RE: [Flashcoders] exporting dynamic swf art to other apps

2006-06-30 Thread Lee McColl-Sylvester
I think the issue you'll find here is that, the work area of the Flash
IDE is not the Flash player.  Any content created in the IDE can be made
use of however Adobe see fit as it's an IDE, but the player is cut down
for file size and speed purposes.

Your best bet is to either look up exporting frames from an SWF in the
IDE itself, or lookup other IDE's / decompilers and see if they support
it.

Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mason
Wendell
Sent: 30 June 2006 15:36
To: Flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] exporting dynamic swf art to other apps

Hey all,

I'm generating art in actionscript that I need to export from my swf and
bring into Illustrator or Photoshop for final tweaks before sending it
out
to a large format printer. I know you can export from the IDE but since
everything I'm using is dynamic I can't use those functions.

My current best method is to print the swf to a pdf from the player and
open
that pdf in Illustrator. Unfortunatly I lose all my alpha and filter
data in
this process, and since I might have 1000 or more instances in my export
those values are nearly impossible to recreate. I've tried adjusting the
pdf
settings but I haven't found the right combo yet.

Does anybody here know of a method to export still frames (I'm not
trying to
export video or motion here) from the swf in a vector format?

This issue has been nagging me for quite a while now, and I haven't
found
any tutorials or tips online on how to do it. I'd really appreciate any
feedback from this forum. Thanks a lot.

-=Mason
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RE: [Flashcoders] li color

2006-06-26 Thread Lee McColl-Sylvester
You can do this with CSS... You can even exchange the bullets for
images.  CSS is pure power if you know what you're doing.

Check this out.

www.jessett.com/web_sites/css/bullet_graphics.shtml

or more on topic

www.frontpagewebmaster.com/m-195255/tm.htm

be sure to read the whole thread.  Sometime you just have to tinker.

Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Adrian
Park
Sent: 26 June 2006 16:23
To: Flashcoders mailing list
Subject: Re: [Flashcoders] li color

Even using a stylesheet I have not been able to change the colour of
bullets
in html text fields. The only way I've been able to do it is to embed
the
font, nest the text field in a movie clip and tint it  - not nice!

Adrian P

On 6/26/06, Merrill, Jason [EMAIL PROTECTED] wrote:

 Is there any way to change the color of the bullets made with li
tags
 in a Flash HTML text field to another color?  Seems the only thing I
get
 it black even with system fonts set to color.  Does it actually
require
 applying a stylesheet?

 Jason Merrill
 Bank of America
 Learning  Organization Effectiveness - Technology Solutions





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RE: [Flashcoders] li color

2006-06-26 Thread Lee McColl-Sylvester
Actually, just go here

www.sens.buffalo.edu/assistance/advwebpage/bullets.html

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Adrian
Park
Sent: 26 June 2006 16:23
To: Flashcoders mailing list
Subject: Re: [Flashcoders] li color

Even using a stylesheet I have not been able to change the colour of
bullets
in html text fields. The only way I've been able to do it is to embed
the
font, nest the text field in a movie clip and tint it  - not nice!

Adrian P

On 6/26/06, Merrill, Jason [EMAIL PROTECTED] wrote:

 Is there any way to change the color of the bullets made with li
tags
 in a Flash HTML text field to another color?  Seems the only thing I
get
 it black even with system fonts set to color.  Does it actually
require
 applying a stylesheet?

 Jason Merrill
 Bank of America
 Learning  Organization Effectiveness - Technology Solutions





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RE: [Flashcoders] li color

2006-06-26 Thread Lee McColl-Sylvester
Yeah yeah, I know :-P  Hey, I'm not the only one convicted of not
reading the whole email ;) 

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Michael
Stuhr
Sent: 26 June 2006 16:48
To: Flashcoders mailing list
Subject: Re: [Flashcoders] li color

Lee McColl-Sylvester schrieb:
 You can do this with CSS... You can even exchange the bullets for
 images.  CSS is pure power if you know what you're doing.
 
 Check this out.
 
 www.jessett.com/web_sites/css/bullet_graphics.shtml
 
 or more on topic
 
 www.frontpagewebmaster.com/m-195255/tm.htm
 
 be sure to read the whole thread.  Sometime you just have to tinker.
 
 Lee

go back sleeping :-)

micha
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RE: [Flashcoders] li color

2006-06-26 Thread Lee McColl-Sylvester
I dunno... Sorry, I'm guilty of not reading the whole post.

Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: 26 June 2006 16:51
To: Flashcoders mailing list
Subject: RE: [Flashcoders] li color

Thanks - yes, I knew about that with CSS, but didn't know if that would
work with Flash HTML textfields.  This method works inside the Flash
player?

Jason Merrill
Bank of America 
Learning  Organization Effectiveness - Technology Solutions 
 
 
 
 
 

-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Lee McColl-Sylvester
Sent: Monday, June 26, 2006 11:44 AM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] li color

You can do this with CSS... You can even exchange the bullets for
images.  CSS is pure power if you know what you're doing.

Check this out.

www.jessett.com/web_sites/css/bullet_graphics.shtml

or more on topic

www.frontpagewebmaster.com/m-195255/tm.htm

be sure to read the whole thread.  Sometime you just have to tinker.

Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Adrian
Park
Sent: 26 June 2006 16:23
To: Flashcoders mailing list
Subject: Re: [Flashcoders] li color

Even using a stylesheet I have not been able to change the colour of
bullets
in html text fields. The only way I've been able to do it is to embed
the
font, nest the text field in a movie clip and tint it  - not nice!

Adrian P

On 6/26/06, Merrill, Jason [EMAIL PROTECTED] wrote:

 Is there any way to change the color of the bullets made with li
tags
 in a Flash HTML text field to another color?  Seems the only thing I
get
 it black even with system fonts set to color.  Does it actually
require
 applying a stylesheet?

 Jason Merrill
 Bank of America
 Learning  Organization Effectiveness - Technology Solutions





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RE: [Flashcoders] Junior Developer Flash/Flex Salary?

2006-06-22 Thread Lee McColl-Sylvester
Commercial experience is totally different to working experience.  I've 7 years 
professional commercial experience in Flash, 3 years commercial experience in 
.NET, 7 years in SQL Server, 2 years in Oracle, have been director twice plus 
have a huge list of other abilities, and all I can get is £30k a year.  Damn 
bloody low british salaries :-(  If I were you, I'd be happy with yer 55k :-P


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tristan
Sent: 20 June 2006 16:47
To: Flashcoders mailing list
Subject: [Flashcoders] Junior Developer Flash/Flex Salary?

Does 30-55K a year sound right with benefits for a junior developer? I have
a college degree and an extensive IT background but, I'm just now getting
into a professional job environment developing but, I have been using flash
for some time now. 30K sounds wa too low, would you agree? If someone
had 2-3 years experience, what should a flash/flex developer get? What
should they start at?

Thanks
T
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RE: [Flashcoders] the Function class and messing with it

2006-06-22 Thread Lee McColl-Sylvester
AS3 will have the same result... It's compiled also.

Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of janosch
Sent: 22 June 2006 11:30
To: Flashcoders mailing list
Subject: Re: [Flashcoders] the Function class and messing with it

Hello,

in AS2 this is not possible, Functions are compiled, local variable 
names get lost, so in the final flash movie, the function does not exist

the way, you coded it.

Don't know about AS3 ...

Janosch




Meinte van't Kruis schrieb:

 Hi folks,

 In common javascript it's possible to alert a function and 'see' the
 function
 as it is.

 function test(){
alert(A);
 }

 Prints out in javascript excactly as it is, in actionscript you get 
 '[Type
 Function]'.

 Is there any way to somehow to see the internals of a function in
 actionscript (2.0, though im curious
 bout 3.0 as well)?

 It would be fun to do, because one could alter functions run-time that

 way.
 I've tried using
 external interface to kick a function to javascript, but this won't 
 do, just
 throws a javascript
 error. I also tried Function.valueOf() instead of toString(), but this

 won't
 do either.

 Anyone has an idea on this one?

 thanks!

 Meinte
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RE: [Flashcoders] brp won't render

2006-06-22 Thread Lee McColl-Sylvester
Why not use br/ tags to keep things consistent?

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kenneth
Kawamoto
Sent: 22 June 2006 11:47
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] brp won't render

 I have a htmlText field that won't seem to recognize breaks or  
 paragraph tags, however renders b, i, etc.
 Any Idea what I could be doing wrong?

If you do:

htmlText = pLine 1/ppLine 2/ppLine 3/p;

The TextField will render like this:

Line 1Line 2Line 3

And the actual htmlText would be:

P ALIGN=LEFTFONT FACE=Times New Roman SIZE=12 COLOR=#00 
LETTERSPACING=0 KERNING=0Line 1Line 2Line 3/FONT/P

There are no paragraph tags.

But if you do:

htmlText = pLine 1/p\npLine 2/p\npLine 3/p;

The TextField will render like this:

Line 1
Line 2
Line 3

And the actual htmlText would be:

P ALIGN=LEFTFONT FACE=Times New Roman SIZE=12 COLOR=#00 
LETTERSPACING=0 KERNING=0Line 1/FONT/PP ALIGN=LEFTFONT 
FACE=Times New Roman SIZE=12 COLOR=#00 LETTERSPACING=0 
KERNING=0Line 2/FONT/PP ALIGN=LEFTFONT FACE=Times New 
Roman SIZE=12 COLOR=#00 LETTERSPACING=0 KERNING=0Line 
3/FONT/P

I'm not sure why, but this is the way it is. May be someone on the list 
can answer the reason behind this.

Kenneth Kawamoto
http://www.materiaprima.co.uk


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RE: [Flashcoders] brp won't render

2006-06-22 Thread Lee McColl-Sylvester
I agree, but consistency is king imho :-D

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kenneth
Kawamoto
Sent: 22 June 2006 12:13
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] brp won't render

  Why not use br/ tags to keep things consistent?
 
  Lee

It's the same. If you do:

htmlText = Line 1br /Line 2br /Line 3;

It renders like:

Line 1Line 2Line 3

To the original poster; the other way to get it work is:

multiline = true;
htmlText = Line 1br /Line 2br /Line 3;
// or htmlText = pLine 1/ppLine 2/ppLine 3/p;

Kenneth Kawamoto
http://www.materiaprima.co.uk

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RE: [Flashcoders] AMF .net

2006-06-19 Thread Lee McColl-Sylvester
AMF.NET seems quite young atm when compared to Fluorine.  Personally,
I've had nothing but great results from Fluorine and would recommend it
to anyone.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ben
Sent: 18 June 2006 14:23
To: 'Flashcoders mailing list'
Subject: [Flashcoders] AMF .net

Hi All,
 
Is anybody using the ( http://amfnet.openmymind.net/
http://amfnet.openmymind.net/) amf solution in .net? I was wondering how
well it is working in the field and how it compares to fluorine (
http://fluorine.thesilentgroup.com/fluorine/
http://fluorine.thesilentgroup.com/fluorine/).
 
Anyone any recommendations in this field?
 
Cheers, Ben
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RE: [Flashcoders] AMF .net

2006-06-19 Thread Lee McColl-Sylvester
Yeah, it's like someone forgot that it's supposed to be a help
feature.

:-)

Lee

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Weyert
de Boer
Sent: 19 June 2006 12:28
To: Flashcoders mailing list
Subject: Re: [Flashcoders] AMF .net


 Well, there's not much to laugh about. Probably by reading their
documentation, you are not allowed to participate in any open source
project that deals with AMF matters. If you do, any project you
participate on has legal issue problems.
   
Ever read their documentation g I mean the help functionality sucks 
balls in Flash.


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RE: [Flashcoders] zinc issues with AS2

2006-06-13 Thread Lee McColl-Sylvester
Maybe you should start looking into the new SWHX.  Looks damn exciting
and should technically provide more capabilities than Zinc with less
effort.  At least when it matures.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Cedric
Muller
Sent: 13 June 2006 11:27
To: Flashcoders mailing list
Subject: Re: [Flashcoders] zinc issues with AS2

var mdm:Object = _global.mdm;

what a shitty way to code, but, hey this is Zinc :))

Cedric

 Whenever i try to use mdm.* methods in AS2 classes they refuse to  
 work, mostly because mdm is an undeclared property. Declaring it  
 with var mdm:Object doesn't do much either. Super frustrating,  
 anyone got a workaround for this?

 I work with FlashDevelop+mtasc

 - Andreas SJ

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RE: [Flashcoders] zinc issues with AS2

2006-06-13 Thread Lee McColl-Sylvester
Personally, I've been awaiting a thin layer for this kind of
interaction for a long long time.  Not only will SWHX have the advantage
that it's easy to extend and program, but also it will support the *nix
variety of OS's (which I'm sure Zinc doesn't) and will be totally free.
How cool is that?

Another thought I love is that, seeing as the garbage collector used by
Neko is fully supported on mobile platforms and that Neko is built using
the basic C libraries, a Neko port to the Pocket PC and Windows CE
devices is also possible...  That should put Zinc for PPC to rest, too.
;-)

Hooray for open source :)

Lee






-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Cedric
Muller
Sent: 13 June 2006 11:37
To: Flashcoders mailing list
Subject: Re: [Flashcoders] zinc issues with AS2

I know
fatally, I am looking for working solutions, not 2000 functionalities  
that fail (like Zinc)
SWHX will be the only option in a few months, ... when it **matures**
;)
cedric

 Maybe you should start looking into the new SWHX.  Looks damn exciting
 and should technically provide more capabilities than Zinc with less
 effort.  At least when it matures.

 Lee



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Cedric
 Muller
 Sent: 13 June 2006 11:27
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] zinc issues with AS2

 var mdm:Object = _global.mdm;

 what a shitty way to code, but, hey this is Zinc :))

 Cedric

 Whenever i try to use mdm.* methods in AS2 classes they refuse to
 work, mostly because mdm is an undeclared property. Declaring it
 with var mdm:Object doesn't do much either. Super frustrating,
 anyone got a workaround for this?

 I work with FlashDevelop+mtasc

 - Andreas SJ

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RE: [Flashcoders] mtasc and delegate

2006-06-13 Thread Lee McColl-Sylvester
I've found this before... Macr, not being good at general programming syntax 
rules, have used the same variable name inside and outside an internal function 
definition.  It kinda looks like this:

Function somefunc()
{
Newfunc = function()
{
Var func;
...
}

Var func;
...
}

Although Flash would compile this as okay because the variables have different 
scopes, MTASC see them as both belonging to somefunc, so see the variable func 
as being declared twice.

If you navigate the file, you should be able to rename one of the vars

Lee




-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Rønning
Sent: 13 June 2006 13:19
To: Flashcoders mailing list
Subject: [Flashcoders] mtasc and delegate 

Delegate.as line 27: characters 3-11 : type error Local variable 
redefinition : func

Why is mtasc giving me hate? It's not like i wrote Delegate :P

- Andreas SJ
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RE: [Flashcoders] mtasc and delegate

2006-06-13 Thread Lee McColl-Sylvester
:) That's no problem.  I actually feel much of the event managment code 
provided by Macr is fairly lacking.  The Arp framework helps somewhat to fix 
this and the ArpX extention by Grant Davies goes one better with some nice 
system events and what not, but you'd think after all this time supporting AS2, 
Macr should have got their act together and provided this level of API 
themselves.

Anyway, you'll probably find a couple of other issues with the MX classes when 
compiling with MTASC, though I forget which ones I've altered in the past.  I'm 
sure you'll have no problems working out the necessary modifications though.  
Actually, I'm pretty sure there's a patch for the MX AS2 classes on 
osflash.org.  Maybe you should look their and apply it to your existing classes?

Regards and happy coding,
Lee





-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Rønning
Sent: 13 June 2006 13:30
To: Flashcoders mailing list
Subject: Re: [Flashcoders] mtasc and delegate

Thanks Lee.. I can't believe i had to alter Delegate O_o

- Andreas

Lee McColl-Sylvester wrote:
 I've found this before... Macr, not being good at general programming syntax 
 rules, have used the same variable name inside and outside an internal 
 function definition.  It kinda looks like this:
 
 Function somefunc()
 {
   Newfunc = function()
   {
   Var func;
   ...
   }
 
   Var func;
   ...
 }
 
 Although Flash would compile this as okay because the variables have 
 different scopes, MTASC see them as both belonging to somefunc, so see the 
 variable func as being declared twice.
 
 If you navigate the file, you should be able to rename one of the vars
 
 Lee
 
 
 
 
 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Rønning
 Sent: 13 June 2006 13:19
 To: Flashcoders mailing list
 Subject: [Flashcoders] mtasc and delegate 
 
 Delegate.as line 27: characters 3-11 : type error Local variable 
 redefinition : func
 
 Why is mtasc giving me hate? It's not like i wrote Delegate :P
 
 - Andreas SJ
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-- 

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---
Flash guy
Rayon Visual Concepts, Oslo, Norway
---
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RE: [Flashcoders] another mtasc question

2006-06-13 Thread Lee McColl-Sylvester
If I'm not mistaken, \+ is an old AS1 operator, though for the life of me I 
forget what it does.  I used to use that back in the days of Flash 4/5.  I'm 
sure theres another old goat out there who will remember what it does.  Either 
that, or a quick search on the internet will tell you, but all the same, MTASC 
compiles AS2, not AS1.

Lee



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Rønning
Sent: 13 June 2006 13:54
To: Flashcoders mailing list
Subject: [Flashcoders] another mtasc question

I'm just full of questions today :)

Jason Nussbaum's AS2 Base64 class makes use of the symbol \+, 
something mtasc protests. Why? :)

- A
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RE: [Flashcoders] another mtasc question

2006-06-13 Thread Lee McColl-Sylvester
Suppy me the whole line... It might jog my memory.

Lee




-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Rønning
Sent: 13 June 2006 13:54
To: Flashcoders mailing list
Subject: [Flashcoders] another mtasc question

I'm just full of questions today :)

Jason Nussbaum's AS2 Base64 class makes use of the symbol \+, 
something mtasc protests. Why? :)

- A
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RE: [Flashcoders] another mtasc question

2006-06-13 Thread Lee McColl-Sylvester
Hey Andreas,

http://ostermiller.org/Base64.as has a port of the base64 class for AS2

Lee



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Rønning
Sent: 13 June 2006 13:54
To: Flashcoders mailing list
Subject: [Flashcoders] another mtasc question

I'm just full of questions today :)

Jason Nussbaum's AS2 Base64 class makes use of the symbol \+, 
something mtasc protests. Why? :)

- A
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RE: [Flashcoders] Flash coders content degrading

2006-06-13 Thread Lee McColl-Sylvester
I must admit, I have to agree.  I code full time in .NET, ActionScript and god 
knows how many other languages, yet I just found myself looking up how to 
initialise a string array in .NET.  How newbie is that?  Fact is, if I asked 
that question on a list, I wouldn't be a newb for asking the question, I'd just 
be what I am... mentally cluttered.  And I don't know a single developer that 
isn't ;-)

Lee



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Rønning
Sent: 13 June 2006 14:10
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flash coders content degrading

I think this whole argument is solid ground bullshit.
The definition of what you find interesting does not have a damn thing 
to do with what is intermediate-to-advanced AS. AS3 work is irellevant 
on a professional level, and Flex != Flash Actionscript. What you're 
saying is you're complaining about the lack of FUN stuff on this list.

Let me tell you a little something about the fun stuff on this list. For 
those of use that spend every day of the week doing things that aren't 
fun, and aren't necessarily cutting edge, being swamped in dudes doing 
shit that's out of your reach NOT because they are necessarily smarter 
than you, but because they somehow find the *TIME* to do fun stuff, it 
can be bordeline disruptive. I totally dig the fun stuff, but to say the 
lack of it is what brings this list down to newbie level is arrogant 
and shortsighted.

Elitist bs can stay in the flexcoders and as3 lists kthanks. If a 
question is beneath you you got more problems than newbies. Nobody 
demands that you answer, so whee, get off the list then.
This thread is bullshit of awesome intensity.

- A
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RE: [Flashcoders] externalInterface Issue

2006-06-13 Thread Lee McColl-Sylvester
This is probably down to the JavaScript engine used.  I know numerous
bugs (with the Math engine being the worse) with the IE browser that
just dissappear with the FireFox browser.

Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: 13 June 2006 14:50
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] externalInterface Issue

Are there any known limitations when using the ExternalInterface to send
large amounts of data.

I set up this example and I'm not liking the result.

1. Code in flash
import flash.external.ExternalInterface;
ExternalInterface.call(receiveData,massiveString);


2. Code on htmlpage
function receiveData(args) {

alert(result:  + args.colorData.length);
return args.colorData.length;

}

Firefox and Internet Explorer obviously treats this differently. While
Firefox communicates with flash almost instantly and sends the string
with
minimal delay Internet Explorer times out when the string gets to big.

So my question is
How come the two browsers handles this differently and how could i work
around it so that i can send that massive string.

Thanks,

joakim

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RE: [Flashcoders] externalInterface Issue

2006-06-13 Thread Lee McColl-Sylvester
As an actual helpful reply, you could always try cutting the string down
and then send the string in separate vars.  Actually, have you tried
sending the thing cut up into an Array?  You could always do a join() on
the other side.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: 13 June 2006 14:50
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] externalInterface Issue

Are there any known limitations when using the ExternalInterface to send
large amounts of data.

I set up this example and I'm not liking the result.

1. Code in flash
import flash.external.ExternalInterface;
ExternalInterface.call(receiveData,massiveString);


2. Code on htmlpage
function receiveData(args) {

alert(result:  + args.colorData.length);
return args.colorData.length;

}

Firefox and Internet Explorer obviously treats this differently. While
Firefox communicates with flash almost instantly and sends the string
with
minimal delay Internet Explorer times out when the string gets to big.

So my question is
How come the two browsers handles this differently and how could i work
around it so that i can send that massive string.

Thanks,

joakim

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RE: [Flashcoders] externalInterface Issue

2006-06-13 Thread Lee McColl-Sylvester
Not really, just create an ArrayToString parser function :)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: 13 June 2006 15:11
To: Flashcoders mailing list
Subject: RE: [Flashcoders] externalInterface Issue

Yeah sending it in chunks is an option but that requires more from the
backend.

A friend of mine just explained that it probably had to do with Firefox
being able to directly communicate with the plugin which would make it
lightningfast...and IE doesnt do this which makes it slower.

// joakim


 As an actual helpful reply, you could always try cutting the string
down
 and then send the string in separate vars.  Actually, have you tried
 sending the thing cut up into an Array?  You could always do a join()
on
 the other side.

 Lee



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 [EMAIL PROTECTED]
 Sent: 13 June 2006 14:50
 To: flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] externalInterface Issue

 Are there any known limitations when using the ExternalInterface to
send
 large amounts of data.

 I set up this example and I'm not liking the result.

 1. Code in flash
 import flash.external.ExternalInterface;
 ExternalInterface.call(receiveData,massiveString);


 2. Code on htmlpage
 function receiveData(args) {

   alert(result:  + args.colorData.length);
   return args.colorData.length;

 }

 Firefox and Internet Explorer obviously treats this differently. While
 Firefox communicates with flash almost instantly and sends the string
 with
 minimal delay Internet Explorer times out when the string gets to big.

 So my question is
 How come the two browsers handles this differently and how could i
work
 around it so that i can send that massive string.

 Thanks,

 joakim

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RE: [Flashcoders] Flash coders content degrading

2006-06-13 Thread Lee McColl-Sylvester
Awww, Jason... In the spirit of making this list friendly, may I say I
love you all and I think you're all the best.  May you all have a great
day and not have too many bugs so you don't get slammed when asking
something stupid ;-)

Kindest, most warmest regards and lots of hugs,
Lee

PS, When do we get with the gift exchanging?




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: 13 June 2006 16:05
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flash coders content degrading

I will say, the newbie list is friendlier than this list by about a
factor of 10.  :)   

Jason Merrill
Bank of America 
Learning Technology Solutions
 
 
 
 
 
 

-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Mike Mountain
Sent: Tuesday, June 13, 2006 10:59 AM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flash coders content degrading

It would seem I've stirred up a nest of vipers! My point is why bother
with the two lists? If noone can decide what constitutes a newbie
question?

Id've thought if most people forget the basics (which happen to us
all)
and you're not a code virgin then you wouldn't need to turn to a
mailing
list to find the answers.

Forget I spoke.

M

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf
 Of Merrill, Jason
 Sent: 13 June 2006 15:40
 To: Flashcoders mailing list
 Subject: RE: [Flashcoders] Flash coders content degrading

 I'm on both lists, and the newbie list is more advanced than
 you would think.  Most of the questions there could easily be
 posted here.  There are newbie questions of course, but a
 majority of the subscribers are intermediate to advanced
 Actionscripters.

 Jason Merrill
 Bank of America
 Learning Technology Solutions
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RE: [Flashcoders] another mtasc question

2006-06-13 Thread Lee McColl-Sylvester
Ahhh, so that's what the string was.  I also worked out what was triggering the 
flashback in my cluttered brain.  The backslash symbol used to reference the 
root of a movie or clip a la html uri's, though I still remember \+ as actually 
having a use.

Oh well.


Lee



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
Sent: 13 June 2006 15:56
To: Flashcoders mailing list
Cc: Flashcoders mailing list; [EMAIL PROTECTED]
Subject: RE: [Flashcoders] another mtasc question

hey Andreas,

this \+ seems like an error to me.  it should either be \\+ if he is 
trying to replace the text \+,  or just + if he is only trying to 
replace the +.   However, because he's replacing it with %2B, it seems 
like he is only trying to replace the + since 2B is the hex for the + sign 
character in url encoding.

you can verify this bug by doing:

str = ab+cd+ef;
str = str.split(\+).join(%2B);
trace( str );

i could be wrong, but i would guess that mtasc is complaining because 
there is no reason to escape the + character in a string, and hence \+ 
would be invalid since it isn't an expected escape sequence.


If you change the \+ in your .as file to just +, I think you will fix the 
bug in the Base64.as, and also make it so mtasc will compile it.

-Michael





Lee McColl-Sylvester [EMAIL PROTECTED] 
Sent by: [EMAIL PROTECTED]
06/13/2006 09:10 AM
Please respond to
Flashcoders mailing list flashcoders@chattyfig.figleaf.com


To
Flashcoders mailing list flashcoders@chattyfig.figleaf.com
cc

Subject
RE: [Flashcoders] another mtasc question






Hey Andreas,

http://ostermiller.org/Base64.as has a port of the base64 class for AS2

Lee



-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf Of Andreas 
Rønning
Sent: 13 June 2006 13:54
To: Flashcoders mailing list
Subject: [Flashcoders] another mtasc question

I'm just full of questions today :)

Jason Nussbaum's AS2 Base64 class makes use of the symbol \+, 
something mtasc protests. Why? :)

- A
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RE: [Flashcoders] Buyer beware mCOM

2006-06-13 Thread Lee McColl-Sylvester
The BJC Bit components were always great that I remember.  I tend to
make my own now that I've dropped the IDE in favour of FlashDevelop, but
I think you can still get the components from www.flashloaded.com

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Sorensen, Shannon M - MWL
Sent: 13 June 2006 16:29
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Buyer beware mCOM

http://67.104.17.194/complaint/view/57077332/c/47x9hr


Consumer's Original Complaint :
Total:  $299.00 USD 
Item/Product Name:  mCOM 

Forum of upset customers:
http://www.gskinner.com/blog/archives/2005/09/mcom_glic_compo.html

The documentation and API spec for this product is so minimal that it
makes using these components impossible. 

I open two support tickets, Ticket id: 132  133, with no responses. I
called twice and was told I would receive a call back and never did. 

Consumer's Desired Resolution:
I believe Metaliq needs to make appropriate documentation for this
product and I personally want my money returned.

BBB Processing 
(Most recent activity listed first)
06/13/2006  OttOEMAIL   Forward Business Response to Consumer
06/12/2006  WEB BBB RECEIVE BUSINESS RESPONSE : From the
Master End User License Agreement, which all customers must agree to
before purchasing the mCOM product:
THE FEE FOR THE PRODUCT BY METALIQ IS NON-REFUNDABLE.
in addition,
Section 7, Paragraph (a)
METALIQ PROVIDES NO REMEDIES OR WARRANTIES, WHETHER EXPRESS OR IMPLIED,
FOR THE PRODUCT, AND THE PRODUCT IS PROVIDED AS IS.
from Section 8. EXCLUSIVE REMEDY:  
Provided that any non-compliance with the above warranty is reported in
writing to Metaliq no more than ninety (90) days following delivery to
you, Metaliq will use reasonable commercial efforts to supply you with a
replacement copy of the Software that substantially conforms to the
documentation, provide a replacement for defective media, or refund to
you your purchase price for the Product, at its option.
**Please note: 90 DAYS
Purchase date 9/2/2005
Case opened 5/31/2006
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RE: [Flashcoders] Littleloud: Flash Developer Position

2006-06-12 Thread Lee McColl-Sylvester
Think they'd be best using the normal channels... Try Jobs Plus guys ;)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Grden
Sent: 09 June 2006 20:48
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Littleloud: Flash Developer Position

lol tone, yes - it was rude.

But that's not the first thing that hit my mind.  The first thing that
hit
my mind was:

hrrmm, flash designer/developer/css/dhtml specialist with network admin
background with knowledge of Windows Server, LAN, DNS, IIS + FTP Admin

sooo, you wanna get someone to do alot of stuff, because your budget's
small
and you'd be happy to find a sucker with just enough ego to outweigh his
actual experience/knowledge level.  That way, you can entice them with a
title and opportunity, and pay them less.  Am I close?

I wrote some company one time who advertised something similar that was
based in Irvine california and told them what punks I thought they were.
I
actually had the abilities but it was clear they just wanted a sucker
with
marginal talent.

Pay was around $40k. You can't live in the trash can behind Ralph's for
that
in Irvine.

Sorry, if you hadn't been rude in your reply, I'd have let it go.

On 6/9/06, hank williams [EMAIL PROTECTED] wrote:

 Its all about tone.

 Hank

 On 6/9/06, Nick Weekes [EMAIL PROTECTED] wrote:
  I dont see the problem with them keeping the job email short, and
saying
  get more info from our website?
 
  Ettwein, Josh wrote:
   Heh.. That's exactly what I was just thinking. Wow...where do I
sign
 up?
   :)
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED]
   Sent: Friday, June 09, 2006 9:28 AM
   To: Flashcoders mailing list
   Subject: RE: [Flashcoders] Littleloud: Flash Developer Position
  
  
   but you really shouldn't have had any problem finding that out
by
   looking at our website.
  
  
   And these are the nice people you want to work for.  :)
  
   Jason Merrill
   Bank of America
   Learning Technology Solutions
  
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[Flashcoders] haXe site issues

2006-06-12 Thread Lee McColl-Sylvester
Hey all... Submitted emails to the haXe list and no joy.  Is it down?
Also, the svn appears to be down... Anyone else getting this issue?

 

Lee

 

 

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RE: [Flashcoders] Flash coders content degrading

2006-06-12 Thread Lee McColl-Sylvester
Er, didn't they just turn this thread into what they commented they'd
prefer not to see so much of in the FlashCoders list?  ;-)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jim
Robson
Sent: 12 June 2006 17:29
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] Flash coders content degrading

FWIW: I've been working with Flash for over 6 years, but there are still
a
lot of things I haven't done. I've built some complex apps, but they are
business apps (functionality revolves around the basic CRUD) intended to
be
displayed in the browser on desktop PCs. So, for example, I've never
built
an app for the pocket PC, I've never built a game, and I've done very
little
with video. If I were to get a new assignment in one of these areas,
then I
might post a question that seems like a newbie question to some other
people
on the list. Is it wrong to post such questions? As ryanm pointed out,
all
you need to do is delete the messages that don't interest you.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of 8ball
Developer
Sent: Monday, June 12, 2006 12:14 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flash coders content degrading

People, stop the madness

The flash player question is not a newbie question. I have over 8 years
of
flash development under my belt. It's a simple question, not newbie and
I
still don't have a good answer for it.



On 6/12/06, Mike Mountain [EMAIL PROTECTED] wrote:



  Too many people answering newbie posts instead of pointing
  them to the newbie list.

 I'm guilty of that - it was the flash player thread that prompted the
 hang on a minute... moment and begat this email


  Plus, too many OT posts. Why would someone want to read
  discussions on non-Flash coding topics in Flashcoders? That's
  what other lists are for.

 These can be debatable it's true - depends what ti is - I don't want
to
 see posts about the last episode of Lost on here, but I don't mind
the
 odd bit of humour in a thread that is flash coders related.

 I just seem to find myself scanning over/deleting instantly more and
 more posts, whereas 8-12 months ago I was reading the vast
majority


 M
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RE: [Flashcoders] Littleloud: Flash Developer Position

2006-06-09 Thread Lee McColl-Sylvester
How much is the position providing and what benefits?  Also, where are
you located?

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of matt zb
Sent: 09 June 2006 13:11
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Littleloud: Flash Developer Position


Hi folks, we have a job opportunity.
 
Littleloud are looking for a technical developer who can demonstrate
enthusiasm and skills in delivering high-end entertainment content using
Flash. The post will require a keen interest in game design and creative
interface development.
 
Although not a key aspect of the job role, we are also looking for
someone
who has a basic working knowledge of small office network
administration.
 
Core Skills include:
 
Flash AS2
XML 
XHTML
CSS
Javascript
 
Windows Server, LAN, DNS, IIS + FTP Admin
 
Candidates will initially need to present examples of their recent work
via
email to [EMAIL PROTECTED] This could include game development or
applications in flash.

For more info on LL, see www.littleloud.com



matt zb

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RE: [Flashcoders] 3GP to flv

2006-06-07 Thread Lee McColl-Sylvester
Look for Satsuki Decoders... Theres an FFMpeg decoder included with his
pack.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of dan
Sent: 07 June 2006 13:08
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] 3GP to flv

Cant seem to find ffmpeg
Any ideas or a link to it?


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RE: [Flashcoders] FlashVars + OOP, Best Practices?

2006-06-06 Thread Lee McColl-Sylvester
When using flashVars, one of my rules of thumb is to use as few as possible.  
Indeed, only as many as is needed to redirect flash to attaining all the other 
external variables via other means.

Lee



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Zárate
Sent: 06 June 2006 10:25
To: Flashcoders
Subject: [Flashcoders] FlashVars + OOP, Best Practices?

Hi all,

We all know FlashVars and how useful they are. My question is if is there a
Best practices document/post/info somewhere. I'm pretty sure I don't want
to access them with _root.flashvarName. As I am working with MTASC I always
look for them in the MovieClip passed as a parameter to the
main(m:MovieClip) method.

Then, I always prefix them with fv_. I do that to easily recognise them in
the code.

And last but not least I'm now thinking in forcing me to access them trough
a singleton FlashVarsClass, just to encapsulate them in case Adobe change
the way we should FlashVars. Do we know if this is going to change in Player
9? I've searched Adobe labs, but there's no too much info on this subject.

Any ideas/thoughts/comments would be appreciated.

Cheers : )

ps: Probably this seems overdesign for too many people... insults welcome to
:P

-- 
Zárate
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RE: [Flashcoders] Flash drop down menu problem

2006-06-05 Thread Lee McColl-Sylvester
Unfortunately, Flash always plays in a higher z lever than any html
controls.  Even if you put flash in an iFrame, controls outside will
show behind.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of danya
masadeh
Sent: 05 June 2006 13:31
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Flash  drop down menu problem

Hi all,
I have a drop down menu always appear over a flash

Please help ASAP.
Thanks.



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RE: [Flashcoders] Flash drop down menu problem

2006-06-05 Thread Lee McColl-Sylvester
Why not forward him a flash project with source ;-)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: 05 June 2006 13:53
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flash  drop down menu problem

Hi all,
I have a drop down menu always appear over a flash

Please help ASAP.

Where are these people coming from?

Jason Merrill
Bank of America 
Learning Technology Solutions
 
 
 
 
 
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RE: [Flashcoders] Flash drop down menu problem

2006-06-05 Thread Lee McColl-Sylvester
Hi Danya,

Sorry, from all my experiences, I'd say you're out of luck.  Its easy to
display html behind flash (in some browsers), but getting a control to
actually work behind flash has never worked for me, and I'm 99% sure it
can't work.

Sorry,
Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of danya
masadeh
Sent: 05 June 2006 13:47
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flash  drop down menu problem

Dear Lee,
Thanks alot for your soon reply  
To understand what I mean plz check the attached file,
it contain an example.

Thanks alot.




 - Original Message -
 From: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Date: 12:56 PM
 Subject: RE: [Flashcoders] Flash  drop down menu problem

 Why not forward him a flash project with source ;-)



 Lee







 -Original Message-

 From: [EMAIL PROTECTED]

 [mailto:[EMAIL PROTECTED] On Behalf Of
Merrill,

 Jason

 Sent: 05 June 2006 13:53

 To: Flashcoders mailing list

 Subject: RE: [Flashcoders] Flash  drop down menu problem



  Hi all,

  I have a drop down menu always appear over a flash

 

  Please help ASAP.



 Where are these people coming from?



 Jason Merrill

 Bank of America

 Learning Technology Solutions











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RE: [Flashcoders] Alert Component Cutting off Text

2006-06-05 Thread Lee McColl-Sylvester
The MX Alert component sucks.  There is a free dialog component from a
website called 57 bobs or something similar (anyone know the real
name/url?), so I'd use that if I were you.

Regards,
Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Doug
Coning
Sent: 05 June 2006 14:08
To: Flashcoders mailing list
Subject: [Flashcoders] Alert Component Cutting off Text

Greetings!

Has anyone discovered a workaround on the Alert Component cutting off
long text?  I use the Alert Component to show database and web service
errors returned to the user, so I can't necessarily control the size of
the response.  The Alert Component will cut off long text (less than 200
characters...) and doesn't wrap the text around.  I've added \n\n...
to the end of my string and can see it in the alert, it just cuts off
the string passed in and doesn't wrap text.  I'm creating the Alert call
from within another class.  The alert shows, it just cuts off text...

Any suggestion?

Thanks,

Doug Coning 
Senior Web Development Programmer
FORUM Solutions, LLC
 
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RE: [Flashcoders] Conditional Import Statements

2006-06-05 Thread Lee McColl-Sylvester
The External API is ignored when used under Flash 7.  What you could do
is run an if statement which checks the process of some other flash 8
only statement.  If the statement was successful, the flash 8 code is
run, else the flash 7 code is run.  It would mean having more code in
total, but would at least allow you to have both formats supported.  I
used to use a similar method when Flash 5 was released to check for the
Flash player version.

Regards,
Lee

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Christian
Sent: 05 June 2006 14:30
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Conditional Import Statements

Unfortunately I am packaging up a set of classes for mass distribution 
for work, so that won't work.  That would be too easy :)



Scott Hyndman wrote:
 You could also use haXe, which offers conditional compilation. The
 language isn't so different than ActionScript either.

 Scott

 On 6/5/06, Christian [EMAIL PROTECTED] wrote:
 Hrmmm... interesting.  I'll have to try that out, but seems like
 potentially a lot of overhead no, with the subswf's, and then
managing
 naming, loading and possible deletion?

 Thanks for the help though, this is at least a good start.

 Tyler Wright wrote:
  The only way is to compile the classes into a seperate SWF's and at
  runtime
  when you make the check load in the appropriate SWF. Not a very
simple
  solution.
 
  I've found that a good solution, if you can afford to combine the 
 classes
  into one, is making a runtime check on functionality.
 
  jsConnection = (ExternalIntervace != null) ? callEI : callGetURL;
 
  function callEI()
  { ... }
 
  function callGetURL()
  { ... }
 
  make sense?
  Tyler
 
 
  On 6/5/06, Janis Radins [EMAIL PROTECTED] wrote:
 
  no there is no way
  improts are executed at compile time all you can do is to define 
 which
  class
  to use depending on player version
 
  2006/6/5, Christian [EMAIL PROTECTED]:
  
   Hey Guys,
  
   So i'm in the process of writing a class that does a lot of 
 JavaScript
   handling.  The tricky part is, I want to use External Interface
for
   those files published in 8 and simple getURL calls for those 
 published
   in 7 or below.
  
   For all intents and purposes, this is a private class that won't
be
   exposed to the public, so I can't simply require the user to
import
   version 8 of class or version 7 of class.
  
   Is there a way to do a conditional import based on published 
 version,
   instead of runtime version?  I often use $version to detect
major
   version of play to handle other functionality, but as you all
know
   External Interface breaks if not published in 8.
  
   OR better yet, could I simply just copy the file to the FP7 
 folder and
   fake it?
  
   Does this make sense or am I smoking crack here?
  
   Christian
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RE: [Flashcoders] Flash drop down menu problem

2006-06-05 Thread Lee McColl-Sylvester
That won't work either.  Flash ALWAYS stays on top.  The only way
round it is to do the drop down in Flash.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike
Mountain
Sent: 05 June 2006 14:31
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flash  drop down menu problem

Yup, I'd agree with Lee on this, I've never seen it work before. You may
be able to make a Javascript version of a drop down menu with DIV's and
use that instead

M


 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of Lee McColl-Sylvester
 Sent: 05 June 2006 14:32
 To: Flashcoders mailing list
 Subject: RE: [Flashcoders] Flash  drop down menu problem
 
 Hi Danya,
 
 Sorry, from all my experiences, I'd say you're out of luck.  
 Its easy to display html behind flash (in some browsers), but 
 getting a control to actually work behind flash has never 
 worked for me, and I'm 99% sure it can't work.
 
 Sorry,
 Lee
 
 
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RE: [Flashcoders] Where to politely and appropriately discusspricing issues

2006-06-05 Thread Lee McColl-Sylvester
$40k salary?  What planet are you on?  ;-)

It should be twice that at least!

Lee

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brian
Mays
Sent: 05 June 2006 14:43
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Where to politely and appropriately
discusspricing issues

Following up on this a little late, here are some stats that I got from
The
Savvy Designer's Guide to Success by Jeff Fisher.  The numbers can be
changed out, but I think the formulas and logic all sound good.

- You have about 2,080 work hours in a year (8 hours a day, 5 days a
week,
52 weeks a year)
- Set a target salary  (example $40,000)
- Figure in other associated costs like taxes, FICA, insurance, etc.  A
safe
figure is 25 to 30 percent ($12,000)
- Figure in holidays, sick days, legal holiday (example: 7 legal
holidays-56
hours; 2 weeks vacation-80 hours; 5 sick days-40 hours; total 176 hours)
- Subtract the 176 hours from the work hours (leaves 1904 hours)
- Figure time in for day to day office things like invoicing, sales
calls,
surfing the net, reading articles (example 25 percent - 476 hours).
Then
subtract that from your billable hours (leaves you with 1428 billable
hours
per year)

This brings the total cash flow needed to $52,000.  You have 1,428
billable
hours to make this in.  $52,000/1,428 = $36.41 per hour billable rate

I'll deviate a litte bit from the book at this point.

- Figure in cost of overhead - rent, utilities, phone, computers,
software,
etc. ($35,000 for example)

$35,000 + 52,000 = 87,000.
$87,000/1,428 = $60.92 per hour billable rate

- Figure in profit you would like to make, somewhere between 10  20
percent.

$60.92 + 10% = $67.01

So this particular example needs to bill hourly at about $67.

Hopefully that helps everyone.

Brian Mays

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RE: [Flashcoders] Where to politely and appropriatelydiscusspricing issues

2006-06-05 Thread Lee McColl-Sylvester
I thought Graphic Designers were on good salaries.  Wow, glad I chose
the career path I'm following.  With all my education in art schools, I
coulda gone the other way ;-)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brian
Mays
Sent: 05 June 2006 14:52
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Where to politely and
appropriatelydiscusspricing issues

That was a graphic designer's salary :-)  And the book's example :-)


On 6/5/06 8:56 AM, Lee McColl-Sylvester [EMAIL PROTECTED]
wrote:

 $40k salary?  What planet are you on?  ;-)
 
 It should be twice that at least!
 

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RE: [Flashcoders] Where to politely andappropriatelydiscusspricing issues

2006-06-05 Thread Lee McColl-Sylvester
I have an idea Lets poll to see who's paid the most, then I can
apply with that company ;-)




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: 05 June 2006 15:03
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Where to politely
andappropriatelydiscusspricing issues

Graphic designers, like Flashcoders, have a huge range in salaries.

Jason Merrill
Bank of America 
Learning Technology Solutions
 
 
 
 
 
 

-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Lee McColl-Sylvester
Sent: Monday, June 05, 2006 10:09 AM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Where to politely and
appropriatelydiscusspricing
issues

I thought Graphic Designers were on good salaries.  Wow, glad I chose
the career path I'm following.  With all my education in art schools,
I
coulda gone the other way ;-)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brian
Mays
Sent: 05 June 2006 14:52
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Where to politely and
appropriatelydiscusspricing issues

That was a graphic designer's salary :-)  And the book's example :-)


On 6/5/06 8:56 AM, Lee McColl-Sylvester
[EMAIL PROTECTED]
wrote:

 $40k salary?  What planet are you on?  ;-)

 It should be twice that at least!


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RE: [Flashcoders] Where to politelyandappropriatelydiscusspricing issues

2006-06-05 Thread Lee McColl-Sylvester
Actually, I think Nicolas Canasse has the best job.  He spends all his
time working on cool technologies like Neko and haXe, and when he's
REALLY working, he's making games.  What's all that about?  Can't I have
his job?




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lee
McColl-Sylvester
Sent: 05 June 2006 15:15
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Where to
politelyandappropriatelydiscusspricing issues

I have an idea Lets poll to see who's paid the most, then I can
apply with that company ;-)




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: 05 June 2006 15:03
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Where to politely
andappropriatelydiscusspricing issues

Graphic designers, like Flashcoders, have a huge range in salaries.

Jason Merrill
Bank of America 
Learning Technology Solutions
 
 
 
 
 
 

-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Lee McColl-Sylvester
Sent: Monday, June 05, 2006 10:09 AM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Where to politely and
appropriatelydiscusspricing
issues

I thought Graphic Designers were on good salaries.  Wow, glad I chose
the career path I'm following.  With all my education in art schools,
I
coulda gone the other way ;-)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brian
Mays
Sent: 05 June 2006 14:52
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Where to politely and
appropriatelydiscusspricing issues

That was a graphic designer's salary :-)  And the book's example :-)


On 6/5/06 8:56 AM, Lee McColl-Sylvester
[EMAIL PROTECTED]
wrote:

 $40k salary?  What planet are you on?  ;-)

 It should be twice that at least!


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RE: [Flashcoders] Can you minimize a projector file?

2006-06-05 Thread Lee McColl-Sylvester
You mean from within Flash?


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Flash
guru
Sent: 05 June 2006 16:33
To: Flashcoders mailing list
Subject: [Flashcoders] Can you minimize a projector file?

I have an exe for a kiosk and was wondering if it is possilbel to
minimize
it.
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RE: [Flashcoders] Can you minimize a projector file?

2006-06-05 Thread Lee McColl-Sylvester
Unfortunately, no.  You can maximize and return to normal window mode,
but not minimize.  At least, not without help via Zinc or somesuch.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Flash
guru
Sent: 05 June 2006 17:49
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Can you minimize a projector file?

ya


On 6/5/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote:

 You mean from within Flash?


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Flash
 guru
 Sent: 05 June 2006 16:33
 To: Flashcoders mailing list
 Subject: [Flashcoders] Can you minimize a projector file?

 I have an exe for a kiosk and was wondering if it is possilbel to
 minimize
 it.
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RE: [Flashcoders] hii

2006-05-30 Thread Lee McColl-Sylvester
I think you'd have to be a bit more specific khodam.

Lee



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Rønning
Sent: 30 May 2006 12:37
To: Flashcoders mailing list
Subject: Re: [Flashcoders] hii

HAHAHAHAHA

khodam khodesh wrote:
 i want flashmx project whit source
 
 
   
 -
 Do you Yahoo!?
  Get on board. You're invited to try the new Yahoo! Mail Beta.
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-- 

- Andreas Rønning

---
Flash guy
Rayon Visual Concepts, Oslo, Norway
---
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RE: [Flashcoders] hii

2006-05-30 Thread Lee McColl-Sylvester
Some people have too much time on their hands.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of MBDI
ICSC Rodrigo E. Curiel Salazar
Sent: 30 May 2006 12:48
To: Flashcoders mailing list
Subject: Re: [Flashcoders] hii

 _   _
 _.-')))\\\ ///(((`-._
  .-'\\|//`-.
.'\:/`.
  .'\\\V///`.
.'):(`.
   :
  /:\
.'\)\)\)\)\)\\\.///(/(/(/(/(/`.
:\)   \:/   (/:
.'(/   \)`.
:_:
:) .' `. (:
:))\)___.-'  ''T``  `-.___(/((:
:-O-O-O-O-O-O-O-O:  '''I```  :O-O-O-O-O-O-O-O-:
:*=*=*=*=*=*=*=*O:  ```I'''  ;O*=*=*=*=*=*=*=*:
.'//  __  :_ ``I'' _;  __  \\`.
:((  /##`.  `-._.-'  .'##\  )):
  __:\\)/#   __\##) (##/__   #\(//:__
 (  :))(#  .'  `. .'  `.  #)((:  )
  \ .'/ .'/~\ `.   .' /~\`. \`. /
   ): .'.((O))..`.   .'..((O)).`. :(
  ( :/\~/.../ \...\~/\: )
   ): :(
  ( : : )
   \:,   .;/
 `. ; :  ;
  :/   \:
  :   (__A___A__)   :
  :  ^   ^  ;
   `.  ;
: ___ :
:/___\;
 `. //) /\_|_/\ (\\  ;
  :-/ /_\/_\/_\ \-;
   \ ) )___( ( ;
!\/ \//
:\   /:
: `-. .-' :
:`-.   .-':
:   `-. .-'   :
;  `-.___.-'  :
  _!   `.
.'   `.
 .-'   `-.
 _.-' `-._
  .-'
`-.
  Meph.



On 5/30/06, Mike Mountain [EMAIL PROTECTED] wrote:


  i want flashmx project whit source

 I want a Bacon sandwich with sauce...
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RE: [Flashcoders] Get Original Variable's Name in Function?

2006-05-30 Thread Lee McColl-Sylvester
If I understand you requirements, you are trying to work out where the
data was passed to the function... your best bet is to use
arguments.callee to work this out.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Mark Hawley
Sent: 30 May 2006 14:10
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Get Original Variable's Name in Function?

Why would you need to know the variable name? It sounds like something 
has gone heinously wrong with your code if this need is popping up.

Doug Coning wrote:
 Greetings all,

 Is it possible to retrieve the name of the variable passed into a
 function?  For instance:

 function myFunct(str:String){
   // GET ORIGINAL NAME of str?
 }

 var foo:String = ABC;
 var moo:String = DEF;
 myFunct(foo);
 myFunct(moo);

 In the above, how can myFunct know that the first call was sent 'foo'
 and the second call was sent 'moo'?

 Thanks,

 Doug Coning 
 Senior Web Development Programmer
 FORUM Solutions, LLC
  
 This e-mail and any attachment(s) are intended for the specified
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RE: [Flashcoders] Get Original Variable's Name in Function?

2006-05-30 Thread Lee McColl-Sylvester
The problem here is, if the variable is not constructed as the property
of an object, then the name is not kept.  For example:

class MyClass
{
public var pvar:String = fine;

public function MyClass()
{
var lvar:String = not fine;
tracethis(lvar);
tracethis(pvar);
}
}

While pvar will have its name somewhere in the instanced objects, the
lvar will not.  This is because flash will drop the naming as its scope
is at the function level and so is not important.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Doug
Coning
Sent: 30 May 2006 14:15
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Get Original Variable's Name in Function?

Nothing heinously wrong.  See other post for how I'd like to be able to
trace the original name of the variable for tracking purposes...

Thanks,

Doug Coning 
Senior Web Development Programmer
FORUM Solutions, LLC
 

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:flashcoders-
 [EMAIL PROTECTED] On Behalf Of John Mark Hawley
 Sent: Tuesday, May 30, 2006 9:10 AM
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] Get Original Variable's Name in Function?
 
 Why would you need to know the variable name? It sounds like something
 has gone heinously wrong with your code if this need is popping up.
 
 Doug Coning wrote:
  Greetings all,
 
  Is it possible to retrieve the name of the variable passed into a
  function?  For instance:
 
  function myFunct(str:String){
  // GET ORIGINAL NAME of str?
  }
 
  var foo:String = ABC;
  var moo:String = DEF;
  myFunct(foo);
  myFunct(moo);
 
  In the above, how can myFunct know that the first call was sent
'foo'
  and the second call was sent 'moo'?
 
  Thanks,
 
  Doug Coning
  Senior Web Development Programmer
  FORUM Solutions, LLC
 
  This e-mail and any attachment(s) are intended for the specified
 recipient(s) only and are legally protected.  If you have received
this
 communication in error, please reply to sender's e-mail address with
 notification of the error and then destroy this message in all
electronic
 and physical forms.
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RE: [Flashcoders] Get Original Variable's Name in Function?

2006-05-30 Thread Lee McColl-Sylvester
???

That won't work, cus a) it still won't display correct names for local
scope variables and b) what if you have two vars with the same value???

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kenneth
Kawamoto
Sent: 30 May 2006 16:14
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Get Original Variable's Name in Function?

 Is it possible to retrieve the name of the variable passed into a 
function?

function myFunct(str:String):Void {
for (var varName in this) {
if (this[varName] == str) {
trace(varName+: +str);
}
}
}
var foo:String = ABC;
var moo:String = DEF;
myFunct(foo);
myFunct(moo);

// Output
foo: ABC
moo: DEF

OK, this is not really retrieving the name of the variable therefore 
cannot be trusted...

Kenneth Kawamoto
http://www.materiaprima.co.uk

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RE: [Flashcoders] Get Original Variable's Name in Function?

2006-05-30 Thread Lee McColl-Sylvester
Also, the this[varName] assumes that the variable is a property of
this, while local scope variables won't be.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kenneth
Kawamoto
Sent: 30 May 2006 16:14
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Get Original Variable's Name in Function?

 Is it possible to retrieve the name of the variable passed into a 
function?

function myFunct(str:String):Void {
for (var varName in this) {
if (this[varName] == str) {
trace(varName+: +str);
}
}
}
var foo:String = ABC;
var moo:String = DEF;
myFunct(foo);
myFunct(moo);

// Output
foo: ABC
moo: DEF

OK, this is not really retrieving the name of the variable therefore 
cannot be trusted...

Kenneth Kawamoto
http://www.materiaprima.co.uk

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RE: [Flashcoders] Get Original Variable's Name in Function?

2006-05-30 Thread Lee McColl-Sylvester
Lazy and efficient?  They ruled out slaves long ago ;-)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: 30 May 2006 16:15
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Get Original Variable's Name in Function?

Yeah, cool.  But for his purposes, try making a static class of that so
it's handy and it won't fly because this changes scope.  So not so
good when writing other classes.  A workaround?

I suppose you could use #include to bring that in, or just add that code
at the beginning of each file you work on. Neat idea though.  I'm all
for things that help me be both lazy and efficient.

Jason Merrill
Bank of America 
Learning Technology Solutions
 

-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Kenneth Kawamoto
Sent: Tuesday, May 30, 2006 11:14 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Get Original Variable's Name in Function?

 Is it possible to retrieve the name of the variable passed into a
function?

function myFunct(str:String):Void {
for (var varName in this) {
if (this[varName] == str) {
trace(varName+: +str);
}
}
}
var foo:String = ABC;
var moo:String = DEF;
myFunct(foo);
myFunct(moo);

// Output
foo: ABC
moo: DEF

OK, this is not really retrieving the name of the variable therefore
cannot be trusted...

Kenneth Kawamoto
http://www.materiaprima.co.uk

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RE: [Flashcoders] Get Original Variable's Name in Function?

2006-05-30 Thread Lee McColl-Sylvester
Er, we've worked that out already ;)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ian
Thomas
Sent: 30 May 2006 16:49
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Get Original Variable's Name in Function?

That won't work - for example:

var foo:String = ABC;
var moo:String = ABC;
myFunct(foo);
myFunct(moo);

// Output
foo: ABC
foo: ABC

On 5/30/06, Kenneth Kawamoto [EMAIL PROTECTED] wrote:
  Is it possible to retrieve the name of the variable passed into a
 function?

 function myFunct(str:String):Void {
 for (var varName in this) {
 if (this[varName] == str) {
 trace(varName+: +str);
 }
 }
 }
 var foo:String = ABC;
 var moo:String = DEF;
 myFunct(foo);
 myFunct(moo);

 // Output
 foo: ABC
 moo: DEF

 OK, this is not really retrieving the name of the variable therefore
 cannot be trusted...

 Kenneth Kawamoto
 http://www.materiaprima.co.uk

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RE: [Flashcoders] mtasc inject code onto first frame of root tmeline?

2006-05-29 Thread Lee McColl-Sylvester
Hi Robert,

On testing the following cards (on the left), we got the results on the
right

611 - 032768 ( shows as a smiley face)
005 - 0491528
004 - 008
597 - 032768 ( shows as a smiley face)

A little different than we expected :)

Regards,
Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Hauwert,
Ralph
Sent: 29 May 2006 12:50
To: Flashcoders mailing list
Subject: RE: [Flashcoders] mtasc inject code onto first frame of root
tmeline?

You can. Just don't use the -header option for the mtasc params. If you
want to keep the existing code in the swf too, you will have to use the
-keep param. This might introduce some interesting conflicts though,
especially when there's already code in which will be reinjected (your
core library, for instance, or the mx libs).

Ralph.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of aaron
smith
Sent: zondag 28 mei 2006 10:34
To: Flashcoders mailing list
Subject: [Flashcoders] mtasc inject code onto first frame of root
tmeline?

is it possible to use mtasc to inject code into the root timeline of a 
already existing swf? the swf is video. I want to inject some code onto 
the first frame so I can control it when loaded cross domain.

thanks

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RE: [Flashcoders] Flash interface in directx application

2006-05-26 Thread Lee McColl-Sylvester
Look up www.f-in-box.com

Lee



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Marcelo de 
Moraes Serpa
Sent: 26 May 2006 13:57
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flash interface in directx application

Hello Mike,

There has been some projects towards this I´m sure, but I don´t remember
their names or websites... I guess that they are listed on OSFLASH.org,
under Flash Players (Open Source Flash Projects)... If I´m not wrong there
were a .NET C# implementation of a library that could read swf´s for the
purpose you are asking...

Good luck,

- Marcelo Serpa.

On 5/26/06, mike cann [EMAIL PROTECTED] wrote:

 Hi,

 I know this was asked back in '04 but it wasn't really answered to my
 satisfaction and i hope that there is a better solution now.

 What i would like to do is develop a DirextX 3D application but use flash
 as
 an interface system for it.

 So what i would like to know is:

 1) is it possible to even run flash inside a DirectX application (render
 to
 a texture?)
 2) if that is possible, can u use flash to communicate with and receive
 information from the host application?

 This is only theory at the moment, I'm considering different projects i
 could do for my final year project of university ;)

 Thanks all
 Mike
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RE: [Flashcoders] Flash interface in directx application

2006-05-26 Thread Lee McColl-Sylvester
Flash in a box does provide a means to render swf to DirectX 3d objects as a 
texture.  Check out the examples... It even supports .NET, Win32 and Delphi 
applications.

Lee



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Marcelo de 
Moraes Serpa
Sent: 26 May 2006 15:28
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flash interface in directx application

Hi Lee,

I don´t think that it´s what he wants... I guess he wants something that can
read swf and then render it to a directdraw surface for example, I don´t
think f-in-box is meant to do that... I may be wrong however.

Marcelo.

On 5/26/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote:

 Look up www.f-in-box.com

 Lee



 -Original Message-
 From: [EMAIL PROTECTED] [mailto:
 [EMAIL PROTECTED] On Behalf Of Marcelo de Moraes
 Serpa
 Sent: 26 May 2006 13:57
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] Flash interface in directx application

 Hello Mike,

 There has been some projects towards this I´m sure, but I don´t remember
 their names or websites... I guess that they are listed on OSFLASH.org,
 under Flash Players (Open Source Flash Projects)... If I´m not wrong there
 were a .NET C# implementation of a library that could read swf´s for the
 purpose you are asking...

 Good luck,

 - Marcelo Serpa.

 On 5/26/06, mike cann [EMAIL PROTECTED] wrote:
 
  Hi,
 
  I know this was asked back in '04 but it wasn't really answered to my
  satisfaction and i hope that there is a better solution now.
 
  What i would like to do is develop a DirextX 3D application but use
 flash
  as
  an interface system for it.
 
  So what i would like to know is:
 
  1) is it possible to even run flash inside a DirectX application (render
  to
  a texture?)
  2) if that is possible, can u use flash to communicate with and receive
  information from the host application?
 
  This is only theory at the moment, I'm considering different projects i
  could do for my final year project of university ;)
 
  Thanks all
  Mike
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RE: [Flashcoders] Full time opening for a Flash component developer

2006-05-26 Thread Lee McColl-Sylvester
Not immediate, but within a month... That okay?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Manuel
Saint-Victor
Sent: 26 May 2006 16:03
To: Flashcoders mailing list
Subject: [Flashcoders] Full time opening for a Flash component developer

We need an ActionScript programmer to continue to develop and maintain a
set
of Flash components as well as some other ActionScript work at our
office.

A successful candidate will be familiar with object-oriented ActionSript
,
be comfortable building Flash components and working with  JSFL. .
He/she
should know or be willing to quickly learn the ARP framework.

If you meet these qualifications and are immediately available  please
email  a resume to  msaintvictor  at  eyewonder.com


Thanks,

Mani
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RE: [Flashcoders] Full time opening for a Flash component developer

2006-05-26 Thread Lee McColl-Sylvester
What location?

Lee

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Manuel
Saint-Victor
Sent: 26 May 2006 16:29
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Full time opening for a Flash component
developer

Three weeks and able to stop by and get familiar with the set before
hand
would be good.
Mani


On 5/26/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote:

 Not immediate, but within a month... That okay?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Manuel
 Saint-Victor
 Sent: 26 May 2006 16:03
 To: Flashcoders mailing list
 Subject: [Flashcoders] Full time opening for a Flash component
developer

 We need an ActionScript programmer to continue to develop and maintain
a
 set
 of Flash components as well as some other ActionScript work at our
 office.

 A successful candidate will be familiar with object-oriented
ActionSript
 ,
 be comfortable building Flash components and working with  JSFL. .
 He/she
 should know or be willing to quickly learn the ARP framework.

 If you meet these qualifications and are immediately available  please
 email  a resume to  msaintvictor  at  eyewonder.com


 Thanks,

 Mani
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RE: [Flashcoders] Class Newb Question

2006-05-25 Thread Lee McColl-Sylvester
I concur with regard to Essential Actionscript by Colin Moock

Lee

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of phaedrus
Sent: 25 May 2006 16:43
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] Class Newb Question

I've been trying to teach myself good OOP approaches with flash (in a
hurry).  I've bought a number of books, so far the two I'd recommend
most
are:

Essential ActionScript 2.0 by Colin Moock (O'REILLY) - has several
chapters
devoted to actionscript implementation of commonly used design patterns.
I
believe a chapter or two of it is available on the adobe site as a pdf
for
preview.

Flash 8 ActionScript Bible by Joey Lott and Robert Reinhardt (WILEY). -
a
good reference with basic examples of pretty much everything.

- phaedrus



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Marlon
Harrison
Sent: Thursday, May 25, 2006 10:15 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Class Newb Question

I've been asked to build increasingly more complex flash-based pieces
for my employer - and I would really like to begin to componentize my
code as much as possible to minimize me having to reinvent the wheel
with each project. I've never coded using class files.all of the code
that I've created has been inside of the 1st frame of the movie.  I
haven't really had the time that I think I need to understand the
concepts behind using class files and the different OOP-designs that
are commonly used, so I've sort of built up a complex against them.

Does anyone have any URL's or books that they can suggest that may
help me out to get a good understanding? If it helps, I'm particularly
interested in the best approach toward building a media player that
can handle mp3 or flv's.
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RE: [Flashcoders] Flex list

2006-05-23 Thread Lee McColl-Sylvester
Stealth mission John?  Don't get caught, mind.  May the force be with
ya!

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jim
Robson
Sent: 23 May 2006 15:21
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] Flex list

Flexcoders:
http://groups.yahoo.com/group/flexcoders


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Grden
Sent: Tuesday, May 23, 2006 10:12 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Flex list

what's the main list people are using for Flex discussion?

Thanks for the help,

-- 
John Grden - Blitz
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RE: [Flashcoders] Flex list

2006-05-23 Thread Lee McColl-Sylvester
Aaarrrggg A traitor in our midst.  Attack!!!

;-)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Grden
Sent: 23 May 2006 15:55
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flex list

ha!  I'm converting the Xray interface to Flex2 ;)  So far so good!

On 5/23/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote:

 Stealth mission John?  Don't get caught, mind.  May the force be with
 ya!

 Lee



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Jim
 Robson
 Sent: 23 May 2006 15:21
 To: 'Flashcoders mailing list'
 Subject: RE: [Flashcoders] Flex list

 Flexcoders:
 http://groups.yahoo.com/group/flexcoders


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of John
 Grden
 Sent: Tuesday, May 23, 2006 10:12 AM
 To: Flashcoders mailing list
 Subject: [Flashcoders] Flex list

 what's the main list people are using for Flex discussion?

 Thanks for the help,

 --
 John Grden - Blitz
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-- 
John Grden - Blitz
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RE: [Flashcoders] Flex list

2006-05-23 Thread Lee McColl-Sylvester
Yeah, I get that from time to time.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Grden
Sent: 23 May 2006 16:02
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flex list

lol, you're starting to scare me :)

On 5/23/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote:

 Aaarrrggg A traitor in our midst.
Attack!!!

 ;-)

 Lee



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of John
 Grden
 Sent: 23 May 2006 15:55
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] Flex list

 ha!  I'm converting the Xray interface to Flex2 ;)  So far so good!

 On 5/23/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote:
 
  Stealth mission John?  Don't get caught, mind.  May the force be
with
  ya!
 
  Lee
 
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Jim
  Robson
  Sent: 23 May 2006 15:21
  To: 'Flashcoders mailing list'
  Subject: RE: [Flashcoders] Flex list
 
  Flexcoders:
  http://groups.yahoo.com/group/flexcoders
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of John
  Grden
  Sent: Tuesday, May 23, 2006 10:12 AM
  To: Flashcoders mailing list
  Subject: [Flashcoders] Flex list
 
  what's the main list people are using for Flex discussion?
 
  Thanks for the help,
 
  --
  John Grden - Blitz
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 --
 John Grden - Blitz
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-- 
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RE: [Flashcoders] Flex list

2006-05-23 Thread Lee McColl-Sylvester
Er, I think I'm starting to build a bit of a reputation.  Who else has
been following my coding/political endeavours?  Hehe

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nicolas
Cannasse
Sent: 23 May 2006 16:14
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flex list

Lee sometimes become violent when he hear about Flex. Try to speak to 
him about haXe to calm him down :)


 lol, you're starting to scare me :)
 
 On 5/23/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote:

 Aaarrrggg A traitor in our midst.
Attack!!!

 ;-)

 Lee



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of John
 Grden
 Sent: 23 May 2006 15:55
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] Flex list

 ha!  I'm converting the Xray interface to Flex2 ;)  So far so good!

 On 5/23/06, Lee McColl-Sylvester [EMAIL PROTECTED]
wrote:
 
  Stealth mission John?  Don't get caught, mind.  May the force be
with
  ya!
 
  Lee
 
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Jim
  Robson
  Sent: 23 May 2006 15:21
  To: 'Flashcoders mailing list'
  Subject: RE: [Flashcoders] Flex list
 
  Flexcoders:
  http://groups.yahoo.com/group/flexcoders
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of
John
  Grden
  Sent: Tuesday, May 23, 2006 10:12 AM
  To: Flashcoders mailing list
  Subject: [Flashcoders] Flex list
 
  what's the main list people are using for Flex discussion?
 
  Thanks for the help,
 
  --
  John Grden - Blitz
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 -- 
 John Grden - Blitz
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RE: [Flashcoders] Flex list

2006-05-23 Thread Lee McColl-Sylvester
I know, but I used to get annoyed at Macr, and have always quite
detested Adobe... I kinda feel like the product line has become tainted.

Besides, what's wrong with Laszlo?

Lee

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: 23 May 2006 16:10
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flex list

Aaarrrggg A traitor in our midst.
Attack!!!

It's still Flash ;)


Jason Merrill
Bank of America  |  www.bankofamerica.com
Learning  Organization Effectiveness 
Technology Solutions
 
 
 
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RE: [Flashcoders] HashMap?

2006-05-10 Thread Lee McColl-Sylvester
Well, in AS2, it's called an object ;)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Joshua
Graham
Sent: 10 May 2006 11:19
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] HashMap?

Is there an AS3 equivalent of the java HashMap?

Basically, I just need the ability to set key/value pairs quickly/ 
easily.
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RE: [Flashcoders] Unity vs Flashcom for chat and messaging

2006-05-08 Thread Lee McColl-Sylvester
I'm one of those.  A port of Red5 to C# is a must, but there's no way
I'd even consider starting the project until Red5 matures to at least
0.6, though tbh, I'm likely to wait til 0.9 - 1rc1.  Red5 is being
developed at such a staggering pace, that porting to C# at this stage
would be pointless and just create more work in the long run.

Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chris
Allen
Sent: 08 May 2006 02:46
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Unity vs Flashcom for chat and messaging

Hi Weyert,

A .NET version will more than likely be built once the Java version is
more stable. There are quite a few people interested in seeing it
happen and are actually going to work on it; I believe it's just a
matter of time. If you are interested in helping with the .NET version
of Red5, please join our mailing list and let everyone know there.

-Chris

On 5/7/06, Weyert de Boer [EMAIL PROTECTED] wrote:
  We are also planning on adding JavaScript, Ruby, Python, and other
  scripting languages  so that the Red5 API is accessible through
these
  as well. That should be out in the 0.7 release. Please take a look
at
  our roadmap if you are interested in the current and proposed
  features: http://osflash.org/red5/roadmap

 Suppor tfor the dot net platform would be nice, so that you can use
any of
 the available .NET languages to access the Red5 API. As far as I know
this
 isn't possible yet by the current version, I think is more interesting
 then supporting Ruby etc.

 Yours,

 Weyert de Boer ([EMAIL PROTECTED])
 innerfuse*

 http://www.innerfuse.biz/
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RE: [FlashCoders] Tricky(?) Flash Version detection

2006-05-08 Thread Lee McColl-Sylvester
Doesn't Flash 8 now have a flash player check function in its api?  I
recall seeing that somewhere.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Dimitrios Bendilas
Sent: 08 May 2006 11:03
To: flashcoders@chattyfig.figleaf.com
Subject: [FlashCoders] Tricky(?) Flash Version detection

Hello all,

This is probably very Zinc specific, but I'll give it a try, in case
someone
can suggest something useful. If it's too off-topic, my apologies in
advance.

I have an application made with Zinc, with the .exe not having the Flash
OCX included.
So, in order for it to work, it has to rely on the installed Flash
player on the user's computer
(ActiveX, installation by Internet Explorer).

The question is how I can detect the Flash Player version the user has
installed, if any.
You see, the application needs Flash 8 in order to run, so if the user
has an older version
or no flash at all, I would like to take him to the macromedia website
to download.

It seems to me that I have to write a script in Zinc, to check for the
flash player version.
Is that so? Or it there anything else I can do?

Thanks!

Dimitrios Bendilas
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RE: [FlashCoders] Tricky(?) Flash Version detection

2006-05-08 Thread Lee McColl-Sylvester
Lol, that's a damn good point ;-)  One day I'll learn to think before I
reply.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Dimitrios Bendilas
Sent: 08 May 2006 11:13
To: Flashcoders mailing list
Subject: Re: [FlashCoders] Tricky(?) Flash Version detection

He Lee,

I've seen it probably myself, but that would require
some ActionScript code to execute, so the Player 8 should
be present, right?

Dimitrios

- Original Message - 
From: Lee McColl-Sylvester [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Monday, May 08, 2006 1:15 PM
Subject: RE: [FlashCoders] Tricky(?) Flash Version detection


Doesn't Flash 8 now have a flash player check function in its api?  I
recall seeing that somewhere.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Dimitrios Bendilas
Sent: 08 May 2006 11:03
To: flashcoders@chattyfig.figleaf.com
Subject: [FlashCoders] Tricky(?) Flash Version detection

Hello all,

This is probably very Zinc specific, but I'll give it a try, in case
someone
can suggest something useful. If it's too off-topic, my apologies in
advance.

I have an application made with Zinc, with the .exe not having the Flash
OCX included.
So, in order for it to work, it has to rely on the installed Flash
player on the user's computer
(ActiveX, installation by Internet Explorer).

The question is how I can detect the Flash Player version the user has
installed, if any.
You see, the application needs Flash 8 in order to run, so if the user
has an older version
or no flash at all, I would like to take him to the macromedia website
to download.

It seems to me that I have to write a script in Zinc, to check for the
flash player version.
Is that so? Or it there anything else I can do?

Thanks!

Dimitrios Bendilas
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RE: [FlashCoders] Tricky(?) Flash Version detection

2006-05-08 Thread Lee McColl-Sylvester
If he wanted to do that, he'd embed the player. ;-)

Anyway, there is a better option if that route is preferred;  FSP / Zinc
can also execute vb and fs scripts, and there are plenty of those for
Flash detection available.

Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dennis -
I Sioux
Sent: 08 May 2006 12:09
To: Flashcoders mailing list
Subject: Re: [FlashCoders] Tricky(?) Flash Version detection

Hey Guys,

I remember from the FSP time that it could also read/write DLL's..
Sure Macromedia put's something somewhere in the register that is
usable?

Get's back to the point though that you need a flash player to play the
zync 
that check's that..

You could always use a small flash exe that does the check, the .exe
always 
contains the player itself, .. and then either start the zync exe or go
to 
macromedia.

Hope that makes any sence;)

With kind regards,

Dennis

- Original Message - 
From: Lee McColl-Sylvester [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Monday, May 08, 2006 12:25 PM
Subject: RE: [FlashCoders] Tricky(?) Flash Version detection


 Lol, that's a damn good point ;-)  One day I'll learn to think before
I
 reply.

 Lee



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 Dimitrios Bendilas
 Sent: 08 May 2006 11:13
 To: Flashcoders mailing list
 Subject: Re: [FlashCoders] Tricky(?) Flash Version detection

 He Lee,

 I've seen it probably myself, but that would require
 some ActionScript code to execute, so the Player 8 should
 be present, right?

 Dimitrios

 - Original Message - 
 From: Lee McColl-Sylvester [EMAIL PROTECTED]
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Sent: Monday, May 08, 2006 1:15 PM
 Subject: RE: [FlashCoders] Tricky(?) Flash Version detection


 Doesn't Flash 8 now have a flash player check function in its api?  I
 recall seeing that somewhere.

 Lee



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 Dimitrios Bendilas
 Sent: 08 May 2006 11:03
 To: flashcoders@chattyfig.figleaf.com
 Subject: [FlashCoders] Tricky(?) Flash Version detection

 Hello all,

 This is probably very Zinc specific, but I'll give it a try, in case
 someone
 can suggest something useful. If it's too off-topic, my apologies in
 advance.

 I have an application made with Zinc, with the .exe not having the
Flash
 OCX included.
 So, in order for it to work, it has to rely on the installed Flash
 player on the user's computer
 (ActiveX, installation by Internet Explorer).

 The question is how I can detect the Flash Player version the user has
 installed, if any.
 You see, the application needs Flash 8 in order to run, so if the user
 has an older version
 or no flash at all, I would like to take him to the macromedia website
 to download.

 It seems to me that I have to write a script in Zinc, to check for the
 flash player version.
 Is that so? Or it there anything else I can do?

 Thanks!

 Dimitrios Bendilas
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RE: [Flashcoders] haXe 1.0 Release Candidate

2006-05-02 Thread Lee McColl-Sylvester
Well done Nicolas.  Congratulations!!!

Regards,
Lee





-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nicolas
Cannasse
Sent: 02 May 2006 15:25
To: [EMAIL PROTECTED]; [EMAIL PROTECTED];
osflash@osflash.org; Flashcoders
Subject: [Flashcoders] haXe 1.0 Release Candidate

Hi lists,

I'm please to announce that the haXe 1.0 Release Candidate is now
available for download on http://haxe.org

haXe is a new programming language for Flash coders. You can use one
single language to develop your whole website : including Flash, JS/AJAX
and Server-side with database access.

This release includes a big number of new things :
- regular expressions
- server Sockets
- haXe Serialization
- haXe Remoting
- haXe Template System
- new crossplatform Xml handling
... and much more

Enjoy !

Nicolas
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RE: [Flashcoders] Flash Layout Manager

2006-04-26 Thread Lee McColl-Sylvester
The Flash IDE???

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Sajid
Saiyed
Sent: 26 April 2006 12:04
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Flash Layout Manager

I am looking for some hints at creating a layout manager in Flash
which will allow me to drag and drop movieclips on stage and at the
same time, reposition other movieclips.

Something like what you see at www.gtalkr.com
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RE: [Flashcoders] Flash Layout Manager

2006-04-26 Thread Lee McColl-Sylvester
Seriously though, I've built something similar.  An admin system for a
pageable kiosk app.  It lets you reposition, resize, recolor, format
text etc, though the actual adding of items is set in a .NET app.

The core functionality behind it is a resizer class I built, which just
so happens to be a tutorial component on the macromedia exchange
website.  Do a search in exchange for DR-Resizer or Lee McColl and
you'll find it.

Regards,
Lee





-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Sajid
Saiyed
Sent: 26 April 2006 12:04
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Flash Layout Manager

I am looking for some hints at creating a layout manager in Flash
which will allow me to drag and drop movieclips on stage and at the
same time, reposition other movieclips.

Something like what you see at www.gtalkr.com
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RE: [Flashcoders] Flash Layout Manager

2006-04-26 Thread Lee McColl-Sylvester
The way I have mine setup is:

I have a page manager that arranges components of the stage based on
data from an XML document.  The resizer helps update the component
properties that automatically update a set of arrays that we constructed
from the previously mentioned XML.  On clicking a save button, the
arrays are queried and a new XML is constructed which is then submitted
back to the database (that the first XML was drawn from).  Er, I could
have probably explained this a little better, but you get the general
idea :-)  It should be possible to do this more simply, but mine worked,
so I'm happy ;-)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Sajid
Saiyed
Sent: 26 April 2006 13:23
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flash Layout Manager

Hi Lee,
Thats a pretty nice component but how do I use it to manage layout?
I can slace movieclips with it, but didnt quiet get how to rearrange the
layout.

Hope you can share something on this.

--sajid

On 4/26/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote:
 Seriously though, I've built something similar.  An admin system for a
 pageable kiosk app.  It lets you reposition, resize, recolor, format
 text etc, though the actual adding of items is set in a .NET app.

 The core functionality behind it is a resizer class I built, which
just
 so happens to be a tutorial component on the macromedia exchange
 website.  Do a search in exchange for DR-Resizer or Lee McColl and
 you'll find it.

 Regards,
 Lee





 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Sajid
 Saiyed
 Sent: 26 April 2006 12:04
 To: flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] Flash Layout Manager

 I am looking for some hints at creating a layout manager in Flash
 which will allow me to drag and drop movieclips on stage and at the
 same time, reposition other movieclips.

 Something like what you see at www.gtalkr.com
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[Flashcoders] PPC SWF2EXE

2006-04-26 Thread Lee McColl-Sylvester
Wow, acronyms gallore.

 

Hey all.  Does anyone know of a good SWF2EXE for the PPC other than
MDM's?

 

Thanks,

Lee

 

 

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RE: [Flashcoders] PPC SWF2EXE

2006-04-26 Thread Lee McColl-Sylvester
Tbh, I think XAMLON will miss the boat.  By the time they release a
version 1 product, Microsoft will have a solid footing.

I rememeber not so long ago that there was a company with a product
called Handypack or something similar that did this, but I can't find
their site.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike
Mountain
Sent: 26 April 2006 14:41
To: Flashcoders mailing list
Subject: RE: [Flashcoders] PPC SWF2EXE

Wow - talk about on topic, I just came out of a meeting about this very
subject. Apparently XAMLON will publish to ppc - but the beta is now
closed

M 

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of Lee McColl-Sylvester
 Sent: 26 April 2006 14:46
 To: flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] PPC SWF2EXE
 
 Wow, acronyms gallore.
 
  
 
 Hey all.  Does anyone know of a good SWF2EXE for the PPC 
 other than MDM's?
 
  
 
 Thanks,
 
 Lee
 
  
 
  
 
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RE: [Flashcoders] Flash Layout Manager

2006-04-26 Thread Lee McColl-Sylvester
Yeah, they're taking their time too ;)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike
Britton
Sent: 26 April 2006 14:47
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flash Layout Manager

Also keep in mind that layout management will be part of Flex 2. 
Personally I can't wait. 
http://livedocs.macromedia.com/labs/1/flex20beta2/langref//mx/containers
/Panel.html

Mike
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RE: [Flashcoders] PPC SWF2EXE

2006-04-26 Thread Lee McColl-Sylvester
Found it

http://www.handsmart.com/

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike
Mountain
Sent: 26 April 2006 14:41
To: Flashcoders mailing list
Subject: RE: [Flashcoders] PPC SWF2EXE

Wow - talk about on topic, I just came out of a meeting about this very
subject. Apparently XAMLON will publish to ppc - but the beta is now
closed

M 

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of Lee McColl-Sylvester
 Sent: 26 April 2006 14:46
 To: flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] PPC SWF2EXE
 
 Wow, acronyms gallore.
 
  
 
 Hey all.  Does anyone know of a good SWF2EXE for the PPC 
 other than MDM's?
 
  
 
 Thanks,
 
 Lee
 
  
 
  
 
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RE: [Flashcoders] [POLL] getters setters preference

2006-04-26 Thread Lee McColl-Sylvester
I prefer the former.  Using get and set is so much nicer.  Besides, I do
a lot of Exe based flash work, and being able to execute functions using
variable assignment style expressions is a lifesaver.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jim Tann
Sent: 26 April 2006 16:38
To: Flashcoders mailing list
Subject: [Flashcoders] [POLL] getters  setters preference

Hello all,

After a long time of trying to figure which method of using getters 
setters is better I though the best way to get a good answer is to throw
it open to the list.

Do you prefer to use the inbuilt getter  setter functionality?
i.e.

public function get myProperty():Number{ return _myProperty; }
public function set myProperty(intSet:Number):Void{ _myProperty =
intSet; }

or do you prefer using normal functions?
i.e.

public function getMyProperty():Number{ return _myProperty; }
public function setMyProperty(intSet:Number):Void{ _myProperty = intSet;
}

I like the first method as it looks cleaner, but there have been issues
with inheritance where if you overwrite either the getter or setter, but
not both in the child class it gets ignored.

What are your views?
Jim
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RE: [Flashcoders] press hold

2006-04-25 Thread Lee McColl-Sylvester
I have one that sets a date onPress and a date onRelease, then compares
the date's getTime() to see how long it was pressed.  Works for me,
though if you want to set a time during the press, an interval is
required.

Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of eric
dolecki
Sent: 25 April 2006 13:55
To: Flashcoders mailing list
Subject: [Flashcoders] press  hold

wondered if anyone had an elegant press  hold function before I wrote
one
using enterFrame/interval stuff.
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RE: [Flashcoders] Best practice DLL Integration

2006-04-24 Thread Lee McColl-Sylvester
I did this with a .NET application.  Unfortunately, the flash ocx
exposes little that allow you to manipulate the running movie.  I did
manage to exploit the fact that you can use SetVariable to set a
setter/getter that is in effect a function, as you normally can't call
functions directly from outside the ocx.  Course, it still limits you to
one parameter.  Anyway, I did this for a while with a custom XML parser
and sent XML to and from my getters/setters, but in the end, I got
pissed off and changed to using Fluorine.  Fluorine now allows direct
assembly access WITH session handling, which is something Macr's
remoting never did.  Course, the issue with this is that you will need
to use .NET, which might be overkill with a Win32 dll, which to me would
suggest using Multidmedia's Zinc.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Johannes
Nel
Sent: 21 April 2006 19:54
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Best practice DLL Integration

if its windows then just embed the flash ocx into a winapp and use the
normal ways to instantiate the dll.

On 4/21/06, Wade Arnold [EMAIL PROTECTED] wrote:

 I have a project that I am working on that requires an exe integrated
 player
 that can connect to a windows DLL. Has anyone done any flash to dll
 integration projects and have URL's to show examples and best
practices.
 Also has anyone used in software programs that have aided in writing
the
 dll
 interface?

 Thanks;
 Wade Arnold




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--
j:pn
http://www.lennel.org
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RE: [Flashcoders] Best practice DLL Integration

2006-04-24 Thread Lee McColl-Sylvester
That's a little overkill.  What's the point in using XMLSockets where
the data is persisting in one place?  It's better to use SetVariable
from the EXE to the Flash movie and send XML as strings to the variables
(which are getters/setters), and ExternalAPI for Flash to the EXE which
also sends XML.  If you look at my blog on my website
(www.designrealm.co.uk) I have a post where I explain a good way to
proxy xml streams from Flash to functions in your EXE; at least for
.NET. It's also just as doable with C++ function pointers and there are
other hacks for other languages.

Regards,
Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Weyert
de Boer
Sent: 24 April 2006 09:58
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Best practice DLL Integration

You could consider using a XMLSocketServer to communicate with flash
over
this local server. In theory this works like charm, I wrote a
XMLSocketServer for .NET as a console application and it worked all
fine.
I am going to test if it works on the PPC to tonight.

Yours,

Weyert de Boer ([EMAIL PROTECTED])
innerfuse*

http://www.innerfuse.biz/
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[Flashcoders] Jobs

2006-04-24 Thread Lee McColl-Sylvester
Hey all,

 

Anyone looking to hire a Flash / .NET / PHP / ASP / Oracle / MySQL / SQL
/ [countless other technologies] professional in the north Devon area?
I'm to be moving down there in about six weeks so need to start looking
for work now.

 

Regards,

Lee McColl Sylvester

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RE: [Flashcoders] Single giant bitmap vs Multiple smaller bitmaps -Performance Effects?

2006-04-21 Thread Lee McColl-Sylvester
I know that Flash has certain issues when objects are scaled past a size
somewhere in the 1000+ dimaensions.  It would probably be better to
split the images up into sizes less than 1000 pixels to be sure.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Peter
O'Brien
Sent: 21 April 2006 11:46
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Single giant bitmap vs Multiple smaller
bitmaps -Performance Effects?

Hey list, hope all is well.  I have a question about performance,  
thats been asked before but I can't find receiving any answer.

Is it much more desirable to chop a massive bitmap up when scrolling  
it across the horizon?  In my specific case I have bitmaps of between  
4000px - 6000px in length which will also likely be scaled up, as  
this is for a mProjector app that will need to go full screen.

Will the effort to chop it up be rewarded by much better  
performance?  Will it be much less strenuous for the player? (FP8 in  
this case)

Thanks in advance if anyone has any insight


On 1 Nov 2005, at 19:46, Bill Brown wrote:

 Is there any rendering performance difference between using one  
 giant bitmap
 versus slicing up the bitmap into smaller bitmaps?
 I am creating a scrolling game for a kiosk, so memory usage is not  
 a big
 issue.
 Currently I am slicing up one long unique image (no patterns or  
 repetitive
 parts) into several smaller jpegs and loading them into movieclips  
 when they
 are required (scrolled into view). The movieclips are removed when  
 they are
 scrolled out of view. Three scrolling movieclips are required at  
 any one
 time. The problem with this method is that there is a stutter each  
 time a
 movieclip is loaded with a jpeg, or removed.

 I am considering using just one giant bitmap and scrolling it to  
 remove the
 stutter. Also I suspect scrolling only one movieclip will be less of a
 performance hit than scrolling three movieclips.

 Does anyone one if one method or the other is better? Is there any
 difference at all?

 Thanks

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RE: [Flashcoders] Managing Components and external .as files

2006-04-21 Thread Lee McColl-Sylvester
Where does the viola come into it?  How do musical instruments relate to
Flash SWC's???  I'm confused ;-)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of JesterXL
Sent: 21 April 2006 15:46
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Managing Components and external .as files

An SWC.  Just make sure all of your components force the class into the
SWF:

import YourClass;
var dependYourClass:YourClass;

And then compile an SWC that merely does the above.  Put the SWC into
your 
library, and viola!

...it'll be hard to do syntax checking in AS only, or in MTASC without
at 
least intrinsics, but if you don't want to port AS files around, well, 
that's the tradeoff.

- Original Message - 
From: Kevin Cannon [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Friday, April 21, 2006 10:39 AM
Subject: [Flashcoders] Managing Components and external .as files


Hi,

I've started building a library of my own components for thing I reuse 
accross
projects.

I usually build stuff with external .as files, so I was wondering how I
can
have manage the library of components if each component will have it's
own
external as file. I don't want to copy the .as file into each project
when I
need to use it.

What approach should I take?

Thanks,

- Kevin
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RE: [Flashcoders] OT: Adobe Licensing - FAO John Dowdell, Mike Chambers et al.

2006-04-19 Thread Lee McColl-Sylvester
If that's anything like the desktop Flash player SDK, you'll be in for a
dissappoinment.  That SDK is merely a bytecode description for building
SWF compilers.  That I know of, there is absolutely no way to attain the
Flash player source.  That's Macromedia's closely guarded secret, which,
along with their license depicting that no-one may create their own,
makes Flash theres alone!

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike
Mountain
Sent: 19 April 2006 09:27
To: Flashcoders mailing list
Subject: RE: [Flashcoders] OT: Adobe Licensing - FAO John Dowdell,Mike
Chambers et al.

We're trying to get hold of the source to compile the flash player for
our win CE device, we're testing a number of different processors, but
mainly ARM and XSCALE

I followed this link:
http://www.macromedia.com/software/flashplayer_sdk/

And filled in this form:
http://www.macromedia.com/cfusion/mmform/index.cfm?event=mmformname=fla
shplayer 

Thanks

Mike Mountain


 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of John Dowdell
 Sent: 18 April 2006 19:35
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] OT: Adobe Licensing - FAO John 
 Dowdell,Mike Chambers et al.
 
 Mike Mountain wrote:
  Well we're getting very despondent now. We really want to 
 use flash on 
  our Win CE device - but it would seem the suits in charge 
 of licensing 
  are far too busy to get in touch with us. We've been in 
 contact with 
  Adobe UK, who said they'd 'ping' America for us - We've 
 been in touch 
  with Adobe US who said they'd 'nudge' the EU licensing peeps. But 
  nothing, we're still waiting to hear.
 
 Were you trying to get the Flash Player source code for 
 porting yourself elsewhere? Which website address is the 
 relevant page? (This would allow me to target internal 
 queries, thanks.)
 
 jd
 
 
 
 
 
 --
 John Dowdell . Adobe Developer Support . San Francisco CA USA
 Weblog: http://weblogs.macromedia.com/jd
 Aggregator: http://weblogs.macromedia.com/mxna
 Technotes: http://www.macromedia.com/support/
 Spam killed my private email -- public record is best, thanks.
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RE: [Flashcoders] Tools to create flv with screen recording codec

2006-04-19 Thread Lee McColl-Sylvester
When you install Flash 8 (which is what I'm assuming you are using now),
the video converter is a separate app you can find in the start menu.
Just go to Programs-Macromedia-Macromedia Flash 8 Video Encoder.

:-)

Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
erixtekila
Sent: 19 April 2006 14:13
To: Flashcoders mailing list
Subject: [Flashcoders] Tools to create flv with screen recording codec

Any one ?

Before, there were the Flash Video exporter for flash mx 2204, now ?
---
erixtekila
http://blog.v-i-a.net/

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RE: [Flashcoders] Tools to create flv with screen recording codec

2006-04-19 Thread Lee McColl-Sylvester
Screen recording?  Did MX 2004 have Screen recording then?  I don't
recall that being a feature :-S  My suggestion would be a third party
product for this offering.  Certainly Multidmedia's Capture looks like
it should be your best bet.

Regards,
Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of JesterXL
Sent: 19 April 2006 14:26
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Tools to create flv with screen recording
codec

That doesn't have the screen recording codec, just Spark  On2.

- Original Message - 
From: Lee McColl-Sylvester [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Wednesday, April 19, 2006 9:30 AM
Subject: RE: [Flashcoders] Tools to create flv with screen recording
codec


When you install Flash 8 (which is what I'm assuming you are using now),
the video converter is a separate app you can find in the start menu.
Just go to Programs-Macromedia-Macromedia Flash 8 Video Encoder.

:-)

Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
erixtekila
Sent: 19 April 2006 14:13
To: Flashcoders mailing list
Subject: [Flashcoders] Tools to create flv with screen recording codec

Any one ?

Before, there were the Flash Video exporter for flash mx 2204, now ?
---
erixtekila
http://blog.v-i-a.net/

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RE: [Flashcoders] New wrinkle in IE activation issue...

2006-04-19 Thread Lee McColl-Sylvester
Is it me, or does anyone else think MS added this security feature to
put spanners in works for Adobe?

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chad
Mefferd
Sent: 19 April 2006 14:35
To: Flashcoders mailing list
Subject: Re: [Flashcoders] New wrinkle in IE activation issue...

It's NOT working for me using XP and IE7. I still have to click to 
access the flash content. However, if I view http://www.hgtv.com I 
encounter no problems viewing flash content.

-Chad


On Apr 19, 2006, at 8:28 AM, Bernard Poulin wrote:

 What you are saying makes me a bit scary: You are saying that using 
 all the
 latests software from Microsoft and after all the workarounds, it
still
 fails.

  The following page should normally work with the latest microsoft 
 patches.
 Does it work for you?

 http://www.macromedia.com/

  You said that there are people on the web right now who are seeing 
 this
 problem. Can you give us some pointers as this is the only thread I 
 can
 find about this.

 thanks!
 Bernard

 2006/4/18, ryanm [EMAIL PROTECTED]:

 You need to load your flash into your HTML from an external
 .js file.  See adobe/macormedia's site for more information.

No, we all know about that. This is happening *after* using the
 innerHtml method to write object tags. All of the workarounds fail in

 some
 cases, apparently diue to an MS bug.

 ryanm

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RE: [Flashcoders] Tools to create flv with screen recording codec

2006-04-19 Thread Lee McColl-Sylvester
Yeah, but MDM's product has a much better encryption algorythm that  either of 
those two... Plus, I've always found Captivate to be very buggy.

Lee



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of erixtekila
Sent: 19 April 2006 14:43
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Tools to create flv with screen recording codec


Le 19 avr. 06, à 15:43, Lee McColl-Sylvester a écrit :

 Screen recording?  Did MX 2004 have Screen recording then?  I don't
 recall that being a feature :-S
Yes it was.

   My suggestion would be a third party
 product for this offering.  Certainly Multidmedia's Capture looks like
 it should be your best bet.
Like Breeze and Captivate for ex ;) ?

Thanks anyhow...
---
erixtekila
http://blog.v-i-a.net/
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RE: [Flashcoders] Tools to create flv with screen recording codec

2006-04-19 Thread Lee McColl-Sylvester
Yuck, I never much liked that one either... It's a little awkward for my liking.

Lee



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Scott Brantley
Sent: 19 April 2006 15:33
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Tools to create flv with screen recording codec


Camtasia Studio works pretty well.



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Lee 
McColl-Sylvester
Sent: Wednesday, April 19, 2006 10:04 AM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Tools to create flv with screen recording codec

Yeah, but MDM's product has a much better encryption algorythm that  either of 
those two... Plus, I've always found Captivate to be very buggy.

Lee



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of erixtekila
Sent: 19 April 2006 14:43
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Tools to create flv with screen recording codec


Le 19 avr. 06, à 15:43, Lee McColl-Sylvester a écrit :

 Screen recording?  Did MX 2004 have Screen recording then?  I don't
 recall that being a feature :-S
Yes it was.

   My suggestion would be a third party
 product for this offering.  Certainly Multidmedia's Capture looks like
 it should be your best bet.
Like Breeze and Captivate for ex ;) ?

Thanks anyhow...
---
erixtekila
http://blog.v-i-a.net/
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RE: [Flashcoders] Using ARP without Forms?

2006-04-18 Thread Lee McColl-Sylvester
A form in the ARP context is typically just a MovieClip extended class.
If your application uses MovieClips as container objects, then ARP is
fine as it is.  If, however, you don't want to use MovieClips as your
base object, you can still make use of things like System events and the
like.  At least, that's if they're in the base ARP package.  I use the
ARPX extended version written by Grant Davies.  Top bloke! :-)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Julien
Vignali
Sent: 18 April 2006 09:22
To: Flash Coders
Subject: [Flashcoders] Using ARP without Forms?

Hi ARP developers,
I was wondering if it was easy to use ARP in a non-form flash 
application... After reading ARP documentation, it seems to be 
well-suited for form-enabled flash apps, but what about the applications

completely created from scratch with MTASC for example?
What do you use in replacement of Forms? Custom components/movieclips?
Can someone provide a short example or some guidelines?


Thanks,

Julien
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RE: [Flashcoders] Using ARP without Forms?

2006-04-18 Thread Lee McColl-Sylvester
That's good.  The issue I have with Flash (at least I used to) was knowing 
where all my coding was.  Because of the way Flash is structured, many 
developers tend to stuff AS into MovieClips instead of keeping a series of root 
clips / classes.  Using ARPX, I can create completely reusable custom controls, 
while feeding all core functionality back through to the base class using 
events.  It really does make for much cleaner code and makes management of the 
application far simpler.

I'm surprised, though, by your usage of an XML Socket server.  Do you have a 
need for persistent data that session handling won't provide?  You should look 
at OpenAMF for Java remoting.  It's what many of the other remoting frameworks 
were developed against.

Regards,
Lee




-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Julien Vignali
Sent: 18 April 2006 12:14
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Using ARP without Forms?

hey that's cool :-) I don't know much about .NET Fluorine because my 
company is more java-oriented.
I am developping the flash client from scratch (well no MM components, 
but intensive use of several frameworks) with the flash IDE (just for 
fonts and assets such as basic objects/tweens), and eclipse/FDT + MTASC 
(-keep power!)
For the socket communication, I use the Offbeat server (Oregano would 
have done the job as well) but just as a proxy between clients and the 
server, which is a custom j2ee webapp...
I don't know about the number of lines I wrote, but as the project 
grows, I think it needs more structure and flexibility (especially when 
it comes to event management) so that's why I was looking to ARP...

Regards,
Julien


Lee McColl-Sylvester a écrit :
 What a coinsidence.  That happens to be my main app, using Flash and .NET.  I 
 was using XML transfers, though I quickly switched to Fluorine once I 
 realised the possibilities.  The Flash side of my application uses ARPX and 
 is around 6000 lines of ActionScript now.  I use FlashDevelop, so the actual 
 asset side is very very minimal.  I find ARPX provides me with a great solid 
 framework that reflects well in the .NET side of my applications.  What are 
 you using for the XML Sockets?  Did you develop your own system or are you 
 using something like Oregano?
 
 Regards,
 Lee
 
 
 
 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Julien Vignali
 Sent: 18 April 2006 09:52
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] Using ARP without Forms?
 
 Thanks Lee,
 I've found Grant's post about his ARPX extension and that seems pretty 
 nice indeed ;-) I'm going to try it!
 By the way, my project is an intranet kiosk app that will only 
 communicate via xml sockets instead of remoting or web services, do you 
 think it will be easy to adapt this to ARP/X design ?
 
 Julien
 
 Lee McColl-Sylvester a écrit :
 A form in the ARP context is typically just a MovieClip extended class.
 If your application uses MovieClips as container objects, then ARP is
 fine as it is.  If, however, you don't want to use MovieClips as your
 base object, you can still make use of things like System events and the
 like.  At least, that's if they're in the base ARP package.  I use the
 ARPX extended version written by Grant Davies.  Top bloke! :-)

 Lee



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Julien
 Vignali
 Sent: 18 April 2006 09:22
 To: Flash Coders
 Subject: [Flashcoders] Using ARP without Forms?

 Hi ARP developers,
 I was wondering if it was easy to use ARP in a non-form flash 
 application... After reading ARP documentation, it seems to be 
 well-suited for form-enabled flash apps, but what about the applications

 completely created from scratch with MTASC for example?
 What do you use in replacement of Forms? Custom components/movieclips?
 Can someone provide a short example or some guidelines?


 Thanks,

 Julien
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RE: [Flashcoders] Using ARP without Forms?

2006-04-18 Thread Lee McColl-Sylvester
You can opt not to use everything Arp has to offer ;-)

Lee



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Stacey Mulcahy
Sent: 18 April 2006 14:00
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] Using ARP without Forms?

Just chiming in here late...

Straight up I haven't used ARPX - even tho I've been recommended to do so
many times. I'm interested in checking it out and seeing what it has to
offer. I'd be interested in knowing the benefits, differences from ARP - if
someone has used it extensively, please feel free to png me off list as to
why you like it, use it, etc.

As for me and the type of applications I develop, I find ARP *way* too
structured. There are some things about it I think are great -for one the
commands and service locator. Even tho I typically organize my stuff in this
way, I now have a very structured table of contents idea for all of my
service calls. I tend to dictate the service urls and names in xml and
populate the service locator that way. 

What I find a bit too structured about ARP is the fact that, unless I'm
mistaken which is quite possible, if you don't modify it, it assumes that
you are always going to want the response from a command. So you issue a
command, and because the command is tied to the view, it calls the callback
on the view item when it is complete. You can't just remove the view from
handling the callback, as its *wired* in so to speak.

So you run into this scenario - lets say you have an alphabetical list and
you're clicking through the letters because you want to see all your
contacts by A or B - so forth. Clicking each letter populates the list
underneath it with the results from the database. So you're like me, a mad
clicker, and you hit A , and change your mind and hit H cos maybe you listed
the person under the first name rather than the last name. Then you change
your mind and you click S. Each of those commands get issued and are tied
into that view  - so your list, starts updating with the results of each
command. But once you click a second item, you might not want the results
from the first command anymore, you'd like to ignore it. For me, to achieve
this, I had to return the command when I issued it so I could delete it if I
issued it again. And if you don't have the luxury of using remoting in every
project, then sometimes those command can take a while to complete - sending
the variables, parsing the xml on the return etc. Once again, I might be
showing my ignorance in regards to ARP, my only defense is that I have just
recently explored the framework.

Any insight as always is appreciated - if its not something that would
benefit the entire list, shoot me an email.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lee
McColl-Sylvester
Sent: Tuesday, April 18, 2006 8:38 AM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Using ARP without Forms?

That's good.  The issue I have with Flash (at least I used to) was knowing
where all my coding was.  Because of the way Flash is structured, many
developers tend to stuff AS into MovieClips instead of keeping a series of
root clips / classes.  Using ARPX, I can create completely reusable custom
controls, while feeding all core functionality back through to the base
class using events.  It really does make for much cleaner code and makes
management of the application far simpler.

I'm surprised, though, by your usage of an XML Socket server.  Do you have a
need for persistent data that session handling won't provide?  You should
look at OpenAMF for Java remoting.  It's what many of the other remoting
frameworks were developed against.

Regards,
Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Julien
Vignali
Sent: 18 April 2006 12:14
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Using ARP without Forms?

hey that's cool :-) I don't know much about .NET Fluorine because my 
company is more java-oriented.
I am developping the flash client from scratch (well no MM components, 
but intensive use of several frameworks) with the flash IDE (just for 
fonts and assets such as basic objects/tweens), and eclipse/FDT + MTASC 
(-keep power!)
For the socket communication, I use the Offbeat server (Oregano would 
have done the job as well) but just as a proxy between clients and the 
server, which is a custom j2ee webapp...
I don't know about the number of lines I wrote, but as the project 
grows, I think it needs more structure and flexibility (especially when 
it comes to event management) so that's why I was looking to ARP...

Regards,
Julien


Lee McColl-Sylvester a écrit :
 What a coinsidence.  That happens to be my main app, using Flash and .NET.
I was using XML transfers, though I quickly switched to Fluorine once I
realised the possibilities.  The Flash side of my application uses ARPX and
is around 6000 lines of ActionScript now.  I use

RE: [Flashcoders] Car codes

2006-04-11 Thread Lee McColl-Sylvester
There's little out there.  You can find some physics information from Marco 
Monster (do a search on Google).  Back in my race game development days, his 
was the information to rely on.  If you were doing something Exe based, I'd say 
to take a look at Tokamak, but being Flash based, you're gonna have to build 
from scratch - unless anyone out there has already had a crack at this?  I 
tried a few years back, but at the time, Flash wasn't fast enough to crunch the 
numbers.

Lee



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tommie Nybakk
Sent: 11 April 2006 10:28
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Car codes

Hi there flashcoders.

i am wondering if you know a verry good code actionscript for a car?
i am creating a car racing-game and would like a verry smooth and nice 
navigation for my car.

// Greatings from sweden.

_
Hitta rätt på nätet med MSN Search http://search.msn.se/

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RE: [Flashcoders] dumb xml question

2006-04-10 Thread Lee McColl-Sylvester
Hi,

I had this problem, but I got around it by embedded the content of the
xml feed to a new node.  This way, even if I only had one node, I
actually had two.

It's sloppy, but it works.

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: 10 April 2006 14:31
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] dumb xml question

Hi,

 

How can i get the innertext of an xml node of type 1 (without doing
toString and stripping the xml tags) in flash mx (not 2004)?

nodeValue doesn't work on type 1 apparently... returns null...

 

TIA,

Chris.

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RE: [Flashcoders] dumb xml question

2006-04-10 Thread Lee McColl-Sylvester
I guess you could always do

for (var i in myNode)
{
trace(i +  =\t\t + myNode[i]);
}

That might uncover the little blighter.

Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of coroner
Sent: 10 April 2006 14:57
To: Flashcoders mailing list
Subject: Re: [Flashcoders] dumb xml question

trace, trace and trace again untill you find the right node/childNode...
at
least that's what i did until i got along with xml...
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RE: [Flashcoders] dumb xml question

2006-04-10 Thread Lee McColl-Sylvester
Don't you hate it when people don't fully read the question?  ;)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steve
Webster
Sent: 10 April 2006 15:05
To: Flashcoders mailing list
Subject: Re: [Flashcoders] dumb xml question

Chris,

 How can i get the innertext of an xml node of type 1 (without doing  
 toString and stripping the xml tags) in flash mx (not 2004)?

 nodeValue doesn't work on type 1 apparently... returns null...

Loop through all the child nodes of your node and concatenate the  
value of the text nodes...

var nodeValue:String = ;

for (var i:Number = 0; i  node.childNodes.length; i++) {
   var child:XMLNode = XMLNode(node.childNodes[i]);
   if (child.nodeType == 3) {
 nodeValue += child.nodeValue;
   }
}

trace(nodeValue);


If your question is how to get the equivalent of innerHTML then  
change...

   if (child.nodeType == 3) {
 nodeValue += child.nodeValue;
   }

...to...

   nodeValue += child.toString();

Hope this helps!

Steve

-- 
Steve Webster
Head of Development

Featurecreep Ltd.
http://www.featurecreep.com
14 Orchard Street, Bristol, BS1 5EH
0117 905 5047


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RE: [Flashcoders] Adobe Licensing for flash player on embedded systems

2006-04-07 Thread Lee McColl-Sylvester
I made a request for the Flash 7 API about a month ago, and have still
heard nothing.

Lee


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike
Mountain
Sent: 07 April 2006 09:25
To: Flashcoders mailing list
Subject: [Flashcoders] Adobe Licensing for flash player on embedded
systems

We filled in the online form to get hold of the SDK as we wish to test
the viability of running one of our flash games on a Win CE device ARM
processor. 

The form said someone would get back to me within 7 days, this is the
last day and I've still not been contacted. I really need to move
quickly on this - but the correspondence received from Adobe gave me no
contact details or reference number.

I phoned Adobe/Macromedia UK and they said they'd nudge the States for
me.

So I was wondering, what's the turnaround time been like for other
people? Anyone got a contact I could email? Is their anyway at all I can
speed up this process?

My other problem is information on running the flash player on Win CE is
vague to say the least. I hear mention of Flash Player 6, Flash player
7, Flash lite, and Flash lite 2 - but there's no definitive this is the
best performing. I see web pages written in 2001 that talk about
bundling the flash player embedded license fee in with the cost of CE
but find no mention of this on the Adobe site.

So Mike C, JD or anyone else who may read this post who can help - can
you please drop me a line.

Thanks

Mike Mountain
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RE: [Flashcoders] ScrollPane Pain

2006-04-06 Thread Lee McColl-Sylvester
I built one yesterday you could use.  They're simple controls to build

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dan
Efergan
Sent: 06 April 2006 16:59
To: Flashcoders mailing list
Subject: [Flashcoders] ScrollPane Pain

Hello All,

I've been having a nightmare with the standard ScrollPane Component  
in Flash 8, can't find anything useful online, so thought to try the  
collective brain...

What's happening:
The Content is attached to a Movieclip in the Library.
ScrollPane is not seeming to 'connect' with it's Content.  The  
ScrollPane size is 200x100, and this is shown by it's Border, but the  
content is always shown as the Default size (The default when  
dragging a ScrollPane on: 100x100).
The problem is based around the fact this is all happening inside a  
movie that has a Class attached.  Removing this Class allows the  
ScrollPane to work.

What I know:
The ScrollPane is finding it's content.  Using ScrollPane.content  
properties read out fine.
The ScrollPane + Movie work normally outside of the movieclip, or  
when I remove the Class linkage form that movieclip.

Anyone got any ideas how to make the scrollpane happy? How could a  
Class be interfering with the ScrollPane?

Thanks

Dan Efergan
[EMAIL PROTECTED]



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RE: [Flashcoders] Radiobutton - Dispatch event on code selected?

2006-03-30 Thread Lee McColl-Sylvester
Get with the times... Cor, first you're talking bout Director, then I hear 
you're still using MX... Tsk...  You're obviously not on the forefront of 
technology, huh? ;-)

Lee

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Danny Kodicek
Sent: 30 March 2006 09:46
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Radiobutton - Dispatch event on code selected?

Crap, I keep forgetting about Dispatchers. Apologies - been coding in MX too 
long.

Danny

- Original Message - 
From: Aaron Smith [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Thursday, March 30, 2006 9:40 AM
Subject: Re: [Flashcoders] Radiobutton - Dispatch event on code selected?


Sure its possible!!!

Marcelo,

here is a solution:

put two radio buttons on the stage and call it rb1 / rb2. then in the
actions layer put:

import mx.controls.RadioButton;
import mx.utils.Delegate;
import mx.events.EventDispatcher;

var dispatchEvent:Function;
EventDispatcher.initialize(this);

//create prototype reference for RadioButton
var osv = _global.mx.controls.RadioButton.prototype;

//hold onto the old setSelected method ( The intrinsic set Selected
method is in SimpleButton, RadioButton inherits from that. the set
method simply calls setSelected.  )
osv.oldSetSelected = osv.setSelected;
osv.oldOnRelease = osv.onRelease;

//overwrite onrelease to deal with multiple events being dispatched.
osv.onRelease = function():Void
{
this['wasReleased'] = true;
this.oldOnRelease.apply(this,[]);
}

//overwrite the old method with new method.
osv.setSelected = function(val:Boolean):Void
{
if( !this['wasReleased'] )
{
if( val == true )
{
this.dispatchEvent( { type:'codeSelected' } );
this.oldSetSelected.apply( this,[ true ] );
}
}
else
{
this.oldSetSelected.apply( this,[ true ] );
}
this['wasReleased'] = false;
}

//add listener to radio button.
rb1.addEventListener('codeSelected', Delegate.create(this,
handleCodeSelect));
rb1.addEventListener('click', Delegate.create(this, handleClick));

//handle code selected event
function handleCodeSelect():Void
{
trace(codeSelected);
}

//handle click event
function handleClick():Void
{
trace(CLICK);
}

//set an interval to do some testing on the codeSelected event
tmpInt = setInterval(setSel,1000,true);

//set the selected property
function setSel():Void
{
//trigger the event
rb1.selected = true;
}



test that out.. you'll see that for testing i just set an interval to
change the selected property to true.. the event gets dispatched every
time the selected property is set to true.  Also worth mentioning you
have to update the onRelease method to deal with multiple events being
dispatched. Also don't name the codeSelected event as click, as that is
not whats happening and would cause confusion.

rb2 is never used in this example.. just use that to click back and
forth between... also try commenting out the interval just for more
testing.. you'll see that just the click event fires..

smith




Danny Kodicek wrote:


 It´s possible to make the radio button dispatch the click event if i
 select it by code?

 Not directly, but you could add something like this (I haven't used the rb 
 component for a while, but I think this would work

 radioButton.autoClick=function() {
 this.selected=true
 linkType_cml.setType()
 }

 Then to select the radio button you just call radioButton.autoClick(), and 
 your event should be dispatched.

 Danny
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RE: [Flashcoders] looking for some .NET to Flash tools

2006-03-30 Thread Lee McColl-Sylvester
That's expensive though... Use Fluorine... It really kicks the lama's
ass (to put it the way WinAmp does).  Plus, it works for .NET web apps
and desktop apps with direct assembly access WITH sessions.  Something
Macromedia's remoting doesn't even do.

Try it

Lee


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Peter
Hall
Sent: 30 March 2006 16:38
To: Flashcoders mailing list
Subject: Re: [Flashcoders] looking for some .NET to Flash tools

http://www.themidnightcoders.com/weborb/aboutWeborb.htm


On 3/30/06, eric dolecki [EMAIL PROTECTED] wrote:

 remoting :)

 On 3/30/06, Brad Kozak [EMAIL PROTECTED] wrote:
 
  I'm working on a project that involves a .NET backend database. So
far,
  we've successfully used XPath/XML to interface with the DB, but the
  database
  guy wants to eliminate the XML output. He's not willing to invest in
  ColdFusion, so I was wondering if anybody knows of a component that
 might
  make it easy (read: brain-dead simple) to interface with a .NET
  database.
 
  Thanks!
 
  --
 
  Brad Kozak | Novel Idea, LLP
  www.Novel Idea | 806.584.5689
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RE: [Flashcoders] PrintJob causes Abort Script error message.

2006-03-29 Thread Lee McColl-Sylvester
It's not a bug, its poor programming by Macromedia... Fact is, the Flash
Player should put the PrintJob process into a separate thread, but it
doesn't... My guess is that Macromedia doesn't want to use any more than
a single thread in a single Flash Player instance ;-)

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Danny
Kodicek
Sent: 29 March 2006 12:03
To: Flashcoders mailing list
Subject: Re: [Flashcoders] PrintJob causes Abort Script error message.

Steven's response was a little unhelpful :)

 Is this a known Flash bug?

 It's not a bug.

I would suggest that it is: there's no error in the code, and it's not
that 
the Flash movie itself is running slowly, it's purely a result of user 
interaction. While the print dialogue is displayed, the Flash movie
should 
simply not be running.

Danny 

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