an anatomist, yet that is  
exactly what he was because that is exactly what he 'did' - just as  
Englebart could not possibly have been an IxDer because the title  
didn't exist, yet he is exactly that because that is what he 'did' -  
we need to throw titles out the window and focus on what great  
contributors DO/DID - not what their title was. :-)


Though Linux is universally understood by lay  persons and designers  
and the worst possible IxD of all time, it is completely relative to  
the audience so - for the intended audience, was linux really good  
IxD? Depends on who you ask - but i think intentionality is key here  
- did Torvald give a rats ass about IxD, interface, and use goals,  
needs, activities when he set to work on it? Would he have been just  
as happy if the interaction model was command line - and all that GUI  
stuff was just for fun - or because X-Windows had it? Not sure.


~ will

Where you innovate, how you innovate,
and what you innovate are design problems


Will Evans | User Experience Architect
tel: +1.617.281.1281 | w...@semanticfoundry.com
http://blog.semanticfoundry.com
aim: semanticwill
gtalk: semanticwill
twitter: semanticwill




On Feb 18, 2009, at 5:08 AM, Eirik Midttun wrote:


You may not think of Linus Torvalds as an interaction designer, but he
is sort of a rock star in the software and open source community.

And if you think of Linux as a product for scientists, engineers, sys
admins, and programmers, he really has made it user friendly by
sticking to interfaces that is already understood and accepted. Even
better, by making it open source the user is included in the design
process. Looking at the quality and richness of some open source
software, the whole consept of open source software is in my view a
beautiful systems.

I don't see Linux as universally user friendly, but that wasn't the
original goal. The ills about Linux is not understanding how it is not
ready for the consumer market, or seriously underestimating the
efforts to do so (or is that just indicating the quality of
commercial software?). That said, things are improving.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=38833



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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread marianne
I love these exercises. They are the IxD equivalent of fantasy dinner
parties. To the excellent lists below, I would add:

Peter Checkland, who developed and promoted Soft System Methodology
Bruce Mau, for his Massive Change project
John Ive, because his products delight and mesmerize me even though I do not
own any


marianne
mswe...@speakeasy.net

-Original Message-
From: discuss-boun...@lists.interactiondesigners.com
[mailto:discuss-boun...@lists.interactiondesigners.com] On Behalf Of
Christopher Fahey
Sent: Tuesday, February 17, 2009 8:52 PM
To: IXDA list
Subject: Re: [IxDA Discuss] IxD Greats?

On Feb 17, 2009, at 6:45 PM, Dan Saffer wrote:
 I humbly submit (in order of appearance):
 Vannevar Bush
 Ivan Sutherland
 Doug Engelbart
 Bob Taylor
 Alan Kay
 Larry Tesler
 Tim Mott
 Mitch Kapor
 Jef Raskin
 Bill Atkinson
 Shigeru Miyamoto
 Marc Andreessen
 Jeff Hawkins
 Will Wright
 My criteria was a lasting contribution via products to the shared 
 language of interaction design that has informed and inspired current 
 generations of designers (knowingly or unknowingly).

I appreciate Dan's focus on *people who have designed things*, rather than
the many people who have *said interesting things about interaction design*
or *run interaction design companies*.

In that vein, I continue:

Immediate predecessors and still-contemporaries I'm sure Dan merely
overlooked:
- Hugh Dubberly
- Tim Berners-Lee
- Jaron Lanier
- Ted Nelson
- Terry Winograd
- Herbert Simon
- Claude Shannon
- Marvin Minsky
- Sid Meier

Some old school people who shaped our deepest thinking about
interaction:
- Alexander Graham Bell
- Thomas Edison
- Charles Babbage  Ada Lovelace
(it's interesting to observe that we often call truly great design
invention)

Some bad modernist influences (I love these idealistic crazies, and they're
widely emulated, but they're not good designers to emulate
IMHO!)
- Le Corbusier
- Buckminster Fuller

I also think that some of the most resonant interaction design concepts that
many of us think of every day, perhaps subconsciously, were invented by
creators of fictional worlds:
- Gene Roddenberry
- Stanley Kubrick
- Philip K Dick
- Neal Stephenson
- William Gibson

Cheers,
-Cf

Christopher Fahey

Behavior
biz: http://www.behaviordesign.com
me: http://www.graphpaper.com







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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Dan Saffer


On Feb 18, 2009, at 1:39 AM, Ferran Alvarez wrote:


Do we already need a 'hall of fame'?
Do we really need a 'hall of fame'?


Yes and yes.

We should recognize and understand the history of our field and  
celebrate those who created the interaction design paradigms like cut  
and paste that all of us use.


Dan


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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Dan Saffer


On Feb 17, 2009, at 11:35 PM, Andrei Herasimchuk wrote:

If you're going to use software technology examples, considering we  
are still in early stages of that tech, we should acknowledge that  
most of the great interaction designers up until now haven't been  
designers at all. They've been engineers. It's going to be like that  
for some time. In Dan's list, more than half of those people were  
engineers first, and would probably call themselves engineers still,  
not designers.


I would submit that they called themselves and what they were doing  
are different things. At the time they were working, there was no  
formal discipline of interaction design. Yes, many of them relied on  
good engineering to make what they did possible, and in some cases  
they had to build that themselves. But designers still do this all the  
time. I build prototypes in code and electronics, but I don't call  
myself a coder or electrical engineer. We shouldn't confuse title with  
role, or tools with purpose and methology and especially not in our  
early history.


Dan



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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread dave malouf
This is an interesting exercise. I think that moving forward we should
actually look at those people who have either moved their conscious
understanding of what they do to interaction design, or who currently
understand what they do as interaction design.

Why do I say this. I might have invented in the past the most
amazing interactive systems. BUT did they really practice interaction
design, understand the success of that system as good interaction
design? Maybe? maybe not? Can they now articulate using interaction
design language what it was that made it successful in terms of
interaction design?

To me this is important. When Eames and Rand talk about their design,
they talk about it as designers and understand the language of design
around what they are doing. Maybe Verplank, Moggridge, Tog, and some
others fit this bit, but many of the engineers that were
mentioned, I doubt they do and I would suggest that we do need to
understand the difference between engineering interactive systems and
designing interactions.

-- dave


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Nina Eleanor Alter
BTW- I haven't seen Joy Mountford or any other women mentioned... and  
I know there were a couple of other ladies in the 'ol-skool PARC and  
Apple UI teams.


We've got lots of men and Americans, women? Intl?

n


On Feb 18, 2009, at 7:22 AM, Dan Saffer wrote:


On Feb 18, 2009, at 1:39 AM, Ferran Alvarez wrote:


Do we already need a 'hall of fame'?
Do we really need a 'hall of fame'?


Yes and yes.

We should recognize and understand the history of our field and  
celebrate those who created the interaction design paradigms like  
cut and paste that all of us use.


Dan


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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Dan Saffer


On Feb 18, 2009, at 8:05 AM, Nina Eleanor Alter wrote:

BTW- I haven't seen Joy Mountford or any other women mentioned...  
and I know there were a couple of other ladies in the 'ol-skool PARC  
and Apple UI teams.


We've got lots of men and Americans, women? Intl?


When I made my list, this was the first thing I thought of too, and  
Joy Mountford was one woman I considered. I wish I knew more about her  
contributions (paging Interaction10!).


Due to the circumstances surrounding the creation of digital products,  
much of them were made in the US by men. At least from 1940-1995. (My  
list stops at about 1995.) Shigeru Miyamoto, designer of many seminal  
video games, is Japanese.


I'd love to fill out the list with more women and non-US contributors.  
My guess is, however, is that most of those are post-1995, although  
I'd love to be proven wrong.


Dan



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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread mark schraad
or Muriel Cooper.

On Wed, Feb 18, 2009 at 11:05 AM, Nina Eleanor Alter
ninav...@bigwheel.netwrote:

 BTW- I haven't seen Joy Mountford or any other women mentioned... and I
 know there were a couple of other ladies in the 'ol-skool PARC and Apple UI
 teams.

 We've got lots of men and Americans, women? Intl?

 n



 On Feb 18, 2009, at 7:22 AM, Dan Saffer wrote:


 On Feb 18, 2009, at 1:39 AM, Ferran Alvarez wrote:

  Do we already need a 'hall of fame'?
 Do we really need a 'hall of fame'?


 Yes and yes.

 We should recognize and understand the history of our field and celebrate
 those who created the interaction design paradigms like cut and paste that
 all of us use.

 Dan

 
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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Christopher Fahey

On Feb 18, 2009, at 7:58 AM, dave malouf wrote:

... many of the engineers that were
mentioned, I doubt they do and I would suggest that we do need to
understand the difference between engineering interactive systems and
designing interactions.


I recently read Mitch Kapor's Software Design Manifesto and was  
struck by his inability to bridge or describe the very gap you  
describe. He simply couldn't articulate it as clearly as we can today.  
(I blogged about it at graphpaper.com, naturally: http://tr.im/fsgt)


Twenty-five years ago, the ideas of interaction design and software  
engineering had not yet become distinct -- much in the same way that,  
say, in the year 1660 physics, chemistry, alchemy, religion, and  
philosophy had not yet separated into distinct disciplines, either.  
Newton called his profession natural philosophy, Kapor called his  
software design.


The difference you describe exists today, but it didn't exist ten or  
twenty years ago. We can hardly blame folks in the 1980's and earlier  
for blurring engineering and user experience design, as they were  
doing both. Thomas Edison thought a lot about user experience when he  
was engineering the fountain pen and the stock ticker, but obviously  
he was focused on the engineering. Even the people who created all  
those classic Atari 2600 computer games -- the gameplay, the graphics,  
the sounds -- were almost without exception engineers... yet it's hard  
to argue today that their primary contribution to the universe was in  
engineering.


-Cf

Christopher Fahey

Behavior
biz: http://www.behaviordesign.com
me: http://www.graphpaper.com







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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Dan Saffer


On Feb 18, 2009, at 8:53 AM, Christopher Fahey wrote:

Twenty-five years ago, the ideas of interaction design and  
software engineering had not yet become distinct -- much in the  
same way that, say, in the year 1660 physics, chemistry, alchemy,  
religion, and philosophy had not yet separated into distinct  
disciplines, either. Newton called his profession natural  
philosophy, Kapor called his software design.


The difference you describe exists today, but it didn't exist ten or  
twenty years ago. We can hardly blame folks in the 1980's and  
earlier for blurring engineering and user experience design, as they  
were doing both. Thomas Edison thought a lot about user experience  
when he was engineering the fountain pen and the stock ticker, but  
obviously he was focused on the engineering. Even the people who  
created all those classic Atari 2600 computer games -- the gameplay,  
the graphics, the sounds -- were almost without exception  
engineers... yet it's hard to argue today that their primary  
contribution to the universe was in engineering.


You nailed it here. The same thing happened in the early 1990s with  
the web as well. Web designers were often (and still remain) their own  
coders. We can see the same thing happening now with interactive  
gestures.


In fact, I think we can extrapolate a maxim that while a platform or  
medium is unstable or emerging, the more mixed the disciplines will  
have to be to deal with it and design for it.


Dan

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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Andrei Herasimchuk


On Feb 18, 2009, at 8:53 AM, Christopher Fahey wrote:

The difference you describe exists today, but it didn't exist ten or  
twenty years ago. We can hardly blame folks in the 1980's and  
earlier for blurring engineering and user experience design, as they  
were doing both. Thomas Edison thought a lot about user experience  
when he was engineering the fountain pen and the stock ticker, but  
obviously he was focused on the engineering. Even the people who  
created all those classic Atari 2600 computer games -- the gameplay,  
the graphics, the sounds -- were almost without exception  
engineers... yet it's hard to argue today that their primary  
contribution to the universe was in engineering.


To be clear, I wasn't looking for blame in this sense. Further, I  
think you're taking it a bit too far and making the same mistake that  
plagued the user experience crowd in the late 90s and early 00s. The  
it's all user experience, even if they didn't know it! Not really.  
You're treaded a slippery slope with this line of thinking imho.


However, I just wanted to note that if people are looking for examples  
of people in the past, I wanted to make sure they were looking in the  
right spots. Guys like Paul Brainerd and his team have done far more  
in this regard than many of the people on Dan's list, and in my  
opinion, can be credited for being the first to truly modernize the  
concept of interacting with computers through a graphical interface,  
taking what the original Macintosh team did at the OS and simple  
software level and evolving it to the next stage. I just wanted to  
make sure folks were looking for the right people, which in the past  
context means they are almost always looking for engineers.


And as for documenting many of the core concepts in software and  
interface design that are still 100% relevant to day as they were in  
1982, Paul Heckel is still your guy.


--
Andrei Herasimchuk

Chief Design Officer, Involution Studios
innovating the digital world

e. and...@involutionstudios.com
c. +1 408 306 6422


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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread dave malouf
I agree with you Chris and Dan, whole-heartily. 
I was trying to bring structure and purpose to the exercise, b/c it
seemed to me that almost anyone from Dyson to Ford who thought about
any aspect of human needs and motivations in their designs (of
success) could be put in this category of IxD Greats and in my mind
that means it looses value to me.

Let me explain a bit more. I can look at what Ford did in terms of
designing cars as amazing (not the most beautiful, but from an IxD
perspective revolutionary). It may inspire me in my own design. I can
do the same with Edison, Bell, Marconi, Fulton, etc. I can even be
inspired by the humaness of Wright and the abstraction of Gehry.
Their genius is totally impressive, and all of them have affected the
world I design in as an interaction designer, but I don't think in
all integrity I can really add them to an Interaction Design Hall of
Fame like the one being posited. 

The list itself becomes so huge that it starts to loose bounding and
meaning b/c we start saying, well if soso is in, then why not this
person? and so on and so on. 

Galileo is on the genius chain that leads to the atomic bomb, but I
wouldn't call him an atomic physicist. I really think it a stretch
to consider Edison an interaction designer in the same regard, or if
Edison is, so is DaVinci and so is the guy who invented controlled
fire, and the wheel, too. you've just made the term interaction
designer, totally meaningless.

-- dave


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Will Evans
Again - I think the importance here is 'intentionality' - Galileo  
could not possibly think of himself or his work as interaction design  
but if I ripped open my time machine and presented Englebart with IxD  
as I understand it, he would jump on board, until he jumped off it  
again because his real intention was actually augmenting human memory  
and thinking and had nothing to do with designing behaviors or 15  
other definitions of IxD that would be thrown at him. With the term  
IxD only/less than 7-10 years old - does that mean there are no greats  
of IxD yet - since it will take another 20 years for it to sink in?


~ will

Where you innovate, how you innovate,
and what you innovate are design problems


Will Evans | User Experience Architect
tel: +1.617.281.1281 | w...@semanticfoundry.com
http://blog.semanticfoundry.com
aim: semanticwill
gtalk: semanticwill
twitter: semanticwill




On Feb 18, 2009, at 10:40 AM, dave malouf wrote:


I agree with you Chris and Dan, whole-heartily.
I was trying to bring structure and purpose to the exercise, b/c it
seemed to me that almost anyone from Dyson to Ford who thought about
any aspect of human needs and motivations in their designs (of
success) could be put in this category of IxD Greats and in my mind
that means it looses value to me.

Let me explain a bit more. I can look at what Ford did in terms of
designing cars as amazing (not the most beautiful, but from an IxD
perspective revolutionary). It may inspire me in my own design. I can
do the same with Edison, Bell, Marconi, Fulton, etc. I can even be
inspired by the humaness of Wright and the abstraction of Gehry.
Their genius is totally impressive, and all of them have affected the
world I design in as an interaction designer, but I don't think in
all integrity I can really add them to an Interaction Design Hall of
Fame like the one being posited.

The list itself becomes so huge that it starts to loose bounding and
meaning b/c we start saying, well if soso is in, then why not this
person? and so on and so on.

Galileo is on the genius chain that leads to the atomic bomb, but I
wouldn't call him an atomic physicist. I really think it a stretch
to consider Edison an interaction designer in the same regard, or if
Edison is, so is DaVinci and so is the guy who invented controlled
fire, and the wheel, too. you've just made the term interaction
designer, totally meaningless.

-- dave


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread mike myles
Lot's of wonderful discussion!

To the IxDA's mission points of Evangelism and Education, should we
work to create a Hall of Fame site touting the accomplishments of
innovators in computer interaction design?

We can learn from our history, and demonstrating the progressive
advancement of the craft with innovation building on innovation lends
credence to IxD as a profession.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Andrei Herasimchuk


On Feb 18, 2009, at 11:02 AM, mike myles wrote:


To the IxDA's mission points of Evangelism and Education, should we
work to create a Hall of Fame site touting the accomplishments of
innovators in computer interaction design?


Two things:

1. Hall of Fame is an awful way to think of it. The purpose of  
creating a list seems to be more about noting influencers and  
innovators, understanding what they did, what they contributed, what  
ideas they formulated that last to today, and making sure that  
knowledge is passed down.


2. Whenever I refer to interaction design being about computers and  
software, I get the third degree from way too many people on this  
list. I have no problem creating a list of influential people that  
should be studied for the purposes of learning and evolving the  
profession, but I thought that the two things that were verboten on  
this list was claiming or otherwise tying IxD as a digital technology  
based craft or that an interaction designer should be expected to know  
how to draw.


--
Andrei Herasimchuk

Chief Design Officer, Involution Studios
innovating the digital world

e. and...@involutionstudios.com
c. +1 408 306 6422


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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Joel Eden
Something I keep thinking about seeing all of these individual names
is that as opposed to e.g., paintings that are easier to think of as
being created by one person, so much of the work done by the names on
these lists were really team/group efforts.

Aren't we continuing to sell one of the the major myths of innovation
(i.e. Scott Berkun's book) by focusing on individuals? For example, I
love Alan Kay's work, but I always think of his contributions together
with the environment at Xerox PARC and all of the others in the groups
that he worked with. Same with Edison, and for most of these people
mentioned.

And I want to add Christopher Alexander to the list (if he hasn't
already been mentioned).  :-)

Joel



On Wed, Feb 18, 2009 at 2:02 PM, mike myles mmyles2...@yahoo.com wrote:
 Lot's of wonderful discussion!

 To the IxDA's mission points of Evangelism and Education, should we
 work to create a Hall of Fame site touting the accomplishments of
 innovators in computer interaction design?

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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Elizabeth Bacon
Hi folks,

I'm enjoying this thread very much, albeit dismayed at the lack of
cited women too. (Anybody see Maren Costa's work at Amazon at DUX
2005?) 

Anyways, I wanted to let folks know that the IxDA Board is playing
around with the idea of creating an IxD timeline that would allow
IxDA members to add material to it, documenting the fantastic and
rich history of our discipline. In my mind, it should have a place
for recognizing people as well as projects/case studies. Jim Leftwich
is leading this new initiative, and has been sourcing some online
tools to make this concept come to life as a collaborative system for
the whole IxDA network to contribute  participate. Seems like
something that will resonate with the community, all right! :) 

Which comment is in NO WAY intended to stifle this thread -- on the
contrary, keep the dialog going and we'll all be able to use this
thread as some great source material. 

Cheers,
Liz


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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread mike myles
Liz,

The timeline concept sounds like a great one.

It strikes me that people (teams  individuals), projects, products
and publications all work in concert to show the evolution of
interaction design. A timeline could be an effective way to tie all
those items together and enhance understanding of the interrelation
between them.


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Re: [IxDA Discuss] IxD Greats?

2009-02-18 Thread Angel Marquez
That is like me saying their should be more mexican people on the list. I
wouldn't say that.
Which brings me this mental model book I am reading where the author is a
woman. All of her second person references are 'she'. After reading enough
to draw a conclusion I'm not sure me and 'her' are feeling the same when we
stroll through a grocery store or go to see a movie. Although she does pin
the possible traits of the women I've known in my day it seems like she is
designing for women only. How do you people address the gender difference
during your user research? Seems like a woman observing a man and a man
observing a woman would have completely different takes on their findings.
How is this planned for, is their a name for it?

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[IxDA Discuss] IxD Greats?

2009-02-17 Thread mike myles
Many of the great architects  industrial designers are known to the
general public. To name a few (in no particular order): Walter
Gropius, Frank Lloyd Wright, Antoni Gaudí, Frank Gehry, Raymond
Loewy, Henry Dreyfuss, Charles and Ray Eames...

Who do we feel are the greats of IxD?

And to follow...

Why are designers of great software less well known than designers of
real world objects? 

Is that a problem? 

Is there something we could/should be doing to change that? 

Or is there simply no software equivalent yet to Falling Water or the
Coke bottle?

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Re: [IxDA Discuss] IxD Greats?

2009-02-17 Thread suze ingram
Hey Mike, 

All the guys (and one gal) you mention were doing their thing 50 -
100 years ago. Maybe software/IxD just needs a bit more time to
mature?

Suze.

Twitter: @suzeingram
Blog: http://suzeingram.blogspot.com/



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Re: [IxDA Discuss] IxD Greats?

2009-02-17 Thread Weston Thompson
Possible exceptions you missed:

- Steve Jobs
- Jeff Bezos
- Sergei Brin
- Larry page

As with the architects you list, these people are known as the figureheads
of the products they bring to market.  They do not necessarily do the design
 engingeering (or at least ALL of the design  engineering).  Clearly, some
famous architects and industrial designers did more of the design and others
did less.  Gehry had a whole team of architects working on Disney Hall with
him - do you know any of the other names?

-Weston

On Tue, Feb 17, 2009 at 2:01 PM, mike myles mmyles2...@yahoo.com wrote:

 Many of the great architects  industrial designers are known to the
 general public. To name a few (in no particular order): Walter
 Gropius, Frank Lloyd Wright, Antoni Gaudí, Frank Gehry, Raymond
 Loewy, Henry Dreyfuss, Charles and Ray Eames...

 Who do we feel are the greats of IxD?

 And to follow...

 Why are designers of great software less well known than designers of
 real world objects?

 Is that a problem?

 Is there something we could/should be doing to change that?

 Or is there simply no software equivalent yet to Falling Water or the
 Coke bottle?

 
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Re: [IxDA Discuss] IxD Greats?

2009-02-17 Thread Alexandra O'Neal
Two names that have greatly influenced my interaction work: Jakob Nielsen 
Edward Tufte.  They focus on very specific aspects of it (usability and
visual information presentation), and I don't always agree with everything
they advocate -- but what I have learned from them has greatly shaped my
work.

Other possibilities: Jony Ive (the iPhone design may match Coke bottles, if
not Falling Water ;-), Peter Morville, and Jesse James Garrett.

I do agree that the field needs to mature before people make these calls.
bests,
Alex O'Neal

--
The best time to plant a tree is twenty years ago. The next best time is
now.

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Re: [IxDA Discuss] IxD Greats?

2009-02-17 Thread Joel Eden
The Woz is going to be on the next season of Dancing with the
Stars...does that count?  :-)

Joel



On Tue, Feb 17, 2009 at 5:55 PM, Weston Thompson westo...@gmail.com wrote:
 Possible exceptions you missed:

 - Steve Jobs
 - Jeff Bezos
 - Sergei Brin
 - Larry page

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Re: [IxDA Discuss] IxD Greats?

2009-02-17 Thread A S
Tog . . . he's old (sorry Tog). I was just a teen when I heard him give a
presentation. A designer's designer. = : ^ )


 On Tue, Feb 17, 2009 at 5:55 PM, Weston Thompson westo...@gmail.com
 wrote:
  Possible exceptions you missed:
 
  - Steve Jobs
  - Jeff Bezos
  - Sergei Brin
  - Larry page
 
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Re: [IxDA Discuss] IxD Greats?

2009-02-17 Thread Robert Hoekman Jr

 - Jeff Bezos


When his team was attempting to create the One-Click checkout, the first
version included a confirmation page. Bezos, insisting it be a single-click
process, reportedly said something like, But that's twice as many clicks!

If that was the only interaction design Bezos ever did, I'd say he still
qualifies.

- Sergei Brin


Needing an input field through which to run queries in the new search engine
he and his partner were creating, he stuck a Search box and a logo on a
blank white page and never thought about it again.

If that was the only interaction design Brin ever did, I'd say he still
qualifies.

-r-

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Re: [IxDA Discuss] IxD Greats?

2009-02-17 Thread Robert Hoekman Jr

 Other possibilities: Jony Ive (the iPhone design may match Coke bottles, if

not Falling Water ;-), Peter Morville, and Jesse James Garrett.


Name something that JJG and Morville designed that makes them IxD greats.

I'm not being antagonistic—I'm genuinely curious. I have no idea what
designs have had their fingerprints applied to them (theirs, not their
teams').

-r-

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Re: [IxDA Discuss] IxD Greats?

2009-02-17 Thread Dan Saffer
It's pretty sad that almost none of the people thus far mentioned in  
this thread are actually interaction designers.


I humbly submit (in order of appearance):

Vannevar Bush
Ivan Sutherland
Doug Engelbart
Bob Taylor
Alan Kay
Larry Tesler
Tim Mott
Mitch Kapor
Jef Raskin
Bill Atkinson
Shigeru Miyamoto
Marc Andreessen
Jeff Hawkins
Will Wright


My criteria was a lasting contribution via products to the shared  
language of interaction design that has informed and inspired current  
generations of designers (knowingly or unknowingly).


Dan


Dan Saffer
Principal, Kicker Studio
http://www.kickerstudio.com
http://www.odannyboy.com




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Re: [IxDA Discuss] IxD Greats?

2009-02-17 Thread J. Ambrose Little
Bill Moggridge's book, Designing
Interactionshttp://www.amazon.com/Designing-Interactions-Bill-Moggridge/dp/0262134748,
takes this explicit approach--interviewing folks who've had a big impact on
the field.
It's a pretty fun/interesting read, and there's a DVD w/ interviews, too.

--Ambrose

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Re: [IxDA Discuss] IxD Greats?

2009-02-17 Thread Alexandra O'Neal
Good question. I thought of influence before design, my mistake.  I can't
think of anything.

Reading Dan's list, I'm infinitely embarrassed to have forgotten Miyamoto,
whose work I've loved for lo these many years ;-)


--
The best time to plant a tree is twenty years ago. The next best time is
now.

On Tue, Feb 17, 2009 at 3:34 PM, Robert Hoekman Jr rob...@rhjr.net wrote:

 Other possibilities: Jony Ive (the iPhone design may match Coke bottles,
 if

 not Falling Water ;-), Peter Morville, and Jesse James Garrett.


 Name something that JJG and Morville designed that makes them IxD greats.




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Re: [IxDA Discuss] IxD Greats?

2009-02-17 Thread dave malouf
I thought Tog was a good choice from earlier, Dan and not on your
list. His work at Apple is pretty, neat!

But in general, your list is my list.

I have one other addition which I don't think you left off on
purpose, but that is Bill Verplank. Ok, another addition Gillian
Crampton Smith. Ok, another addition Brenda Laurel.

BUT!!! in all honesty people would know Frank Lloyd Wright WAY before
any of these, and most designers regardless of discipline knows Eames
and Rand.

I do not think ANY of the people we listed thus far except for maybe
Nielsen are rock stars in that sense, but I would never call
Nielsen a designer.

One of the reaons we are not great is b/c by definition we don't
finish anything. Ive will always be the headliner to an Apple product
regardless of who heads the Human Factors Group at Apple. They all
remain pretty faceless despite doing some of the best IxD work since
the Alto (arguable, but I'll stand by it for now just to be
provocative).

We do amazing rockstar worthy work, but we aren't called out for it.

Some exceptions have been mainly when we called it out ourselves
(which usually doesn't lead to rock-stardom). But only WE know about
them.

-- dave


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Re: [IxDA Discuss] IxD Greats?

2009-02-17 Thread William Brall
It is somewhat like naming contemporary artists. If you aren't an
artist, you likely can only name famous artists from 50-100 years
ago. Maybe the 70s... But artists working right now? Not so much.

Some of our fathers are pretty famous. And there have been a few
books on IxD that broke out of the IxD camp. Cooper and Platt have
books that come to mind. And Tufte and McLuhan and Gladwell could all
be considered our fathers and are pretty famous, at least in wider
circles than our own stars.

I mean. Right now our brightest stars can almost all be contacted
directly through this list. And many participate regularly. You have
to be really small to be able to do that.


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Re: [IxDA Discuss] IxD Greats?

2009-02-17 Thread Will Evans

Ah, yeah - forgot about Verplank

~ will

Where you innovate, how you innovate,
and what you innovate are design problems


Will Evans | User Experience Architect
tel: +1.617.281.1281 | w...@semanticfoundry.com
http://blog.semanticfoundry.com
aim: semanticwill
gtalk: semanticwill
twitter: semanticwill




On Feb 17, 2009, at 5:09 PM, dave malouf wrote:


I thought Tog was a good choice from earlier, Dan and not on your
list. His work at Apple is pretty, neat!

But in general, your list is my list.

I have one other addition which I don't think you left off on
purpose, but that is Bill Verplank. Ok, another addition Gillian
Crampton Smith. Ok, another addition Brenda Laurel.

BUT!!! in all honesty people would know Frank Lloyd Wright WAY before
any of these, and most designers regardless of discipline knows Eames
and Rand.

I do not think ANY of the people we listed thus far except for maybe
Nielsen are rock stars in that sense, but I would never call
Nielsen a designer.

One of the reaons we are not great is b/c by definition we don't
finish anything. Ive will always be the headliner to an Apple product
regardless of who heads the Human Factors Group at Apple. They all
remain pretty faceless despite doing some of the best IxD work since
the Alto (arguable, but I'll stand by it for now just to be
provocative).

We do amazing rockstar worthy work, but we aren't called out for it.

Some exceptions have been mainly when we called it out ourselves
(which usually doesn't lead to rock-stardom). But only WE know about
them.

-- dave


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=38833



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Re: [IxDA Discuss] IxD Greats?

2009-02-17 Thread Christopher Fahey

On Feb 17, 2009, at 6:45 PM, Dan Saffer wrote:

I humbly submit (in order of appearance):
Vannevar Bush
Ivan Sutherland
Doug Engelbart
Bob Taylor
Alan Kay
Larry Tesler
Tim Mott
Mitch Kapor
Jef Raskin
Bill Atkinson
Shigeru Miyamoto
Marc Andreessen
Jeff Hawkins
Will Wright
My criteria was a lasting contribution via products to the shared  
language of interaction design that has informed and inspired  
current generations of designers (knowingly or unknowingly).


I appreciate Dan's focus on *people who have designed things*, rather  
than the many people who have *said interesting things about  
interaction design* or *run interaction design companies*.


In that vein, I continue:

Immediate predecessors and still-contemporaries I'm sure Dan merely  
overlooked:

- Hugh Dubberly
- Tim Berners-Lee
- Jaron Lanier
- Ted Nelson
- Terry Winograd
- Herbert Simon
- Claude Shannon
- Marvin Minsky
- Sid Meier

Some old school people who shaped our deepest thinking about  
interaction:

- Alexander Graham Bell
- Thomas Edison
- Charles Babbage  Ada Lovelace
(it's interesting to observe that we often call truly great design  
invention)


Some bad modernist influences (I love these idealistic crazies, and  
they're widely emulated, but they're not good designers to emulate  
IMHO!)

- Le Corbusier
- Buckminster Fuller

I also think that some of the most resonant interaction design  
concepts that many of us think of every day, perhaps subconsciously,  
were invented by creators of fictional worlds:

- Gene Roddenberry
- Stanley Kubrick
- Philip K Dick
- Neal Stephenson
- William Gibson

Cheers,
-Cf

Christopher Fahey

Behavior
biz: http://www.behaviordesign.com
me: http://www.graphpaper.com







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Re: [IxDA Discuss] IxD Greats?

2009-02-17 Thread Jack Moffett
The work we do has a very short lifespan. What could be the IxD  
equivalent of falling water? It is a historic landmark—a monument to  
be preserved for the ages. Our work gets replaced on a regular cycle.  
It isn't treasured (yet) as an important part of our society's  
history. Part of that has to do with the passage of time, as has been  
pointed out, but I think it also has to do with the nature of our  
products. The work that has made the industrial designers listed  
famous has been raised to the level of art. It is no longer considered  
to be commercial. It is now collected and displayed in museums and  
galleries where people pay to see it.


How long will it be before software and device user interfaces are  
considered in the same way? I know that the Cooper-Hewitt has  
exhibited interaction design in the past. Does anybody know if an  
institution or organization is actively collecting and maintaining  
what will eventually be considered the seminal works of IxD? How much  
innovative design has been lost due to computer equipment/software  
obsolescence?


Best,
Jack



Jack L. Moffett
Interaction Designer
inmedius
412.459.0310 x219
http://www.inmedius.com


Things should be as simple as possible,
but no simpler.

 - Albert Einstein



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Re: [IxDA Discuss] IxD Greats?

2009-02-17 Thread Andrei Herasimchuk


On Feb 17, 2009, at 5:09 PM, dave malouf wrote:


But in general, your list is my list.


If you're going to use software technology examples, considering we  
are still in early stages of that tech, we should acknowledge that  
most of the great interaction designers up until now haven't been  
designers at all. They've been engineers. It's going to be like that  
for some time. In Dan's list, more than half of those people were  
engineers first, and would probably call themselves engineers still,  
not designers.


Mike Schuster? Thomas Knoll? Those two basically made Illustrator and  
Photoshop happen. Mark Hamburg? Definitely up there. The engineering  
team on Mac System 7? Better toss in Andy Hertzfeld into the mix as  
well. Then there's the guys behind things like AutoCAD. The engineers  
behind Alias, Wavefront, and SoftImage, cutting edge 3D which is one  
of the most difficult interface and interaction problems you've got in  
all of software design. The original PageMaker team! Which if you can  
travel back to 1986 was about as cutting edge and genre defining as it  
gets in this field considering what they created, how they did on a 9  
black and white screen with 640x480 pixel resolution, and with what  
computing horsepower they had at the time.


Could easily go on and on in this fashion.

Designers like a Rand, Eames or a Dreyfuss type -- if you are trying  
to make parallels to this field -- are probably just getting out of  
high school at this very moment, if they've even gotten out of junior  
high. Until they come along, should give the engineers who made all of  
this happen the credit they are due for being great designers as well.  
And there have been plenty of great ones.


--
Andrei Herasimchuk

Chief Design Officer, Involution Studios
innovating the digital world

e. and...@involutionstudios.com
c. +1 408 306 6422


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